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Tanning Recipe Improvements

Discussion in 'Wishlist Requests' started by Bedawyn, May 20, 2020.

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  1. Bedawyn

    Bedawyn Avatar

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    This is not as important as functional maps, but....

    I spent the night tanning, and the recipe selection could use some improvement. Here's a few ideas:

    (1) The cow skin rug, even at 1.20 scale, is still pretty small. Cows are big. So are rooms. Please make it bigger. And in addition to the other rug ideas in the deco mega-thread, it'd be nice to have a deer skin rug that didn't have legs pointing out in all directions. The cow rug doesn't, why should the others? And since the required head is more likely to come from a large stag than a doe, the deerskin rug could maybe be a little bigger too.

    (2) Please please please remove all the default fish trophy recipes. If you don't fish, you don't need your recipe book cluttered with fish trophies, especially since there are so many recipes for them. They're discoverable anyway, and it doesn't help new players to see that there's no logical consistency in how they get recipes; they won't understand why their book includes a trophy for some Dunka-something they've never heard of, but they have to travel the world to find someone willing to teach them how to mount a basic wolf or bear head.

    (3) Please move the animal headdresses to Tanning, not Tailoring. There are plenty of other tailoring recipes that, as you'd expect from tailoring, actually use fabric. The headdresses do not use fabric; they're taxidermy, not tailoring. And all the other taxidermy recipes are in Tanning already. Despite this, Tanning still doesn't have very many recipes and has a severe lack of diversity of recipes. Moving the headdresses there, where they logically belong, wouldn't solve the lack of recipes, but it would mitigate it -- as well as simply being common sense. After all, if you've got two bear heads and you're making a headdress out of one and a rug with the head included out of the other, of course you should be using the same skills and the same tools.
     
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  2. Waldo Ptolomy

    Waldo Ptolomy Avatar

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    I strongly disagree with moving the headdress recipes, fr0m tailoring. your exceptional chance is based on your tailoring skill, nobody is going to boost tanning skill just to get exceptional headdresses. They are also good for working on tailoring and working on beginning tailoring masterwork. not that there is much demand for the end products except for exceptionals with the best masterworks and enchants.

    Waldo Ptolomy
     
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