Hello everyone. Has anyone else noticed that the calculations for coup de grace seem to have changed? I have noticed in the last couple of weeks that the range of damage done by Coup has grown. I've actually had a Coup do 65 damage followed by over 600 damage (non-critical). Speaking of criticals, I seem to be doing far fewer of them, as well. I haven't crunched any numbers (not my idea of fun), but I've been playing the same build long enough to notice subtle changes to combat timers/calculations - and something is very fishy here. I'm curious if anyone else has noticed the same.