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Immersion breaking "Player X Logged in" in NPC Dialog

Discussion in 'Quests, Conversations, & NPC's' started by Vladamir Begemot, Jun 28, 2018.

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  1. Vladamir Begemot

    Vladamir Begemot Avatar

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    06/28/2018 14:37
    Title: Immersion breaking "Player X Logged in" in NPC Dialog
    Reproduction Rate: 100% complained about by many players
    Blocker? No
    Details:

    There is no way to turn off "Player X has logged on/off" in NPC Dialog.

    This has been reported before and was called "By Design".

    "By Design" answer most probably happened during the "All bugs are by design" phase of about a year ago that caused major damage to the story.

    This is highly immersion breaking, and goes completely counter to having an immersive NPC Dialog, which we struggle with already.

    https://www.shroudoftheavatar.com/f...hroud-and-a-row-lot-deed.132092/#post-1076227

    Steps to Reproduce: Talk to an NPC. Have your friend log in.
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz (12) System RAM: 32603
    GPU: NVIDIA GeForce GTX 1080 GPU RAM: 8079
    SotA.Win.64.795.Date.06.27.18
    Area: Novia_R6_City_Resolute
    Area Display Name: Resolute
    Loc: (46.8, 77.6, -206.7)
    Debug: Tm92aWFfUjZfQ2l0eV9SZXNvbHV0ZXx8KDQ2LjgxMSwgNzcuNjMxLCAtMjA2LjcyNil8KDAsIC0wLjA2NCwgMCwgLTAuOTk4KXw3LjMzODUwOHwxMHwxLjI1
     
  2. DarkStarr

    DarkStarr Executive Producer SOTA Developer

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    improvement scheduled
     
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