So these guy's need some serious toning back. With the Changes they went from being reasonably killable to now hitting exceptionally hard. These guy's now hit for 750's on their crits which makes them out of the reach of people who are below 90. Even then with my 1000 hp it was incredibly hard for the healer to catch me before the next two attacks would finish me off. Basically if these guy's are to be tanked Heavy Armor needs more mitigation or they need to be doing about 20-30% less damage on their crits .... which appear to be 3x ?!? Their loot is pretty terrible considering the large amount of effort involved with killing them. I believe we killed 8-10 of them last night and none of them yielded an Arti... the only difference in their loot is that they drop 2 haunches instead of 1 ?