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[Resolved] Unable to access player-owned-housing items / player warped off lot

Discussion in 'Player Owned Towns & Player Housing' started by Asbury Baker, Mar 28, 2018.

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  1. Asbury Baker

    Asbury Baker Bug Brigade – Bug Hunter

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    3/28/2018 4:20 PM
    Title: State errors when updating items in player owned housing. This appears to be connected to several bug reports.
    Reproduction Rate:
    Blocker? restart client.
    Details: When moving items into or out of containers on POTs, a state error is detected, causing the container to be inaccessible until relog, and possibly causing the player to be warped off the lot. Please check [installdrive]:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\sota_log.txt and look for the debug lines found after this bug report.
    Steps to Reproduce:Mess around on a lot until a bag is inaccessible. Player may be warped off lot.
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (8) System RAM: 16336
    GPU: NVIDIA GeForce GTX 970 GPU RAM: 4043
    SotA.EarlyAccess.LIVE.Win.64.751.Date.03.28.18
    Area: POT_forest_metropolis_02_template/Moonglade
    Area Display Name: Moonglade
    Loc: (149.8, 50.8, 9.2)
    Debug: UE9UX2ZvcmVzdF9tZXRyb3BvbGlzXzAyX3RlbXBsYXRlfE1vb25nbGFkZXwoMTQ5Ljc5OCwgNTAuODQxLCA5LjIyMSl8KDAsIC0wLjgwMSwgMCwgMC41OTkpfDYyMC43MzI1fDI3Ljg2OTU4fDUuOTQxMTQ4

    @Lexie

    Search the following file for similar lines:
    [installdrive]:\Program Files\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\sota_log.txt
    OutgoingMessageQueue, Total=24,Master=True,SceneId=POT_forest_metropolis_02_template/Moonglade,timeScale=1.00,GetMailContents:11,SetViewState:9,Ping:1,GetMailRules:1,SetSaveLocation:1,SetMailOpenedFlag:1,Room=e1f946e4-fdfd-4cdb-9805-3cefc7274dda
    LotInteraction: AddItemToBag for 1 items for a chest on a plot.
    Teleported to front of plot due to revision mismatch! oldRevision = 2564 m_revision = 2565 hasPendingDecoEvents = False
    SyncLockManager: Removing scene sync lock(58b20f26abb72001400d6a06/59f49627abb70e05b0a2ae91)! | POSITION=(147.7, 52.5, 9.0) SCENE=POT_forest_metropolis_02_template/Moonglade GAME_OBJECT_PATH=PlayerTownPlot001/DynamicPlotVillageDecoItem(Clone)/PlotDynamicVillage/DynamicPlotParentObject/sota_medieval_carved_cabinet(Clone)/sota_bag_deco(Clone) CONNECTION_STATUS=Connected-Joined

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    Last edited: Mar 28, 2018
  2. senthen

    senthen Avatar

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    Me too
    3/28/2018 7:50 PM
    User Specs:
    OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
    CPU: AMD Phenom(tm) II X4 945 Processor (4) System RAM: 12287
    GPU: NVIDIA GeForce GTX 560 GPU RAM: 979
    SotA.EarlyAccess.LIVE.Win.64.751.Date.03.28.18
    Area: Novia_R6_City_Resolute
    Area Display Name: Resolute
    Loc: (42.7, 77.4, -244.2)
    Debug: Tm92aWFfUjZfQ2l0eV9SZXNvbHV0ZXx8KDQyLjc0NSwgNzcuMzg3LCAtMjQ0LjIzNSl8KDAsIDAuODg2LCAwLCAwLjQ2Myl8LTk1NS4xNTU3fDcwfDIuNDc1NDk5

    Still seeing today. One more detail. If you -don't- log out, and keep messing on the lot with a -different- container; it can happen again. This may or may not 'release' the lock on the first container, but you will definitely be locked out of the second container.
     
  3. Vladamir Begemot

    Vladamir Begemot Avatar

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    Had this happen with a chest. Chest stays open, so I have to log to be able to get back into it.
     
  4. Vladamir Begemot

    Vladamir Begemot Avatar

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    Just had it happen again at a different house, like 10 minutes later. This time I was in a vendor, bag, and specifying how many things to pick up out of a stack for my inventory.
     
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