After reading that the devs plan to "improve visual quality ... until we have highly competitive visuals" I thought about what graphical elements would need improvement. We all know that the faces of people in the game need tweaking as well as their hair and of course animations. But as I was looking at the screen I thought that there are indeed some things I noticed that could be improved. 1. The sky - I wrote in some other thread that the sky we have now looks like a flat animated texture and clouds look more like fog. There are some really great Unity assets that could improve the sky with realistic looking 3D clouds etc. I think this could significantly improve the visual quality of the game. Unity 3D cloud asset: 2. Also I think that one of the problems are the trees and plants. Some of the trees and bushes as well as grass do look really strange. Could it be that some of the plants are not affected by lighting and shadowing? 3. More plants - I think there needs to be much more plants and more dense grass/flowers as well as maybe some rocks and roots on the ground. Some of the areas in SotA do not look very detailed and I think that such elements could enhance the game. Also I think that there should be more objects in houses, on balconies etc. Depth of field could also add to the visual quality. As an example just compare those two screenshots (both Unity engine), on both there is not much going on, yet still both create a totally different atmosphere: 4. Laser cut edges - I realized this while looking at the screenshot below and also someone else mentioned it some time ago. The castle in the screenshot has laser cut edges in corners as well as on every stone. This doesn't look natural at all. And this is the case with many buildings and objects. Many objects and also landscapes look a bit too symmetric and angular. 5. Water – The water looks ugly – sorry. But it doesn't even look like water at all, more like oil or something like that. So I hope that the devs will use another water system for the game. There are so many cool water assets for Unity, Triton for example. This could also enhance the look of the game. Unity Triton water asset: 6. Shadowing - Sometimes I think that shadows are not pronounced enough or are missing at all? More pronounced shadows could enhance the game.