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[Known] Body Slam random glitch!

Discussion in 'Combat, Skills, & Magic' started by Mariothegreat, Mar 27, 2018.

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  1. Mariothegreat

    Mariothegreat Avatar

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    3/27/2018 8:06 PM
    Title: Body Slam random glitch
    Reproduction Rate: Quite often but Random
    Blocker? no
    Details: When the skill is triggered my character start running in place on my screen but is stationary for other players around me and fails to reach the target, have to jump or use another skill to resume play. Tested it in Vauben pass, Superstition Canyon and on a dummy at different distances it happens randomly no pattern, it is quite annoying when fighting.
    Steps to Reproduce: No steps to reproduce it consistently
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz (8) System RAM: 32701
    GPU: NVIDIA GeForce GTX 1080 Ti GPU RAM: 11127
    SotA.EarlyAccess.LIVE.Win.64.750.Date.03.27.18
    Area: Novia_R6_Hills01_SuperstitionCanyon
    Area Display Name: Superstition Canyon
    Loc: (57.9, 86.4, 175.1)
    Debug: Tm92aWFfUjZfSGlsbHMwMV9TdXBlcnN0aXRpb25DYW55b258fCg1Ny45MDEsIDg2LjM1NSwgMTc1LjA2OSl8KDAsIDAuMzA2LCAwLCAwLjk1Mil8NzU1LjY0NjZ8MzUuMjkyNzZ8Ny4zNDg4NTY=
     
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  2. Rinaldi

    Rinaldi Avatar

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    I have same issue and it occurred in multiple zones and against multiple types of enemies (but seemed to occur more often against trolls and ghosts).
     
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  3. Joeziggy

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    I am seeing the same issue in the Rise, and monkey room so far.
     
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  4. Oxblood

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    Same issue for me as well, happened in Crag foothills and the Rise.
     
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  5. kl4nk

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    Yep same issue against new lich in ruins. First body slam seem to trigger ok. But all the rest of them if you dont move trigger the bug for me. Quite annoying
     
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  6. FrostII

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    Same issue, only for me it's damn near 100% of the time. :mad:
    Engage Opponent was doing the exact same thing a while back....:confused:
    Very aggravating........:mad:

    SotA.EarlyAccess.LIVE.Win.64.751.Date.03.28.18
     
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  7. Chrystoph Reis

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    The Scooby Doo has nearly gotten me killed a bunch... please fix!
     
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  8. Schneider DragonFang

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    Same issue with me, I have noticed the Scooby doo body slam animation triggers when using the skill on a mob that runs just outside of your range of skill. I have noticed a new ai pathing that will make mobs run away from you periodically when they get their ass handed to them.
    Maybe increasing the range of body slam will fix this issue for the time being?
     
  9. FrostII

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    This issue happened to me literally dozens of times last night with the target literally 3 steps away.
    I've used Body Slam to initiate attacks for years now, and it is happening when the mob is MOST DEFINITELY within range.

    SotA.EarlyAccess.LIVE.Win.64.751.Date.03.28.18
     
  10. Zeetocht

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    I just want my nose counted, I have this bug too :p
     
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  11. Chrystoph Reis

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    ugh doesn't look like it made today's patches!
     
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  12. Onyx

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    Well, if counting noses, don't leave me out. What a pain.
     
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  13. Fleshcarver

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    Same bug for me as well.
     
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  14. Almar

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    Same running in the spot issue here!
     
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  15. FrostII

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    @Lexie
    It's going on 4 days now. Can we please get recognition of this sorta serious bug, please ......... ;)
     
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  16. rpgmaniac82

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    Same for me as well.
     
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  17. Thief

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    :(
     
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  18. Grimbone

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    MAKE BODY SLAM GREAT AGAIN!
     
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  19. Sir Aular Glorthalion

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    This is happening to me a lot as well. I have 100 points in this skill and it's now spotty at best to use it - I spend focus, I'm doing nothing else at the time, and I run in place like I'm on a treadmill rather than slamming into my target.
     
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  20. Hamsta

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    same bug for me. feels like its happening when i'm to close to the target
     
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