Im talking about NPC Vendors. We sell things to them we dont want, and we buy things we want that players cant provide ( I.E Resources for crafting outside what can be obtained. Example: Chemicals ) If you dont have any NPCs such as vendors and trainers , you WILL Cripple the citizens of the town. Even in my case now , i have the keep at owls head, and i need to run into town to buy incredients and stuff.... EXTREMELY annoying, and it was a POT, i would probably look into moving. Your logic is that if the vendors aint there, than the money people would place on vendor, goes to the town instead? Thats not how it works. At all. Why dont we turn it around and make NPCs valuable to the PoT? I have a huge idea for a PoT Treasury that im doing in a seperate post, which includes NPCs. The PoT Would use money from the Treasury for guard level upkeep and more, and NPCs in the town would add 10% of income towards the treasury .. Just examples. Will write more in a seperate thread about that, though.