The cannibalism thread got me thinking: there are a lot of very minor details and characteristics that we all demonstrate via roleplaying to provide both ourselves and our partners an immersive feel and more fulfilling experience. For some examples of the evil end, hop over to the cannibalism thread. But, are there any specific roleplay elements that you guys would like to see added, aesthetics or otherwise? I, personally, would like to see the addition of ritual magic. Maybe voodoo as well. It would be the equivalent of praising a wiccan/pagan deity. Let's say Cernunnos. Performing the appropriate ritual could reward you with a temporary Green Man appearance, maybe a trail of leaves and twigs behind you, a pair of antlers, etc. These would not be game-changing in any way, just alter appearances. For possible gameplay advantages, maybe it grants you temporary safe passage through forests, as he is Lord of the Wild. Anyway, is there anything you guys would like to see added to visually aid your roleplay? Be it wearable items, rituals, house decorations, elements within nature..
A wide variety of dress. The ability to drop objects. Plenty of emotes. Give players the tools, don't give players the story. Don't give us voodoo, give us pots and dolls and chicken feathers. Don't give us Jack in the Green, give us green paint and garlands.
Where the hell do you guys all those distasteful ideas? A trail of leaves? Green man? Sounds like something out of Final Fantasy XXXX or any other sparkly anime game for girls. So many options that don't turn SotA into a barbie online game... 1. Polymorph 2. Shapeshifting - werevolves, wererats, werepigs, whatever 3. Necromutation of some sort - turns the character undead with all the benefits and drawbacks of being a walking corpse 4. Some sort of a thin trail of black smoke from someone who practices chaos magic and has just cast a powerful spell/teleported via some Chaos Gate or whatever 5. Maybe a glowing halo around the head after casting the most powrful Holy spells for the champions of Light. But such things should be rare. If everyone around is glowing, sparkling, enveloped in black mysts etc it will look like the 2014 remake of Hello Kitty Online. Not like a badass mmorpg for serious western men. And I hope you don't want your hands to glow every time the priest casts "Enrage" on you like it was in WoW, Dota and other idiotic games made by stupid designers?
For a second I thought you had gone soft on me Templar. When I read the original post about what we would see, I imagined my avatar standing over my husband's lifeless avatar as I was neatly severing its head and putting it on a pike, then you were like "WTF is wrong with you!?" And I was sitting here thinking "What? Too far?" My Barbie house might surprise you my friend.
So what is your objection to Barbie and non-western men? Must every game turn us into blood-spattered Rambos? Don't we want more to this game that a mere invitation to get in a fight? Your own suggestions, after scoffing at other, less macho ideas, concern nothing more that battle and combat. Thankfully, SotA is aiming at a larger, more diverse and imaginative audience than merely the "It ain't fun 'til I bonk someone" crowd.
Woah woah these are not my own ideas! I draw them from history, so I encourage you to read this when you have a moment: http://www.greenmanenigma.com/theories.html 1, 2, and 3 would be great options, yes. I like the idea of signs indicating schools of cast magic... Maybe the classic 8-pointed star for Chaos?
I believe that many of the symbols of our new world will come from observations of our skies through the planetary orbs and moons, or I should better say, the symbols that will have deep hidden predictable quality to the things that happen in our world. Everything has a rhythm everywhere and always, no matter if the stars or moons are there or not. RG has said that seasons is a goal of our SotA world, and thus rituals become unavoidable. Even the unsuspecting farmer who thinks he has no seemingly ritual will be performing without knowing. Some may scoff at such things and call them superstitious, while those like our Tracy Hickman in his early youth as a missionary, called them inspiring and set upon his life as a fiction writer. ~Time Lord~