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The popcorn poping of numbers above the heads of targets is a pure pain

Discussion in 'Release 27 Feedback Forum' started by Weins201, Feb 27, 2016.

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  1. Weins201

    Weins201 Avatar

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    here is almost no way of determining which the numbers are coming from since they pop up all mumble jumble, sorry please put them back to being over the heads of the targets, leave the candy crush stuff out there where it belongs. At least if I pops up over the head I might have a chance to know if I hit something I was not intending to.

    Also hitting a target not selected is ok with a weapon that hits more than one but the game needs to stop picking the target for me.

     
  2. Skyo

    Skyo Avatar

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    Yeah I totally thought this was a joke. If it really is a feature we at least need an option to turn it off. Or shutting it all off and just have damage in the combat log.
     
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  3. Peabo

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    [​IMG]
    This comes to mind; exchange tears for numbers.
    Its very confusing.
     
  4. Waxillium

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    I love the new popcorn style.
     
  5. Mysticvermin

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    I too am enjoying the new style. Before the numbers stacked up and could be difficult to differentiate. The combat log is still best for numbers, I just wish that combat text and conversations went into separate logs.
     
  6. Ronan

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    Someone walked past the monitor and asked why popcorn was red in this game. Of course I told them the popcorn in this world was made with indian corn!
     
  7. Noric

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    I would slow the numbers a bit and add an option to turn it off.
     
    Last edited: Feb 27, 2016
  8. Ancev

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    I do like the latest change to the spacing of my character name/title and health bar vs the the monster's name and health bar. It's easier to see now, but the font is a bit a small. I was getting frustrated because I couldn't see my character and the monster in combat because the names were blocking everything..so I'd hit N but then that would remove the health bars.

    maybe N could hide names/titles but in combat, it could toggle through different modes. Hit it once, it hides title/guild name but leaves the name and health bar, hit N again and it hides everything... /shrugs.
     
  9. Asclepius

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    I like the new style:rolleyes:
    Each to his own I guess.....
     
  10. Kara Brae

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    I still don't know which numbers designate the mob's damage and which show my own damage. :confused:

    It really does look like popcorn!
     
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  11. Sheamus McGuinness

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    Hate it!
     
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  12. Noric

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    They actually color these numbers differently. The more muted red is damage you are dealing, where the more vibrant red is damage you are taking.
     
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  13. Dorham Isycle

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    I like the change, maybe an option to have it in blood drops & the ability to color code them yourself
     
  14. Kara Brae

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    If only I could tell them apart in the heat of battle...:(
     
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  15. Smalls

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    Not to derail, however create a new chat window, and dedicate it to only your combat. ( create it then click the gear icon to add what is displayed in that window, turn off everything but combat)
     
  16. Gatsu.

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    YEp.. maybe use the POPCORN effect just for CRITICALS
     
  17. Weins201

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    So some like it, but f you do how do you know which target you damaged? You have NO idea unless you look at the chat log as some have said. Also to each their own, but I want to play a real game not candy crush, and that makes it looks childish, it is almost laughable
     
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  18. Bowen Bloodgood

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    I look at their health like I always have. I have no problem with the popcorn and even find it more interesting.. but it's also not significant enough for me if other people hate it so much. Make it optional perhaps..
     
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  19. Arkah EMPstrike

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    You can. Push the N button
     
  20. Weins201

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    Uh the N button is for names so what is your point, the name up doesn't help since the number jump all over :-(
     
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