With little time on my hands to play 1+ hours on any given day (several times a week), I want to be engaged in the game. Tartarus and to some extent Upper Tears help me to get some XP, and that's great. So I hope the Developers keep adding more content like this in the future. I know it's hard with a limited budget and team (and with Episode 2 being worked on), but I wanted to throw something out there that I have mentioned several times in the past: Can we consider having stretch goals one month for other than cosmetics? I've said this before, I don't mind schwag. I'm wearing some of that schwag now, patterned over my gear. And certainly my homes are adorned with many of the decorations that have been created. These things help fund the game (store purchases) and act as rewards for contributing (stretch goals). But in terms of monthly goals, would it be in the realm of possibility to use them to fund content and/or mechanics? I'm not going to pretend I fully understand the development process involved in creating new content in terms of work time involved and overall feasibility. So here are some thoughts for themes: New dungeons - this would be the hardest, I am sure. New mobs with new mechanics - place them in zones, or create new encounters (thereby not requiring new zones as they can use the existing encounter-type zones). EDIT: As an example, I recall one day the Developers placed a lot of mobs out in the Overworld that at the time were for show - we couldn't interact with them; it would be fun to see some of those as encounters now. Player-NPC's - whether for player-made dungeons, or to have in POT's; they can have scripting mechanics for conversations or <gasp> player-made quests. Arguably, this might be more difficult than creating new dungeons since it would require a lot of UI/dialog box work. If it weren't possible, then how about a stretch goal one month with player-made dungeon schwag (new rooms or items for dungeons)? Just throwing this out there to see if there is interest, and whether or not the Developers think it could work from a development standpoint but, most importantly, from a funding standpoint. I can certainly see myself contributing money to reach some of these types of goals. What would be your thoughts and/or suggestions?