Please UN-PATCH this madness...

Discussion in 'General Discussion' started by BodyCount, Dec 16, 2016.

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  1. BodyCount

    BodyCount Avatar

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    I normally don't post this type of stuff but..

    PLEASE UN-PATCH this patch!!!

    most everything is broken, spells, sounds... just blew out my left eardrum I think. going to go lay down until January 19th 2017.
     
  2. majoria70

    majoria70 Avatar

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    yes new releases start out with a lot of fixes for us to report. That is why we are here. So just bug report any issues you see and they can fix them. We get patches at the beginning of releases to fix changes and progress we make. *cheers* sorry you are having problems. They will fix it for us. :)
     
  3. MrBlight

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    We try not to play for a day or 2 after release for this reason. Should be expected by now unfortunatly.
    They are usually really quick to damper it all out tho.
     
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  4. Korim Rackham

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    Makes me wonder if any QC At all goes into these patches besides the community. I try not to assume things, but i would assume if your working on putting out quality patches you would atleast do some type of internal QC review of it prior to releasing to the community. The community should then look for the not so obvious ones and help get them corrected. Alas that is my personal opinion.
     
  5. NZguzzi

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    My computer keeps freezing in guild city.
    My melee damage seems broken, no modifier from strength even when its over 120. Still base damage.
    Weird graphics bugs from other peeps spells and pets.
     
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  6. Leelu

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    Well I went and fought and killed the dragon with my guild in Heart Of Thorns while they were patching and mending. Now I can play my favorite game of the decade. I am sure they hate it as much as we do.
     
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  7. Ashlynn [Pax]

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    Good to see those Dev+ folks catching all the major issues prior to release for the rest of us peasants... =P
     
  8. Jens_T

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    As much an annoyance bugs can be (esp. if the download took a while) I don't think this is a fair assessment.
    There were many bugs/issues found and fixed by the Dev+ testers and with such a short roll-out cycle it is no wonder that some problems are only discovered when the bigger pre-release crowd starts playing/testing.
    i am glad that despite the short time many improvements made it into R37 and the existing issues still can be fixed before the holidays. On my system I do not experience any major bugs so far.
    If you are annoyed by the problems on the first day I would recommend to wait until the first hot fix is available.

    See Starr's comment on the situation:
    https://www.shroudoftheavatar.com/f...or-our-mess-eta-on-patch-522-10-pm-cst.74554/
     
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  9. MrBlight

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    Lol.

    I also want to point out how they dumped 2 quick patchs today alone to resolve the issue.
    Its to be expected on mass release there will be issues. The performance is most definitly better, but everytime they mess with one thing, it effects another.
    Props to them for planning accordingly to jump on the issues ASAP.
    Just means probly no games today, while they get it settled. Life is so hard.
     
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  10. majoria70

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    One problem with that is things won't show up on Ports side but each of our systems are so varied and different sometimes it is difficult to know how it will play out. They do testing but again this is why we are here in early access. ;)
     
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  11. GrayFog

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    Next time, i would prefer they patch on monday or tuesday instead of shortly before the weekend...
     
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  12. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    they ALWAYS patch on thursdays.
     
  13. Gaelis

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    ouch... really ? *shakes head*
     
  14. GrayFog

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    correct, which is just wrong, imo
     
  15. Korim Rackham

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    Umm a lot of the major bugs with animations are on everyone's CPU not just certain systems? Either way sounds like they are working on fixing them.
     
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