Where There IS A Will There IS a Way At birth there is joy, laughter and great merriment. At birth there seems to be a promise that years will lie ahead while dreams are formed. At birth the tentacles of the dreams reach toward the heavens and bloom into reality. At each birth the blooms of life grow into expectant Hope. The years grow into winter then spring and on into the heat of summer and into the bright leaves in Fall. Then again the circle of life makes her round as death blankets the earth with cleansing snow. The miracle of birth sprouts into expectant Hope. The circle of life once again completes her journey . Our game called Shroud of the Avatar came about at its birth some years ago. It has made her round several times during these past years witnessing players coming and players going. We will be walking into a new journey very soon with many expectations and very high hopes. My greatest desire is for all of us to work toward a common goal of making Shroud of the Avatar the greatest game any one has ever played. The years will go by whether we sit and watch the game or whether we reach out and take the bloom before our eyes and help it to grow to be what it is meant to be. When we are born and when we bloom into the hope called life we are given two choices. 1. We can quit when we face an obstacle or when our hearts are hurting because we feel the sting of what we consider failure. 2. We can instead realize that the obstacle just pushed us into finding another way to go toward the hope of our dream. When I went to the University my dream was to be a concert pianist. Due to always being so nervous that it seemed my mind quit functioning to the point of freezing in place I learned to instead of practicing the piano 3 or so hours a day I practiced 12 or more hours every day. I became good enough that others would tell me "I could not do that because I get too scared to play for others....you just don't know what it is like to have that kind of nervousness." I smiled for I certainly understood. So others never realized that the fear I felt was not just in playing for others but in every part of my life. The feeling of failure and often wanting to quit even talking to another person is never easy to handle. BUT! I had a dream of being able to talk with others without shaking and later to play the piano in concerts. I have never totally conquered that. However, I wanted to learn how to succeed so it was not an option to quit. Due to a physical nerve problem I no longer can play but looking back the dream of giving concerts was met often and the joy of giving to others still brings tears to my eyes for I realize that although the hope, the dream was not like I first wanted it to be but it was not a failure. Joy always came when I would look out and see the faces that listened to the music. The dream did not fail. The dream just changed and became what it was meant to be. There are many parts to this great game. All the parts make it whole. All the parts can be made great or mediocre. Yesterday we had a PVP Event in Blood Bay. I was given GM power to have the event live in our game to test two things: The working of the GM powers as the guinea pig of the abilities and testing the NO LOOT experiment. Hemswal Genis was given GM power last week as well and since I am in his guild he offered to conduct the various GM commands during the event . He even was able to summon an ancient dragon to cause havoc on our event....great fun! It is working so far and was a great test. Atos will look at the data and see the areas that need continued work. We had the opportunity not only to have a great time meeting the challenge of fighting a thinking, living being all the while having a great time in the battle. There was much death. There was noise and chaos as we made an effort to figure out how to live longer than 30 seconds. There were some playing the bad guys and some playing the good guys. There were some who tried out PVP for the first time and some who have been learning how to PVP for awhile now. We know that in real life without consequences there is anarchy and lawlessness. Without boundries children grow up selfish with an attitude that others owe them something. Without clear understanding of rules in war we have societies that provide a way for criminals to glory in the ways of evil. We need a clear understanding of the rules of PVP so we can glory in the challenge of sparing with the human mind that that has integrity. The chance we had yesterday to cause others to want to try PVP in this game was met by many with crossed arms. Chaos and dis regard for others was rampid across the land in Blood Bay. Instead of participating with justice mercy and fairness many were killed given no chance to resurrect and continue in the battle. They were killed over and over and over again. Some, however, knew they could kill the other player but chose to not resurrection kill. They chose to be evil but with fairness. They chose to be good yet again with fairness. Just as it is in any game or contest in real life when there is no fairness in the competition the unfair person will soon find he is out of the game no longer being asked to play. Yesterday we had the opportunity of all of us working together to bring the world of PVP together with PVE. We had the opportunity to learn that each activity could be loved and satisfying in all ways so that each would look forward in participating. We will find solutions for each problem. Thomas Edison invented the incandescent light bulb and the phonograph. He said "I did not fail, I just found 10,000 ways it would not work." So this could be with the ganking of others at the resurrection ankh. We must find a way to stop this practice. The sure way to fail is to destroy it. The sure way to not have PVP is to destroy it. We want PVP to be enjoyed so we must find ways to bring desire in others to PVP. If we do not find a way to correct the idea that killing in any fashion is the only goal PVP will fail. PVP not being played is not PVP at all. If PVP becomes an activity and excuse to be abusive it will then be the activity of only a few not because of great and skilled PVP persons but because those truly great and skilled PVP players chose to did not want anyone else to become even half as good as they think themselves to be. I do not know if many of the ones who came yesterday to see what PVP is all about will try it again. There will be some of us who want there to be rules that all will abide. We want PVP to flourish. I want fun. However, I also want you to have fun. There is a ground where both can be achieved. There is a ground where we will have great PVP. Our story will go forward. We will find the solutions to these problems. We have a great game right now. It will become even greater in the coming years. We will not fail. We will succeed. Anything worth doing is worth the effort to understand and plan and then to do it. Look for The Black Sail as we sail the seas. Be ready to fight and play with honor. As years continue to move the story forward our Pirate Story will become stronger as we get ready to sail toward Ep. 2. Please, come sail with us.