1. We have a QA initiative where we work with the community more closely than ever to get your bug reports into the hands of the developers. Please use this forum for LIVE Server bug reporting. Do follow the format below, because it will help us out greatly in responding. If you do not, it's possible your bug report will be misinterpreted, or worse, lost!

    Read BEFORE submitting your first bug: Reporting Bugsā€¦ QA 101 Document
    • Search for your bug before posting in order to avoid duplicate reports.
    • Only reply to an existing thread if you have additional information for the reported bug. ALL extraneous commentary will be deleted to avoid cluttering the reports.
    • Keep your bug report short and factual.
    • There is no need to submit crash logs. Crash data we require is automatically logged.
    Bug Report Template
    1. Title:
    2. Reproduction Rate:
    3. Blocker?
    4. Details:
    5. Steps to Reproduce:
    6. User Specs:
    To get started, use /bug in-game (/devbug if on QA) to auto-create this template. It will even auto-fill some of the required information and open the browser for you. Then take the information that was just saved to your system's clipboard and paste it into a new QA forum post. Thank you bug hunters!
  2. Avatars, the new release is upon us! Please use this forum for FEEDBACK reporting, BUGS go here. If bugs are posted in this feedback forum, our team will not be able to process them!

    Search this forum before posting. Also, please provide brief and to-the-point feedback. It's not necessary to write an entire one-paragraph page if a few sentences gets across the point. We hear you, and greatly appreciate your feedback on this latest release!
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Reminder: Early builds are early

Discussion in 'Release 56 QA Feedback' started by DarkStarr, Jul 19, 2018.

  1. DarkStarr

    DarkStarr Executive Producer Moderator SOTA Developer

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    Reminder that early builds are early in the process and won't have everything in them. They will also be buggy and won't have all bugs fixed in them, even bugs reported from previous releases.

    Our dev cycle is the following:
    • 3 weeks of dev
    • 1 week of polish / bug fixing

    So we are still pushing new content in through today. We have not started our main bug fixing / polish phase.