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The Making of Rhun Ruins

Discussion in 'Developer Work and Blog posts' started by SorcerousSteve, Feb 2, 2017.

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  1. SorcerousSteve

    SorcerousSteve Developer Emeritus

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    Hey guys! SorcerousSteve here to give you the final update on the Rhun Ruins!
    I spent this past week really detailing the map, adding plenty of traps, and making sure all the POI areas were in place and aligned with the team's vision.

    Panoramic view of the east side of the Rhun Ruins.
    [​IMG]

    Certain areas of Rhun have been overgrown with Alien life.
    [​IMG]

    A giant hole can be seen here where one of the floating islands ripped its landmass off the ground tearing with it an entire plaza area.
    [​IMG]

    The rugged coastline of Rhun, on the far left we can see a lone watch tower with some scaffolding that will allow players to board the floating island circulating the map.
    [​IMG]

    An ancient castle sits on the treacherous rugged cliffs, filled with traps and hazards few dare to wander inside.
    [​IMG]
    Hope you guys look forward to visiting Rhun in R40!

    Esteben Zaldivar
    Level Designer
     
  2. Beaumaris

    Beaumaris Avatar

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    Super cool as always. Great work!
     
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