Like others, I strongly dislike how the current taming skill works for various reasons. However, I also dislike expressing an issue with something without also having thought out an alternative so.. here we are. 1: Taming should not work if the target animal is wounded. 1a: Healing an animal (if it's been wounded by someone else) might have a calming effect IF the healer is not in the same party as whomever wounded it and also if not having been within agro range at the time. (I'm just making this is up as I go so bear with me.. no pun intended ) 2: Taming should be a passive skill. First the target should be aggro'd on the tamer for it to work. If successful, the animal will become passive for a few seconds. 3: Taming skill should allow the tamer to offer the animal food. Which, depending on the skill may be accepted or rejected. Different animals prefer different foods.. ie offering a bear fish would be more effective than offering a sweet roll. Success means greatly improved taming odds. Extending the time the animal is not aggressive. Should probably only get one shot at offering food. Now what I'm thinking is you need to keep the animal calm for X amount of time (consecutively). Long enough to approach and put the taming collar on. Mechanically, the calming effect would be an applied effect on the animal. Which successful use of the taming skill will increase the magnitude of the effect. 4: The effect can be broken if the animal takes damage.. or you are too close. The greater the magnitude of the taming effect the closer you can get until you can put the collar on. 5: Failure means the animal returns to normal behavior. An effect may be applied for a time preventing another attempt until the effect wears off in addition to the skill cooldown. So you and friends can't simply spam taming attempts. So the basic idea is that taming should be an active process by which you try to keep an animal calm enough to allow you to put on a taming collar. There are maybe 3 or 4 stages to the process with each one allowing you to get within a certain distance until you're close enough to put the collar on. Successful use of the skill should have a cool down that's faster than the calming buff applied to the animal. So you can keep trying until you succeed or fail. Or some other method to progress is also possible. Taming should never be a violent process.