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Severe hitching

Discussion in 'Critical Issues (Blockers, Performance, Crashes)' started by Barugon, Jun 30, 2018.

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  1. Barugon

    Barugon Avatar

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    I was having an issue with screen capture. I have it worked out now so I'll try to get a better video.
     
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  2. Sorthious

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    Yeah it is. Mine is much worse than that. I will probably post a video myself in a while.
     
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  3. By Tor

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    I experience constant hitching everywhere - POTs, zones and the map. It was bad last release but is worse this release.
     
  4. Barugon

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    This is my #1 most frustrating issue in the game right now. It's literally making it almost unplayable for me.
     
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  5. Feeyo

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    Try simplescreenrecorder, performance is pretty good on that one.
     
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  6. Feeyo

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    My upoad: https://streamable.com/1quif
    Performance was pretty good Today..

    PS: No, it is not the stream (buffering) that is stuttering.

    Code:
    Extended renderer info (GLX_MESA_query_renderer):
        Vendor: X.Org (0x1002)
        Device: Radeon RX 580 Series (POLARIS10, DRM 3.25.0, 4.17.5-gentoo, LLVM 6.0.1) (0x67df)
        Version: 18.1.3
        Accelerated: yes
        Video memory: 8192MB
        Unified memory: no
        Preferred profile: core (0x1)
        Max core profile version: 4.5
        Max compat profile version: 3.1
        Max GLES1 profile version: 1.1
        Max GLES[23] profile version: 3.1
    OpenGL vendor string: X.Org
    OpenGL renderer string: Radeon RX 580 Series (POLARIS10, DRM 3.25.0, 4.17.5-gentoo, LLVM 6.0.1)
    OpenGL core profile version string: 4.5 (Core Profile) Mesa 18.1.3
    OpenGL core profile shading language version string: 4.50
    OpenGL core profile context flags: (none)
    OpenGL core profile profile mask: core profile
    OpenGL core profile extensions:
    
    Code:
    cat /etc/X11/xorg.conf.d/10-radeon.conf
    Section "Device"
        Identifier  "AMD"
        Driver      "amdgpu"
        Option      "DRI"         "3"
        Option      "AccelMethod" "glamor"
    EndSection
    
     
    Last edited: Jul 13, 2018
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  7. Barugon

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    I'm using the default Gnome screencast feature (ctrl+alt+shift+r). By default, it's limited to 30 seconds. You have to modify an esoteric gsettings value in order to extend the maximum. I now have it set to 10 minutes, which is enough for my purposes.
     
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  8. Feeyo

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    Yeah I did some tests with the gnome one, but performance was not too good. Thanks for gsettings trick.
     
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  9. Barugon

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    Tra la la la la... glitch... tra la la... glitch... tra la la la.. ack... glitch....

    Yeah.
     
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  10. Barugon

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    Here's another video. This one is much more representative of the severity of hitching that I typically experience:

     
    Last edited: Jul 13, 2018
  11. Mishikal

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    Now that's more like it!
     
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  12. Alley Oop

    Alley Oop Bug Brigade – Bug Hunter

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    this clip shows something i've noticed: it's almost always when changing camera distance due to a cut-off like a wall or a tree or going around a corner. it's not that field of view is too wide, either: i have those all the way to the left. perhaps it's aggresively culling stuff cut off by the camera and has to rebuild it when the view expands?
     
  13. Barugon

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    It happens to me while just standing there casting spells and not moving the camera. I have found no correlation with any action.
     
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  14. By Tor

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    Also happens to me while crafting - so I'm not sure what is causing the hitching.
     
  15. coffeeislife

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    This hitching is really bad. I'm running on linux (arch). Very bad hitching. Complete pauses during combat makes the game nearly unplayable. Anyone have any workarounds? Devs, any update on this issue? Edit - it is unplayable. Really bad. Looks and feels like garbage collection gone rogue.
     
    Last edited: Jul 20, 2018
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  16. Mishikal

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    It seems to me that it gets worse on the weekends (higher server load) as well.
     
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  17. Sorthious

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    Sorry it took me so long to get a video together. Anyway, here is me hitching away. At the point that the video started I had only loaded the game like 5mins before. The hitching, had I stayed logged in would have gotten way worse. I also tried the game on the QA server and got hitching there as well, though it did appear to be ever so slightly better. I went ahead and ran Gallium HUD so everyone could see how the game was performing, and also, it is a good way to see when the hitching occurs, as the HUD will freeze up right along with the game.





    User Specs:
    OS: Linux 4.15 Ubuntu 18.04 64bit
    CPU: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz (4) System RAM: 15913
    GPU: AMD Radeon (TM) RX 480 Graphics (POLARIS10 / DRM 3.23.0 / 4.15.0-29-generic, LLVM 6.0.0) GPU RAM: 8148
    SotA.Linux.64.808.Date.07.19.18
     
  18. Anpu

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    Yep! That’s exactly how it is for me everyday. :(
     
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  19. coffeeislife

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    That's a great video, and exactly what I'm experiencing on linux as well.
     
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  20. Mishikal

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    It's just like that one Windows, too.
     
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