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[Repro needed] Swamp/Plains Road Encounter - Red Sash Bandits Invincible and Stand About

Discussion in 'Quests, Conversations, & NPC's' started by Brickbat, Oct 27, 2017.

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  1. Brickbat

    Brickbat Avatar

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    10/27/2017 9:57 PM
    Title: Swamp/Plains Road Encounter - Red Sash Bandits Invincible and Stand About
    Reproduction Rate: 100%
    Blocker? No
    Details: Enter scene, 1 Red Sash Bandit active, the rest just stand about - able to target and cast on but invincible, harvest resources, leave
    Steps to Reproduce: Enter scene

    Plains Road

    User Specs:
    OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
    CPU: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz (8) System RAM: 32706
    GPU: NVIDIA GeForce GT 730 GPU RAM: 1994
    SotA.EarlyAccess.LIVE.Win.64.683.Date.10.27.17
    Area: RandomEncounter_Plains01_Road/HumanRS_Tier2_HiddenVale
    Area Display Name: Plains Road Encounter
    Loc: (6.0, 26.6, 55.8)
    Debug: UmFuZG9tRW5jb3VudGVyX1BsYWluczAxX1JvYWR8SHVtYW5SU19UaWVyMl9IaWRkZW5WYWxlfCg1Ljk5NiwgMjYuNTY5LCA1NS43OTEpfCgwLCAwLjA0MiwgMCwgMC45OTkpfDYuMDkxMjM0fDI4LjcwODE4fDEwLjg1

    Swamp Road

    10/27/2017 10:10 PM
    Title:
    Reproduction Rate:
    Blocker?
    Details:
    Steps to Reproduce:
    User Specs:
    OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
    CPU: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz (8) System RAM: 32706
    GPU: NVIDIA GeForce GT 730 GPU RAM: 1994
    SotA.EarlyAccess.LIVE.Win.64.683.Date.10.27.17
    Area: RandomEncounter_Swamp01_Road/HumanRS_Tier2_HiddenVale
    Area Display Name: Swamp Road Encounter
    Loc: (3.0, 18.9, 11.7)
    Debug: UmFuZG9tRW5jb3VudGVyX1N3YW1wMDFfUm9hZHxIdW1hblJTX1RpZXIyX0hpZGRlblZhbGV8KDMuMDQxLCAxOC44NjEsIDExLjY3KXwoMCwgMC45ODIsIDAsIC0wLjE4Nyl8MTQ2LjQ1Mzh8MjIuNTY2OTN8MTAuODU=
     
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  2. Brickbat

    Brickbat Avatar

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    Ditto -

    Hills Siege - Nothing I found except Siege Engineers and the Catapult Fireballs hit able or fight back or do damage to my character.
    Deep Ravenswood - Only thing so far is the lower level Elder Wolf and lower level undead can be targeted - they don't fight back but die. Obsidian Bears won't take damage and won't attack.

    V/R Brickbat
     
    Last edited: Oct 27, 2017
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  3. Brickbat

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    Ditto -

    Plains Road Encounter & Bandits

    10/28/2017 12:22 AM
    Title:
    Reproduction Rate:
    Blocker?
    Details:
    Steps to Reproduce:
    User Specs:
    OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
    CPU: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz (8) System RAM: 32706
    GPU: NVIDIA GeForce GT 730 GPU RAM: 1994
    SotA.EarlyAccess.LIVE.Win.64.683.Date.10.27.17
    Area: RandomEncounter_Plains01_Road/HumanBandits_Tier2
    Area Display Name: Plains Road Encounter
    Loc: (-65.8, 30.6, 24.4)
    Debug: UmFuZG9tRW5jb3VudGVyX1BsYWluczAxX1JvYWR8SHVtYW5CYW5kaXRzX1RpZXIyfCgtNjUuNzgxLCAzMC42MDgsIDI0LjM4Nil8KDAsIDAuOTk0LCAwLCAtMC4xMTQpfC04OC40OTEyNnwyNy45MTQ2NXwxOA==
     
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  4. Brickbat

    Brickbat Avatar

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    Ditto -

    Twins Foothills

    Elysuim Mines

    10/28/2017 1:06 AM
    Title:
    Reproduction Rate:
    Blocker?
    Details:
    Steps to Reproduce:
    User Specs:
    OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
    CPU: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz (8) System RAM: 32706
    GPU: NVIDIA GeForce GT 730 GPU RAM: 1994
    SotA.EarlyAccess.LIVE.Win.64.683.Date.10.27.17
    Area: Novia_R11_Hills01_ElysiumMines
    Area Display Name: Elysium Mines
    Loc: (-0.9, -9.9, 55.9)
    Debug: Tm92aWFfUjExX0hpbGxzMDFfRWx5c2l1bU1pbmVzfHwoLTAuOTQ0LCAtOS45MDYsIDU1LjkxMil8KDAsIC0wLjE5MiwgMCwgLTAuOTgxKXw3MTMuOTk5M3wyMC4yNDE1M3wxOA==
     
    Last edited: Oct 28, 2017
  5. Brickbat

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    So rebooting the client fixed whatever was wrong. Still shouldn't be happening.

    Peace, Brickbat
     
  6. Scrambler

    Scrambler Developer Emeritus

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    Interesting. Thanks for the report. I'll keep my eyes open and thinking out why this could be happening.
     
  7. Brickbat

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    @Scrambler

    The glitch carried over scene to scene that I entered until I restarted the client. I was in Friends mode. It effected the scene for myself and other party members that entered a scene I was in.

    V/R Brickbat
     
  8. Scrambler

    Scrambler Developer Emeritus

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    I made a few adjustments for AIs in 684, (should be out this morning, soon). Let me know if you see this happening again, especially after 684. Thanks.
     
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