1. We have a dedicated Player Test Environment on our QA server available for player use. This server will be kept open with periodic database resets, when we will copy the database from the live server. The server database will be updated at least twice a month during a scheduled maintenance window.

    Though players are welcome to use the QA server to experiment or test anything they wish, we will post patch notes and testing directives in this area. Players testing new content, features and systems will greatly help in reducing post release bugs and making the game better.

    To assist players in helping us make the game better, the Test Server will award login bonuses in CotOs and Gold coins to allow players to purchase resources or anything they may need to test from the Crown Store and/or from the in game vendors. In Addition, the Developers will announce dates/times when Dev Assisted Player Test Events will occur on the QA Server.

    Please use the Test Environment Bug and Feedback forums for QA Server activities only.

    You can help test by downloading a new SotA Launcher(QA) installer to download a separate QA copy of the game. It exists independently from the regular live version of the game and installs to a separate folder. To use the Player Test Environment, please download the QA Server client here:

    Windows: https://d2sx9mrt4zumaq.cloudfront.net/Installers/SotAInstaller(QA)-1.2.0.exe

    Mac: https://d2sx9mrt4zumaq.cloudfront.net/Installers/Shroud of the Avatar - Installer(QA) 1.1.0.pkg

    Linux Package: https://d2sx9mrt4zumaq.cloudfront.net/Installers/shroud-of-the-avatar-launcher-qa_1.1.0_amd64.deb

    Linux tar.gz:https://d2sx9mrt4zumaq.cloudfront.net/Installers/shroud-of-the-avatar-launcher-qa_1.1.0.tar.gz

    For information on installing the Steam QA client, click here.

QA Server Patch Notes

Discussion in 'Player Test Environment (QA Server)' started by Ravalox, Feb 1, 2020.

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  1. Ravalox

    Ravalox Community Manager Moderator SOTA Developer

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    We are aiming to keep players updated with what is being put on the QA Server for Player Testing.

    The more players who try to break what the Devs made the better!
     
  2. Ravalox

    Ravalox Community Manager Moderator SOTA Developer

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    Trying something new here ...

    I will be doing most of the QA builds going forward. Today was the first one I completed end to end. (the Build took 7.5 hours total)

    I will strive to post here as I do for DB sync events when a new QA build goes live.

    In future there will also be patch notes! This time around I didn't collect all the info needed for a good set of notes.

    Suffice to say that Grusk has had a number of updates including the maps for both scenes. So please check it and the testing directive out...

    Thanks!
     
  3. Ravalox

    Ravalox Community Manager Moderator SOTA Developer

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    Included in this build:

    * Various Grusk improvements; fixed stuck spot, added steam sounds, terrain changes, added a carpentry merchant with custom conversation dialogue, fixed typos in journal entries,

    * Added a note in the Store User Interface (UI) suggesting to purchase Episode 2 if the player doesn't already have it. (as suggested by @Anpu)

    * Players should no longer hear a heartbeat sound as the scene is loading (this was a somewhat random occurrence)

    * Players should no longer hear "Shroud!" then loading into the Arx Draconis POT. (Note: The dragon statue in the square will still play the sound when clicked)

    * Players should no longer hear Electrical sounds when loading into a scene (Grusk for example) where Moon Towers are present

    * Failed attempt to fix the issue where the Spider Room Blueprints are not dropping. Worked with Devilcult to develop an action plan. I will be purging the table completely and rebuilding, then if issue continues, I will be flushing the server loot and recipe cache (all this on QA, so no impact to live play)

    * Started adding "Dungeon Map Cards": As stated in the past, we will not be making in game maps for dungeons until such a time as tech to support fog of war exists. So all of the Dungeons will have a fun little "placeholder" instead. Note Known Issue: Some of the cards may be rotated. This will be fixed in the next QA build.

    ...and more! (There will most time be additional things in QA builds that either are not ready for player testing, or are secret!


    I am targeting another QA build for tomorrow evening. (the build take about 5-7 hours, so it should be published around 8pm (or earlier if I get up early :D)
     
  4. Ravalox

    Ravalox Community Manager Moderator SOTA Developer

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    This build brings the QA server current with the live server build (R100: 1525) and includes the following new updates:

    * Fixed issue with young snow tigers spawning incorrectly [SOTA-70227]
    * Updated Castle Teleporter to act as other POT Teleporters (allow player to choose destination instead of dedicated to Castle Atos) [SOTA-70351]
     
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    Ravalox Community Manager Moderator SOTA Developer

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    * When someone is set PvP or is in a PvP scene and go AFK they will get disconnected after being AFK for 20 minutes (or 10 minutes after the flag is set). Increased AFK flag time by 5 minute.
    * Crafted iron lamp should light properly when being close. [SOTA-68763]
    * Sawtooth Thicket: Moved a floating axe to a nearby stump. [SOTA-70362]
    * Dysborg Ruins: Moved a fishing hotspot to a spot where it can be accessed. [SOTA-70364]
    * Grusk: Fixed a ladder with a bad teleport target. Improved how avatars can get to the top of the mountain by the factory. Adjusted some rocks that players could see through. Moved some floating trees to ground level.
    [SOTA-70367, SOTA-70359, SOTA-70366, SOTA-70368, SOTA-70361]
    * Castle Atos: Fixed a pathfinding issue where NPCs would sometimes stumble on cracks between floor pieces. [SOTA-70365]
    * The Fall: Updated the tiger spawners to ensure all spawners worked and with a better chance to spawn high-tier enemies. [SOTA-70363]
    * Path of Truth: Updated logic for "Travel to Blood River" and "Explore Artifice" to help them automatically archive when required. [SOTA-70360]
    * Arabella: Added a "bonesteel" response that will remove an artifact from players who shouldn't yet have it.
    * Player will now be able to see other player again on elevator/platform [SOTA-69027]
    * Avatar won't appear crouched when getting out of elevator/platform [SOTA-70341]
    * Outskirts: Crafting merchants in all 3 outskirts each now sell one type of board recipe. [SOTA-70354]
    * Added a /translate command you can use in the chat. This will translate the last line in the chat to the current language set in game option or you can specify it at the end with the language like '/translate en'.
    More information can be found in the player manual.
    * Solace Bridge Outskirts: For quest reasons, players cannot skip the conversation with the alchemist. [SOTA-69948]
    * Grusk: The Storehouse Container shelter now has a unique set of turn-ins. The common items are Metal Scrap, Small Ball of Clay, Animal Hide, and Animal Bone. The uncommon item is Crocodile Head. [SOTA-70206]
    * Big Cats now have proper animations in for Charge Attacks [SOTA-70346]
    * Added a Lua Add-On(s) Manager which can be found in the Window Selection menu in game.
    * Added 2 new Lua functions:
       ShroudOnExperienceChanged() which return the amount of experience added in pool and the type, adventurer or producer.
       ShroudOnDisableScript() which is a convenience method for Lua scripter to clean up their script when a player disable it in the manager.
       More details are in the Lua section of the Player Created Resources forum and in the SotA Lua API document.
    * POT Meadow's Edge: Upgraded to Metropolis from City. [SOTA-70372]
    * POT M'hul Island: Upgraded to Crossroads Village from Village. [SOTA-70379]
    * POT Silk Road: Upgraded to City from Crossroads Village. [SOTA-70380]
    * POT Chaos ar' mori'elen ten'oio: Added new Holdfast to Mistrendur, on the southwest shoreline of the central island. [SOTA-70021]
    * POT Regnum: Added new Holdfast to Novia, north of Ardoris. [SOTA-70352]
    * POT TheBonusRole Undercity: Added new village to Novia near the Whiteguard Foothills. [SOTA-70381]
    * Wynton's Folly: Moved a piece of floating garlic to the ground. [SOTA-70389]
    * Grusk: Fixes several floating bushes. [SOTA-70385]
    * Aldwater: Fixed an issue where pavers were floating at the exit archways. [SOTA-70386]
    * Braemar: Moved a floating pillow to the top of a bed. [SOTA-70388]
    * Blood Bay: Plugged a gap blow some rocks near a shoreline where ocean water could be seen through the gap. [SOTA-70387]
    * Updated Housing tax/eviction timer email text to advise the house with deco will be placed in the Property Manager instead of sent to the bank. [SOTA-70358]
    * Ardoris: Added extra logic to help clear Timothy the Enchanter's "Find the Beast's Lair" task, including saying by "hello" to him after completing the activity. [SOTA-70382]
    * Spectral Mines: Added extra logic to help clear Timothy the Enchanter's "Find the Beast's Lair" task after defeating the archlapin. [SOTA-70382]
     
    Last edited: Apr 20, 2022
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    * Ardoris: Stephanie Broadmeadow now highlights with blue sparkles and waves her hands in relation to her "5 paintings" quest. [SOTA-70383]
    * Owl's Head: Improved the logic for how "Tell Morgan the Task is Complete" archives when talking to Morgan. Avatars who still have this task can try saying "the task is complete" to Morgan even if the quest has concluded. [SOTA-70371]
    * Solace Bridge Outskirts: Improved the logic which clears Filmore's "Kill Wolf, Retrieve Collar" task. Avatars who have this lingering task should say "Betty" to Filmore to clear it.
    * Ardoris: Improved the logic which helps clear the "Mention Writ to Min" and "Ask Min Liang Tan about the Emperor's Writ" tasks.
    * South Boundless Forest: Increased player count to 32 from 16.
    * Fixed big cat skills [SOTA-70345, 70346]
       - Added pounce skill with correct animation
       - Added separate skills for creature and tamed big cats
       - Fixed range issues with roar skills
       - Hooked up roar animation to roar skills
       - Cleaned up big cat weapons and removed unused assets
    * Malice: Hid several purple trigger volumes that were visible to players. [SOTA-70300]
    * Added R101 contest scenes: Avallon, Ordinis Mortis, Mystic Isle, Rampage Island, Rock Ridge, Arlia, Xenos, Aerie, Ardoris, Verdantis Shardfall, Sunless Barrens, Rajazel; Spectral Mines, Rhun Ruins
    * POT Avallon: Upgraded to Crossroads Village from Village. Consolidated dev-placed teleporter boats. [SOTA-70395]
    * POT Twin Traders: Upgraded to Village from Hamlet. [SOTA-70397]
    * POT Lamplight: Added new holdfast to Novia next to the Elysium Mines. [SOTA-70396]
    * Devotional Caretakers: Updated the logic to archive the "Tell Kiln Caretaker About Indigno" and "Tell Eastmarch Caretaker About Fastus" tasks.
    * Owl's Head: Fixed a typo in the chat message for the "Get Morton's Ledger" task.
    * Grusk: Moved floating bushes to the ground. Blocked a gap underneath several factory walls. [SOTA-70398]
    * Vertas: Moved several floating posts into the ground. [SOTA-70399]
    * POT Silk Road: POT is now correctly assigned Town size. [SOTA-70380]
    * Items can now be linked in the chat. Right click an item and click "Link to chat".
       They cannot be linked in Universal Chat. Doing so will just result in the name of item being sent and player wont be able to mouse over it. There is a limit of characters, but it will allow multiple items to be linked at once.[/sp]
     
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    Ravalox Community Manager Moderator SOTA Developer

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    * Item name color in tooltip will now match color seen in inventory instead of all being mostly blue.
    * Reduced the resize of height of teleport scroll a bit so it can fit in everyone's screen.
    * Added a scrollbar in the description part of the crown store window to prevent icons and pattern in some case to overlap with the text. Text will be more visible as it won't shrink anymore.
    * Fix for acara armor not applying the air damage
    * Fix for acara armor attunement effect not applying properly
    * Players can now use /time to display their local (real life) date/time, server date/time and New Brittania date/time info as well, in the chat window. [SOTA-70427]
    * Fixed dungeon room and navmesh. (Hilt Rotunda, Hilt Spider room, The Rise Dog room, and The Rise Library)
       [This should completely solve the Spawn and pet movement issues in these rooms. We will continue to sweep through and rebuild the rest of the rooms as well]
     
    Last edited: Apr 25, 2022
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    Ravalox Community Manager Moderator SOTA Developer

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    * Soltown: Fixed a typo in one of Jeanne's "hello" responses. [SOTA-70434]
    * Changed Female Lion Mount to Lioness Mount as per request
    * Shaminian Hills: Added a "Reset Platform" button near a crystal receiver that sometimes is out-of-sync, to force it back in sync when you have a crystal that operates the platform. [SOTA-70435]
    * Brightbone Pass: Moved a floating rock near one of the exit archways to the ground. [SOTA-70438]
    * Lua manager title typo and window will now close when escape is pressed.
    * Fixed an issue where Linux and Mac players would not see the correct output [SOTA-70439]
    * Updated the Recently Added Sub Categories to reflect R100 and R101 [SOTA-70440]
    * POT Rampage Island: Upgraded to Crossroads Village from Holdfast [SOTA-70441]
    * Fix for merchant not having tooltip
    * Fix for Lua manager not reloading some script on scene change.
     
    Last edited: Apr 29, 2022
  9. Ravalox

    Ravalox Community Manager Moderator SOTA Developer

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    * Grusk: Modified a pipe that was too short. Blocked a world object that was sticking through a ceiling. [SOTA-70442]
    * Hilt Fortress: Fixed a hallway that had an invisible object blocking passage. [SOTA-70445]
    * Blackblade Foothills: Flattened several terrain "spikes." [SOTA-70443]
    * Wynton's Folly: Flattened several terrain "spikes." [SOTA-70444]
    * Stripped "Double-click to consume" from consumable item linked to chat and removed empty space at the end of some tooltip.
    * Fix for Lua manager on/off getting broken with multiple scripts
    * POT Regnum: Fixed an issue to make this POT a valid teleport scroll destination.
    * Adjusting names for Snow Leopard, Panther and Jaguar mounts to remove "female" from the name in the store. The mounts have no gender displayed to the player in game. [SOTA-70447]
    * Crypt of the Avatar: Fixed issues including replacing a missing section of hallway, correcting hallway materials, and removing mysterious black effect throughout the scene. [SOTA-70461]
    * When wearing a bodice bottoms on male character it will now show correct skin color [SOTA-68719]
    * Fixed visual issues while wearing a Frogkin ring and some specific body/legs equipment. [SOTA-68146]
    * Cloth tunic should now show correct skin color at bottom of the neck. [SOTA-69111]
    * Hilt Fortress: Fixed a bad path grid on a spiral staircase.
    * POT Shearwater Island: Changed biome to Island 01 from Island 01a and upgraded to Crossroads Village from Village. [SOTA-70465]
     
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    Ravalox Community Manager Moderator SOTA Developer

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    * When wearing a bodice bottoms on male character it will now show correct skin color. [SOTA-68719]
    * Fixed visual issues while wearing a frogkin ring and some specific body/legs equipments. [SOTA-68146]
    * Fixed frog skin color of female body with certain piece of armor.
    * Cloth tunic should now show correct skin color at bottom of the neck. [SOTA-69111]
    * Hilt Fortress: Fixed a bad path grid on a spiral staircase.
    * POT Shearwater Island: Changed biome to Island 01 from Island 01a and upgraded to Crossroads Village from Village. [SOTA-70465]
    * Spite: Updated the responses from Thetis to stop her from repeating herself. [SOTA-66957]
    * Solania Catacombs: Improved the path grid. [SOTA-70466]
    * Moved the currently equipped deck name near the Swap Deck icon button so it doesn't hide under the alternate deck name.
    * Removed dye slots from Ancient Xenossian Winged Plate Helm. [SOTA-70420]
    * Removed dye slots from Flaming Skull Mask. [SOTA-70421]
    * Grusk: Fixed a typo in one of Vishpop's stories. Added a lantern near the lighthouse keeper.
    * Caverns of Skrekk: Fixed non-interactive crates and regenerated the path grid. [SOTA-70472]
    * Tenebris Harbor: Moved a tree that was poking through a building wall. Regenerated the path grid. [SOTA-70471]
    * Midmaer Passage: Fixed an area of the water that allowed avatars to swim above the water. [SOTA-70467]
    * Blackblade Foothills: Fixed an area of lava that was causing damage too far from the source. [SOTA-70468]
    * South Midmaer Way and Lamech's Bazaar: Ensured palm trees are near each possible coconut resource node location. [SOTA-70470]
    * Crypt of the Avatar: Fixed an issue where the player couldn't cast location-based spells on some floors. [SOTA-70469]
    * Fixed incorrect name on saber-toothed tiger carcass. [SOTA-70412]
    * Fixed issue with not being able to tame Obsidian Snow Leopard. [SOTA-70248]
    * Fixed issue with mini greyhound deco pet. [SOTA-68886]
    * Blood River Outskirts: Updated the "Poison Vigilante Food Supply" journal entry to clarify a replacement poison item can be collected from Phineas.
    * Broken Echoes Silver Mines: Compass markers for the "Stop the Broken Echoes Foreman" should no longer appear until after acquiring that task. [SOTA-70474]
    * Lost Whiteguard Silver Mine: Avatars entering Aelfraed's Cathedral should no longer get the "Find Evidence that Wen is at Peace" compass marker unless they are on the previous stage of the quest. [SOTA-70473]
    * Xenos: Fixed bumpy terrain within a housing lot that was blocking placement of decorations. [SOTA-70457]
    * Soltown: Fixed typos in Stanley's "Baozhai" response. [SOTA-70476]
    * Added new properties to the Lua function ShroudGetInventory(): createdBy, creationTime, creationScene, lengthOrSize.
    * Added CapsLock detection at login screen. (Windows Only)
    * Adjusted Wall Hedge recipe to reduced resource cost of corner pieces. [SOTA-70475]
    * Solace Bridge Outskirts: Moved zombie spawners away from the bridge connecting to the guardpost bivouac.
    * Desolis: Added additional compass markers for the "Obsidian Logbook" quest. Also, added "Obsidian Logbook" to description on all books. [SOTA-70477]
    * Solace Bridge Outskirts: Updated compass markers for the "disrupt ritual" quest. [SOTA-70479]
    * Necropolis Barrens: Converted the "destructible" Love Letters into an official resource node. [SOTA-70478]
    * Blood River: Added extra opportunities to archive Arabella's "Travel to Blood River" task with Robert Villines's hello responses and the task's "flag to complete" mechanism. [SOTA-70360]
    * Yew: Moved several problematic trees away from housing lots because their branches were reaching into the lots. [SOTA-70481]
    * Hilt Fortress: Moved an inaccessible ore node to a nearby location where it can be mined. [SOTA-70483]
    * Hilt Fortress: Updated the compass markers that point avatars to the Obsidian Forge. [SOTA-70482]
    * Fixed the sounds functions in Lua which had index problems being off by 1.
    * Fixed the town crier conversation being broken after saying "i lost my mail" for the mail delivery quest. [SOTA-70486]
    * Avatar can now have Body and Face Markings! Over 57 Tattoos/Scars for body are currently available and 12 Face Tattoos/Scars/Freckles and more! Some are available in character creation while others are available through New You.
    * Hair and eye color will stay the same instead of changing back to default when visiting New You shop.
    * Seasonal Monsters: Archlapin is now inactive. Luminous Atavist is now active. [SOTA-69063]
    * Aether Creatures: Aether Dragons, Aether Liches, and Aether Corpions have returned to their respective stomping grounds while the two-tailed comet is within range of the world. [SOTA-69061]
    * Rhun Vault: Fixed a stuck spot. [SOTA-70494]
    * New hair colors are now available at New You!
    * Removed SotA Radio ... no longer on the air
    * Necropolis: Added compass marker for Exit to Midmaer Passage. [SOTA-70498]
    * Midmaer Passage: Corrected location of compass marker for exit to Midras Vault. Added compass markers for exits to Mysterious Crypt and Necropolis. [SOTA-70499, SOTA-70497]
    * Blackblade Pass: Corrected compass marker names and locations for exits to Southeast Blackblade Mountains and Northwest Blackblade Mountains. [SOTA-70496]
    * Ruined Keep: Rebaked the navmesh. [SOTA-70495]
    * Set Dread Artifacts to use normal repair kits
    * Underdweller Tier 10 [SOTA-70487]
    * Helpful Automaton: Added "helpful automaton" NPCs to the following scenes: Aerie, Blood River Outskirts, Castle Atos, Central Brittany, Grusk, Highvale Outskirts, Resolute, Solace Bridge Outskirts, and Soltown. Additional tips will be added to their conversations over time. [SOTA-33128]
    * POT Mith Trysull: Changed owner. [SOTA-70390]
    * Helpful Guide to Agriculture: This book can no longer be purchased from merchants. (It can still be found in as world object, or obtained from the new Helpful Automatons.)
    * Helpful Automaton: Removed the ability for these NPCs to give away helpful guide books.
    * Helpful Automaton: Removed helpful guide loot packages from their offerings to stop build errors.
    * Spite: Slightly randomized the placement of the red rugs in the Mortuarium.
    * Solace Bridge Outskirts: Sedgewick now also rewards feathers at the end of his arrow crafting quest. [SOTA-70493]
    * Added Fishing Tournament and Treasure Hunt scenes that show up colored in the Teleport to Zone scroll UI for R102.
    * Player can now save and load previously created character appearance. Added a note in the character appearance scene to inform player that they can always change it later at a New You merchant.
    * Helpful Automaton: Re-added ability to give away helpful guides, but only once. Added additional keyword topics.
    * Troll's Bridge: Added a couple of places where wolves can spawn. Randomized where a chest can spawn.
    * Added rating and feedback when player quit/exit the game.
    * Grusk: Fixed an issue with Vishpop's story about "Skyfall," which was only showing the final "come back tomorrow" comment.
     
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    Ravalox Community Manager Moderator SOTA Developer

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    * Adjust bench/pew collision and sit points [SOTA-70506]
    * Misc refinements for logout feedback form
     
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    Ravalox Community Manager Moderator SOTA Developer

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    * Lich Spawner Statue exploit fix (will no longer give XP when killed - was not intended to have loot or XP)
    * Spindelskog: Fixed a typo in the "Despise Monolith" compass marker name
    * Ulfheim: Fixed a typo in the "Despise Monolith" compass marker name
    * Hidden Vale: Improved the path grid, especially to help pets walk across a certain land bridge [SOTA-70897]
    * Quest item placed as a world object can only be taken when the player is on the correct quest and at the correct time [SOTA-70856]
    * Lost Whiteguard Silver Mine: NPCs can now walk through the shallow water. Also, added more ladders to connect the floor to the raised platforms [SOTA-70895]
    * Aerie: Added basic loot to Skull Clippers that can appear in this scene. Also, renamed prefabs in project for consistency [SOTA-70894]
    * Vikland: Fixed a typo in the "Despise Monolith" compass marker name. In valley, updated terrain flora, and rocks. Added small structures [SOTA-70790]
    * Westend: Fixed missing collision under two stairs. Added extra blockers to keep avatars from swimming under most of the housing platforms [SOTA-70896]
    * Spindelskog: Added fireflies to help see the wildflower required for a Tanglemire quest
    * Garbage Can is now scalable
    * Lost Whiteguard Silver Mine: Reduced the awareness radii for wave battle enemies that spawn behind the locked door at the "end" of the cave system [SOTA-70898]
    * Purchased horses can no longer be sold to in game merchants
    * Aerie: Fixed a typo in the "job" response for Ruby Walsh [SOTA-70900]
     
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    * Garbage Bin - locked items can no longer be deleted
    * Garbage Bin: Added new "delete items" bin near the town crier in these scenes: Aerie, Adoris, Blood Bay, Brittany Alleys, Brittany Wharfs, Broochash, Central Brittany, Etceter, Graff Island, Grusk, Kingsport, Owl's Head, and Resolute
    * No trade items can now be placed in the player's bank even if the bank is full
    * Other various updates improving or expanding work in progress scenes

    Note: the DB on QA has not been refreshed due to the Migration work done for the Wax Cylinders. (all Wax Cylinders should now be tradable and work as expected). Regular DB updates will return after R108 is deployed.
     
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    * Fix for starter feedback showing up in login menu
    * POT Ordinis Mortis: Changed the interconnection teleporter with Argent Aspis to wagon.
    * Highvale Outskirts: Renamed the default spawn location to "Monastery Guard Post." [SOTA-70933]
    * Vertas: It should no longer snow through the roof of the small homes. Added or replaced some generic props with elf versions, such as streetlights. [SOTA-70935]
    * Yule Tree 2022: Corrected the scale and light source height used by the candles of the giant version.
    * Vikland: Updated collision on a guard tower in the village. [SOTA-70872]
    * Castle Atos: Removed an invisible blocker near the castle. Moved the spawning location of a horse that spawned too far from home. [SOTA-70940, SOTA-70939]
    * South Broken Road: Replaced a standard archer bandit with a plunderer variant. Reorganized plunderer spawners. [SOTA-70938]
    * Norgard Fens: Rain should no longer fall through the ceiling of the "mushroom lab." [SOTA-70942]
    * Vikland (valley): Added resource nodes, spider eggs, and sticky webs. Updated bodies in tanks. Added hints to a tunnel puzzle. Created ranged underdwellers. Improved wave battle logic. [SOTA-70790]
    * Fix: Body slam, charge, engage won't show as clickable when targeting an unmovable object like a plant or a training dummy.
    * Running animation also won't loop when targeting something out of sight, you might still see you hit nothing if the target moved out of range before you cast it. [SOTA-68230]
    * Fixes for: Krampus deployment date, Yule Tree Candles, POT Upgrade
    * Fixed a typo in golden bird trick text displayed in chat.
    * South Midmaer Way: Added a few salt resource nodes around the lake. [SOTA-70943]
    * Ardoris arena has been set with no encumbrance like obsidian trial.
    * PvP Castle Arena (Teams): Blue and red towers are now color-themed. Central arena ankhs now send resurrected players to the nearby tower, and there are color-themed ankhs that the living can see in the same locations.
    * Yew: Fixed typos in the "Mention Rune Bag to Pendro" journal entry. [SOTA-70944]

    * DB has been synced from Live

    Note: Additional changes which are still WIP (work in progress) are not noted here.
     
  16. Ravalox

    Ravalox Community Manager Moderator SOTA Developer

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    * Castle Atos: Added several Cleanliness Elementals and associated responses from the locals.
    * Status bar, pet, target will now be saved where they were left in screen when moveable status is enabled in option.
    * PvP Castle Arena (Teams): Moved the ankhs within the Blue and Red tower rooms, and their spawn locations, to be in the center of their respective rooms.
    * Adjusted health of tower in Ardoris Arena.
    * When a player enter Ardoris arena spectator view from within the arena he will receive the spectator flag which turn combat off.
    * Arena timer will be removed correctly when player exit the scene.

    Note: Additional changes which are still WIP (work in progress) are not noted here.
     
  17. Ravalox

    Ravalox Community Manager Moderator SOTA Developer

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    * Vikland (valley): Reduced ocean waves. Updated FX used by obsidian crystal traps and Witch Lich. Added preliminary quest data for Erica's Amulet [SOTA-70790 SOTA-70792]
    * Vikland: Added a missing compass marker asset
    * Turned on snow skydome
    * South Drachvald Spur: Adjusted spawning for Razorback Destroyers. Updated scene as Tier 2+
    * Ruins of Ravensmoor: Moved floating spider eggs to the floor [SOTA-70967]
    * Solace Bridge: Removed a redundant default spawn-in target [SOTA-70966]
    * Ardoris: Fixed a typo in the "Tell Godbert of Cugel's Reaction" [SOTA-70965]
    * Kingsport: Added compass marker discovery for the town crier [SOTA-70964]
    * Middle Downs: Fixed several navmesh issues [SOTA-70968 SOTA-70969]
    * CICI's Bazaar: Added new underground POT west of Brittany in Novia [SOTA-70949 SOTA-70948]
    * Moonshine District: Added new underground POT west of Brittany in Novia [SOTA-70950 SOTA-70947]
    * Duanor: Upgraded to City from Town [SOTA-70973]
    * Removed temporarily-recreated POTs [SOTA-70795]
    * Emote bar can now be flip horizontally. Added a checkbox in the Emote Window to directly show the emote bar without going in options. Changed name in options to "Show Emote Hotbar"
    * When a player does the emote "Ring Bell" near the Holiday Tree in Castle Atos it will light up the tree! Players can get the "Ring Bell" emote in Estgard.
    * Castle Atos: Updated the structure behind the castle
    * Castle Atos: Improved collision along castle walls
    * Blackblade Foothills: Added collision to the walls of the large tents. Removed canvases from wagons. Updated colors to some lean-tos. Added sand effect to many crates, wood platforms, and wagons [SOTA-70976]
    * Added Treasure Hunting Trophies
    * Vikland: Added Erica's Amulet Quest and Secret Valley (see Testing Directive thread: Erica's Amulet quest and "secret valley")

    Known issue: The lot-available smoke signal on lotstones is showing inappropriately.
     
    Last edited by a moderator: Dec 9, 2022
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  18. Ravalox

    Ravalox Community Manager Moderator SOTA Developer

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    * Owl's Head: ambient Added sound effects along the river. [SOTA-2295]
    * Blood River: Toned down the river sounds to better suit a slower river. [SOTA-60421]
    * Blood River Outskirts: Adjusted compass marker discover position and renamed to "Spider Lair Entrance." Added POI music to the cave lair. [SOTA-59088]
    * Stone Five-Story Wizard's Tower (Village Home): Fixed LOD and z-fighting issues. [SOTA-70179]
    * Mistrendur: Adjusted some collision, mostly for mountains on the eastern island. [SOTA-66425]
    * Fixed health bar spacing when in a party
    * Aligned all Music files to load in background instead of pre-load, which is causing performance issues. [SOTA-71016]
    * Spite: Fixed z-fighting on the floor of the mortarium. [SOTA-71029]
    * Grusk: Fixed a stuck spot. [SOTA-71030]
    * Libris Ruins: Fixed a stuck spot. [SOTA-71033]
    * Verdantis Mines: Male Archers incorrectly labeled as fighters now have the correct names. [SOTA-71027]
    * Northwood: Improved Rhonwyn Pendragon's mention of the gold she gives newcomers, and fixed it so she actually gives the gold she mentions. [SOTA-71023]
    * Aerie: Corrected Venatus so he now refers to South Longfall Wetland being east of Aerie. [SOTA-71020]
    * Turned off snow skydome (Spring has arrived)
    * Added Subscriber Reward Titles (through Month 120 (June 2028)) [NOTE: still needs to be deployed on website, new titles will not be delivered yet]
    * Red Sash Bandits: Applied variant colors and "sash" motif to the melee, ranged, and caster "bandit" versions of these NPCs. [SOTA-22089]
    * Brittany Fields: Fixed a typo in Dupre's rumors responses. Update the path grid to accommodate larger NPCs. [SOTA-71019, SOTA-71028]
    * Blackblade Foothills: The peaceful oasis campsites now have anti-theft protection. [SOTA-71037]
    * Central Brittany: Added ladders to access balconies in a large hall. [SOTA-71032]
    * Highvale Outskirts: Fixed a typo in the "commander" response from Cyannis. [SOTA-71015]
    * Devotional Caretakers: Mentioning Truth, Love, or Courage will give avatars broad feedback as to their current scores in those respective Virtues.
    - The caretakers have responses for extremely low, very low, low, neutral, high, very high, and extremely high scores. [SOTA-71038]
    * Highvale: Fixed a typo in one of the bandit leader's responses. [SOTA-71014]
    * Vikland: Increased the drop rate for the treasure hunt instructions and keys. [SOTA-71036]
    * Vikland: Fixed typos in the treasure hunt instructions related to the troll statue. [SOTA-71018]
    * Central Brittany: Phoebe's favorite has changed from cinnamon rolls to lemon buns. [SOTA-71035]
    * Added Croctails Recipe to Merriweather in Solania, Zoe Cornelly in Aerie, General Store in Westend, General Store in Mud, Tanglemire and, Shandy Chapman [SOTA-71004]
    * Malice: Improved the logic for completing the "Find Samael in Malice" and "Talk to Yama Outside Malice" tasks.
    - Players that have completed these tasks but still have them as active journal entries should say "hello" to Samael in Spite to archive them. [SOTA-71021]
    * Position of nameplate will be saved after checking/unchecking "Show Party Members Buff" in the Options->Interface.
    - If players still have spacing problem between nameplates please click the Reset Position button then reset your "Show Party Members Buff" option. This will set them correctly.
    * Castle Atos: Added "Mylo" dog to castle area.
    * Brittany Graveyard: Added compass marker to the Brittany Sewers entrance. [SOTA-71044]
    * Corrected an issue with governors not able to apply bans on Player Owned Towns. [SOTA-71013]
    * Central Brittany: Closed a hole in the castle wall. [SOTA-71043]
    * Harvest: The watchtowers in Harvest should no longer allow precipitation to come through their roofs. [SOTA-71041]
    * Wyrmsands: Updated the path grid at a water well. [SOTA-71042]
    * Central Brittany: Travelers will now give their names when asked. [SOTA-71040]
    * Central Brittany: Removed a duplicate keyword from the traveler NPCs to stop a build error.
    * Vikalnd: Added "sour revenge" quest, including crates within the village. [SOTA-71002]
    * Created Recipes for Gold and Copper Banded Chests / Deployed Copper and Gold Banded Chest Recipes (added to Carpentry merchants already selling the Chest recipe) [SOTA-71006]
    * Fixed an exception in the player feedback while quitting the game without login in which prevented proper exit.
    * Necropolis Barrens: Envy Angel and some of her Imps are now being managed by a "Timed Events" script. [SOTA-70127]
    * Vikland: The virtue monoliths in this and other scenes can no longer be triggered with ranged attacks.
    * Broochash: Umberjack no longer asks for the wrong item when you say "package" to him. [SOTA-71039]
    * Cloaks will now appear if worn while mounted (if the player have that option set to be "Show Cloak").
    * Corrected an issue with the beggar's conversation in Grusk.
    * Added Lava Fishing Trophies [SOTA-71053]
    * Castle Atos: Yebin the guild master should now be able to register new guilds. [SOTA-71054]
    * Highvale Outskirts: Woodsman's house is now protected by anti-theft. [SOTA-71048]
    * Castle Atos: Updated the logic for the Bakery Chef and Grill Chef so you can't bypass their conversations if you are on their quest.
    * Desolis: Corrected a typo in Martella's responses. [SOTA-71049]
    * Added Community Cloak for the Pax Lair 25th anniversary [SOTA-71057]
    * Removed Weight from Player Guide and Noble Orb
    * Crooked Shank: Re-added visibility to a river section above a waterfall. You can now collect more than one of the IOU notes from the mayor's house. [SOTA-71059, SOTA-71060]
    * Central Brittany: Shopkeeper Tarassa Rohandas no longer suggests players buy an item that she doesn't sell. [SOTA-71058]
    * POT Solaris: Added new crossroads village south of Brittany. [SOTA-71056, SOTA-71055]
    * port_citizen_founder_village_playerHouse: Correctled offset locations for sounds used by shutters.
    * Removed Weight from Mounts (non deco)
    * Jotungrund: Barbarians now have a chance to drop a Jotungrund Runestone.
    - The runestones can be used to activate either of two special teleporter sets within the scene. Groups of barbarians may now spawn alongside polar bears that are friendly to them (but not to avatars). The path grid has been regenerated.
    * Corrected Reward drop for the Glowing Pink Dye. It will no longer supply Pirate Gear. [SOTA-71064]
    * Braemar Town Crier icon should show correctly on map. [SOTA-70882]
    * Added a 6-Pack of Heraldry Gustball shirts to the store [Visible with deployment of R110] (created new pattern sub category "Heraldry" and renamed the existing Heraldry entry to "Heraldry (Eternal)" [SOTA-71061]
    * Added four Chest variants to the crown store: Chest with gold bands full of treasure , Chest with copper bands full of treasure, Chest with gold bands full of gold, and, Chest with copper bands full of gold. Visible with R110 [SOTA-71069]

    Note: 20+ Additional changes which are still WIP (work in progress) or are considered to be non player facing are not noted here.
     
    Last edited: Jan 21, 2023
  19. Ravalox

    Ravalox Community Manager Moderator SOTA Developer

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    1447 (QA Post R110 patch to sync with live at Patch3 level)

    See Release 110 Patch Notes here.
     
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  20. Ravalox

    Ravalox Community Manager Moderator SOTA Developer

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    * Devotional Caretakers: Fixed an issue where they would sometimes not offer a "hello" reply.
    * Solace Bridge Outskirts: Lady Langston no longer sweeps in her area. [SOTA-71089]
    * Ancient Gold Necklace: Slightly increased the chances that this item can appear as loot. [SOTA-71087]
    * Spawning Test: Added prototypes for additional canal retaining walls. [SOTA-71051]
    * Added "chance and duration" instead of just "duration" in the tooltip of Mesmerize Melody.
    * Fixed typo in Pull tooltip mentioning dodge while its damage avoidance. And Gust tooltip changed "with" to "will".
    * Seasonal Monsters: The "Krampus' List: Naughty Boys and Girls" quest item now can be destroyed by avatars. [SOTA-71090]
    * Soltown: Improved the logic which controls if the player can loot the Silver Necklace quest item. [SOTA-71085]
    * Vikland: Avatars should only get the non-daemon "buried treasure" instructions after completing the initial daemon treasure hunt. [SOTA-71047]
    * Adjusted some placement colliders on the following dungeon rooms: The Rise Library, Duke Throne Room, Challenge Dungeon 1, 2, & 3, and Ravensmoor Lichroom
    NOTE: It's important players that have these specific dungeon rooms on the Live server test on QA to check if everything is fine. (items present, room properly in place and accessible)
    * Bard skills should now have the same charge time with or without chaotic feedback as it was intended. [SOTA-69240]
    * Orphaned Items fix updated and in place for player lots, player dungeons and basements.
    NOTE: Players with Dungeons, Basements and Lots should test. Any items currently placed out of bounds will return to the player's inventory or bank.
    * Added icons to craftable house in recipe book.
    * Resolute Sewers: Added an extra room off the Cisterns ("spider room") and moved some spiders to that new area. [SOTA-71092]
    * Added a craftable fish bowl, fish tanks and fish loot. NOTE: See testing Directive
    * Highvale Outskirts: Milton's official title is now Crafting Merchant, to match his wares.
    * POT Mountain Template: Fixed a floating collection of rocks. [SOTA-71098]
    * Graff Gem Mines: Moved a lantern to the top of an indestructible crate. [SOTA-71097]
    * Celestis: Removed a small section of water from sight that wasn't meant to be visible. Moved a floating tree to a nearby flat area. Fixed a stuck spot. [SOTA-71099, SOTA-71100]
    * Updated the loot used offered by a treasure chest that was sometimes empty. [SOTA-71108]
    * Blackblade Foothills: Moved a pickaxe from a breakable barrel to an unbreakable one. Reduced the distance that allowed someone to use a specific ladder. [SOTA-71104, SOTA-71105]
    * Brittany Alleys: Fixed several path grid and collider issues in the vicinity of the docks. [SOTA-71107]
    * Spectral Mines: While the Arch Lapin is active, it now has a chance to spawn in one of two large caves. Also, Arch Lapin's activity is now managed by "TimedEvents", removing the need for manual activation each year. [SOTA-71093]
    * Bard skill change:
    • Casting speed effects such as chaotic feedback will no longer affect bard skill charging time.
      (Casting speed of the bard skill will still remain in effect)
    • Mesmerizing melody charge speed will now be faster depending on the bard's level.
      Duration of Mesmerizing Melody and cool down has been adjusted.
    • Atonal Aria's duration of the critical damage debuff, charging speed and cooldown has been adjusted.
    • Concussive Canticle charging speed has been adjusted.
    • Savage Sonata's weapon critical damage modifier and increased charging speed adjusted.
    * Fixed tooltip showing bigger icon for homes.
    * Yew: Added collision to roof of elevator. Fixed a stuck spot. [SOTA-71103, SOTA-71102]
    * Castle Teleporter performance improvement [SOTA-70417]
    * South Majestic Forest: Fixed an issue where handing Preben the shoemaker an ingot as a conversation choice would also pop up a trade window. [SOTA-71095]
    * Highvale Outskirts: Fixed a logic issue that caused Horatio the Guard to indicate he had a quest when he didn't. [SOTA-71096]
    * South Boundless Forest: Updated the stone archway where boiling water is dropped to better allow barbarian access. [SOTA-71109]
     
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