I think I will be safe if I claim that potions really does not matter at the moment. Health potions, are more or less not powerful enough to matter compared to Healing spells. Question is, how do we make them matter more? Would it be an idea if they had an over time effect as well as an initial healing effect. Something like +2 healing every tick? What do you think? Same with Focus potions. Should they also have an over time effect to help a little during battle? Any ideas?