Another release and another QA! That means time for another thread to discuss all the things soon to come to live, hopefully catch a few bugs, and share ideas on how these changes can be used for more effective combat or a better experience in general. There was a minor R90 QA release prior to build 1205, but it seemed to mostly update QA to reflect changes already made on the live server. QA Build 1205: Offhand Attack is landing critical hits once more. More about this squashed bug here: Spoiler: Offhand Attack doesn't crit bug report https://www.shroudoftheavatar.com/f...attack-does-not-crit-after-r90-update.168682/ New Sorting Options for Inventory! Will take a bit of adjustment, but overall seems a lot more nifty. The system extends to NPC merchants and containers as well. Spoiler: Demonstration of new sorting menu. https://www.twitch.tv/videos/1052685369 Spoiler: QA Testing Directive for new inventory sorting system https://www.shroudoftheavatar.com/f...t-directive-inventory-filter-and-sort.168761/ Salvaging crafting rings and artifacts doesn't give imbued gems or jewels yet so no hints at the stats on them beyond what's already been said. Didn't expect them to be in yet, but can't blame an avatar for trying! Glyph skill modifiers nor affect combo damage!! This is a huge one! Foods, masterworks, imbued gems, artifact special abilities all seem to have an impact on the glyphs tested. Rend Length doesn't affect the duration of Sawblade Sweep dots, and I am very interested in testing Smoldering Shiv and Glacial Glissade! Potions can now be dismissed by right clicking and dismissing, similar to foods. Actually quite handy for testing. Base combat skills (Ranged Combat, Bladed Combat, etc) do not affect glyph damage. This has been the case for some time, and is perhaps now intentional. There was some thought it might changed based on posts in these two threads: Spoiler: Ranged Combat Modifiers bug report https://www.shroudoftheavatar.com/f...modifiers-have-no-effect.168571/#post-1320960 Spoiler: Ranged Combat Modifiers bug report https://www.shroudoftheavatar.com/f...modifiers-have-no-effect.168571/#post-1320960 Fishing bait recovery still reaches 100% The maximum number of decks that can be tied to hotkeys remains 12 though it might increase soon, as per comments on the most recent dev stream. Knight's Grace is now clearing roots though the rend from Polar Destroyers is still not cleared by the skill. Spoiler: Demonstration of Knight's Grace clearing Black Arachnid root https://www.twitch.tv/videos/1052691569 Spoiler: Knight's Grace does not clear rend from Polar Destroyer bug report https://www.shroudoftheavatar.com/f...lied-by-polar-destroyers.168479/#post-1320421 The Nefario Hood's Damage Avoidance penalty has been changed to a -10% Glancing Blow penalty which solves the -900% Durability Multiplier bug.