So I think this has been touched in a coulpe threads but perhaps not really tackled as a topic all it's own. The question of how quickly you can produce crafted items. In the end it largely comes down to two factors I think. World economy and whether or not crafting becomes tedious. Crafting should always be fun.. never truly tedious and yet I know what I don't want to see is some weekend crafter pumping out 100 words in 10 minutes. Like you just gather a large mass of materials and then speed click a button for a couple seconds and your done.. would be for me, a pretty lame crafting experience. I also don't want to see macro crafting.. where you can set something up and have it craft for you while you're afk. The other side of the coin though is it should require to many steps or take more than a few seconds per item. Making the player wait beyond a certain amount of time is indeed, tedious. So I think perhaps a timed progress bar might be good. Say the higher your skill the faster you work. At low skill it might take 10 seconds.. but at maked skill it might take 3-5. All of which subject to game balancing of course.