Yah I argued against decay when they were first considering it. And the big problem then was people keep seeing it as an issue that would not effect them. The thing is those people kept leveling and as more people starting hitting more and more decay then they started to figure out this wasn't such a great idea. Decay was a bad idea at the start. It came out of people that were for lack of a better word jealous of people who were at high levels. They didn't stop to think about what would happen when they hit the same levels. Now the devs have change the decay multiple times lowering it over and over as more people hit it and freaked out. I wish that the message would get across that decay is not a good idea and was implemented because people were jealous and not because it was needed or actually prevented the jealousy. What it did was modify players behaviors at the determent of the entire community. People switch to conservation play with to reduce risk, stopped going out for groups, and many just stopped playing all together because the social aspect was the main reason they wanted to play.