The PvPvE Compromise

Discussion in 'PvP Gameplay' started by Stundorn, Feb 8, 2017.

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  1. Stundorn

    Stundorn Avatar

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    I just had a idea, maybe some will fast figuring out it's crap :p because I missed something , no Problem, let's keep it constructive to find a solution to make PvP more vial and vital and at the same time do not bother the PvE only player.
    So here is my "risky" suggestion.

    1. Open PvP for MPO always everywhere!
    Let's say the MP part of the Game is open PvP.
    PoT owners can decide which status their town in MP has, PvP on or off,
    so they can create save spots in the harsch open PvP World or just let it be.
    Maybe some or all NPC cities are PvP off until we have guards or something like this.

    - 15% xp Bonus in this mode
    - winning in PvP gives you titles (kill count)
    - no more changes, let it as it is,
    if people want PvP , play Multiplayer!
    If you want Multiplayer, deal with the PvP crowd!!!
    No cap, no mercy :eek::D

    Now...
    SPO and FM

    - access to all scenes!!!

    Simple as that, people who dont want PvP play Coop PvE and ofc maybe bigger scenes , groups are coming but Multiplayer is for what in this game?
    Social Events, Roleplaying in MP go to a save Town or take the PvP into your RP or Event.
    PvE - I don't see content for more than a group, maybe we get bigger group size some day.
    Therefore PvE with more than 8 is only possible in MP an open PvP, makes sense to me.

    This compromises gives MP and PvP a special meaning but grant the PvE folks undisturbed co-op or SPO.

    About shared economy, I think to gather and craft in FM and sell it online for MP as well is fine.
    Those who gather in MP have the XP bonus which is also for crafting XP while gathering.
    Choose between more XP, less ressources and risk versus more ressources , less XP without risk.

    To me this would be fine or what is it I haven't think over???
     
  2. Earl Atogrim von Draken

    Earl Atogrim von Draken Avatar

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    This one will go down in flames *grabs popcorn*

    So, you are very focused on this scene thing. A focus I saw a few times with other people and I never understood. Nor will I ever understand it. But to each his own.
    I am somewhat sure most PvE mmo players share this focus to varying degrees but I am as well sure they don't share it enough to let sota become a pure pvp game.
    Your compromise is no compromise at all because it locks the non pvp crowd out of the part of sota where is really strong: the social component.
     
  3. Stundorn

    Stundorn Avatar

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    But MP overworld, PoT (by owners decision) and NPC Cities are safe or have guards or some are safe, some have PvP and guards and some are unprotected.
    So PvP is just on if you go into PvEvP scenes!
     
  4. Earl Atogrim von Draken

    Earl Atogrim von Draken Avatar

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    That's still too much for the very vocal hardcore PvE crowd we have here.
    And it's actually, at least in my opinion, not what is needed.
    What is needed is to put the meaning into the meaningful pvp.
    But that's not the topic of your post. ^^

    Edit:
    And remember, even the devs pretend they did oh so much for pvp that it's time to do stuff for PvE again....
     
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  5. FrostII

    FrostII Bug Hunter

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    By that I assume you mean that IF someone is in MP, they are automatically flag'd PvP. Is that what you are saying ?
     
  6. Stundorn

    Stundorn Avatar

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    Well, isn't it me who is the hardcore PvE dude here ? :D

    I just don't like to be locked off something and mostly play PvE co-op.
    So MP is just needed for big Events , RP , Socializing... and MP offers safe PoT and maybe safe NPC Towns.

    @FrostII yes
     
  7. Spoon

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    You need to think again. Your suggestion doesn't really add anything of great value while it detracts a lot of value for those who are not interested in PvP at all. You are forcing the non-pvp folks into non-multiplayer, so the hurting the majority for the enjoyment of the minority. For instance this suggestion would ruin any social play like the big player events.

    As such it makes no sense in implementing something which would be detrimental to the current player base with no specific benefit, instead what we already got 'as is' would be better.
     
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  8. Elnoth

    Elnoth Avatar

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    As a 99.9% pve player how about we just stop complaining and suggesting silly things that run contrary to the design promises and the gameplay style of the majority of players?

    I'm pve and I have no problem at all with how it is set up right now. I don't care about the bonus XP's for pvp - in my opinion that seems quite fair given that you waste a bunch of productive time killing mobs by having to deal with other players.

    The current system seems great!
     
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  9. Morgoth redbeard

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    you know pve players do like to meat strangers to how am i suposed to see any one i dont know if i am forsed to go party mode tell me this ?
    and no i dont pvp or want to be ganked by you
     
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  10. FrostII

    FrostII Bug Hunter

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    So you want MP to be PvP ONLY.
    Good luck with that.... Go read a bit about the promises made in the Kickstarter before you suggest such nonsense....
    Good grief, man...
     
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  11. Earl Atogrim von Draken

    Earl Atogrim von Draken Avatar

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    That, my friend, is a different beast of topic.
    Let me go as far as to say if they would keep the PvP part of them there wouldn't be this nonsensical PvP vs PvE discussion at all.
     
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  12. Barugon

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    And there would be a tiny fraction of the current player-base.
     
  13. Earl Atogrim von Draken

    Earl Atogrim von Draken Avatar

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    Because of sieges of guild castles as an opt in?
    I. Beg. To. Differ.
     
  14. FrostII

    FrostII Bug Hunter

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    Actually - according to the response I received from the OP when I asked him ( oh, and it was him that I asked ) - that is exactly what he was asking for in his OP.
     
  15. FrostII

    FrostII Bug Hunter

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    Sorry, but I'm not following your train of thought here.
    What do you mean by keeping "the PvP part of them" ? What "them" are you talking about ?
     
  16. Earl Atogrim von Draken

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    KS promises?
    Seems i missed something.
    Beside that wasn't a "get back to topic" statement, it was a "virtual sigh" statement.
     
  17. Earl Atogrim von Draken

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    KS promises.
    What are you talking about Oo?
     
  18. FrostII

    FrostII Bug Hunter

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    Just the one about PvP being ALWAYS consensual ? You remember that one, right ?
     
  19. Earl Atogrim von Draken

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    Dude.
    Can you stop beeing passivly agressive here?
    I am with you ffs.
    What i am talking about is guild sieges for example. The meaningful part of the PvP promisses.
    If they would be fullfilled ppl wouldn't come up with stuff like "we need xp bonus while flagged pvp" or "we need more pvp zones" or, like the OP, "we need mmo to force pvp enabled all the time".
    Got my point now?
     
  20. Barugon

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    Sorry, I misinterpreted what you had said. I actually hope that makes it in.
     
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