Patch Notes

Release 41

Welcome to Shroud of the Avatar: Forsaken Virtues Early Access Release 41! How to Play instructions and game update notes on Release 41 are available here.

April 29, 2017

Build Number 599, 8:00PM

Patch Notes:

  • Fixed blank journal pages for quests and tasks which blocked progress in quests. No data was lost.

Known Issues:

  • Sheet music cannot be heard when played.
  • All UI buttons appear to be pressed while hovering the mouse over them.
  • Temporarily playing all conversations in English.
  • Many Release 41 emotes are not properly set to be teachable.
  • The barrier in Etceter Crag Mines has been removed temporarily, there are issues with the primary puzzle triggering the removal.
  • Some enchantment effects trigger visually 100% of the time instead of the expected 5% rate.
  • Some decorations placed in basements may shift through walls and end up in inaccessible locations.
  • Quick-keyword conversation selections do not work properly for localized text.
  • It is possible to get into a bad conversation state if attempting to enter a new conversation before the last conversation’s UI window fully closes.
  • Female avatar skin tones will sometimes not match properly on different parts of the body.
  • Chaotic Clone is not distracting enemies.
  • Not all items listed in R41 Instructions are yet in the game or Add On Store
  • Cloaks will often sort through the avatar’s body
  • Some scene instances may be bugged in which it is easy for players to fall through the ground. An existing workaround is to reload the scene.
  • A new Conversation interface has been introduced and may introduce various issues with resolving quests and talking to NPCs.
  • Players may be unable to interact with objects via double-click if their framerate is poor. A workaround is to use the “E” interaction key.
  • Some spell VFX do not play properly
  • Some textures may look incorrect due to optimizations (white, black, pink, low resolution, pixelated, etc.)
  • Lot Deeds cannot be purchased in Offline Mode
  • Rain and Snow is coming through the roof of some buildings
  • Some SFX are not properly tied to the sound volume controls.
  • Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks
  • Some cities are experiencing performance spikes
  • Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.

April 28, 2017

Build Number 598, 7:00PM

Patch Notes:

  • Crossbows can now be masterworked and enchanted.
  • The Leaf Shield now has a chance for block and fizzle.
  • The Leaf Shield now works with the Reshape Shield recipe.
  • Fixed an issue with Offhand Attack where it would fail to find a target.
  • Increased the opacity of guild leader and party leader nameplate icons.
  • Fixed an issue with the crossbow where it would not sheath properly.
  • The NPC “Smelly Bob” now gives more detailed information about gaining the huzzah emote.
  • Troll defenses adjusted, they no longer have double resistances, and they are now very susceptible to fire and sun damage.
  • Moved sit targets closer to each other on the loveseat furniture variants.
  • Fixed Flesh Flayer root attack.
  • Increased the opacity of skill advancement mode icons.
  • Now displaying “First Steps” help text as a window rather than as a HUD message.
  • The Watcher enemy no longer has a massive nameplate and bark text.
  • Made hotbar text and stats bold to improve readability.
  • The size of the lich and titan statues have been increased.
  • Owl’s Head crown merchant no longer slides around while sitting.
  • Icons for Spider Eye and Spider Legs are no longer supersized.
  • Adjusted stools in the bar in The Fall to improve stuck occurrences.
  • Added audio mixer group to several door sound components.
  • Pet level calculation adjusted.
  • Hooked up proper decoration version to the Thorn Sword.
  • Armor and weapon hit effects will no longer succeed 100% of the time.
  • NPC merchants including bankers and trainers no longer open conversation mode by default.
  • Fixed decoration placement issues with Spring Fountain w/ Candles.
  • Fixed loud door sound caused by Drydock Pirate Galleon when scene is loaded.
  • Tamed pet health increased slightly based on level.
  • Fixed an issue with Piercing Breeze where it would damage the caster instead of the intended target.
  • Fur Collared Cloaks now have consistent display names.
  • Fixed an issue where sieges were not triggered correctly when entering Etceter from Novia.
  • Tabletop Man’s Head and Tabletop Woman’s Head decorations have had their names and icons corrected.
  • Player town “Grumpie Hermit’s Hide-a-way” changed biome from Swamp Island Swamp.
  • Greatly increased chance for patterns from book salvaging (now 5x drop chance)
  • Players can now leave Artifice once the quest is complete. (Players will no longer have the task to see Perri stuck on their task list, speak to Perri to clear this if you have been affected by it)
  • Fixed “Manage Orders” tab quantity label in then player vendor UI.
  • Fixed an issue where remote players might appear on a floor below their actual position (most commonly in player houses.)
  • Reducing how much agro a pet owner gets based on the actions of the pets.
  • The “Welcome Torch” is now repairable.
  • Fixed audio issues with the Pirate Galleon player homes.
  • Fixed seagull audio in the swamp.
  • Temporarily playing all conversations in English.
  • Updated some artifacts to be more compelling.
  • Smoothed some hard terrain edges in Brittany Wharfs.
  • Smoothed terrain in Nightshade Pass to alleviate stuck spots.
  • Fixed visible backfaces in Serpent’s Spine Foothills.
  • Fixed broken climbable roots in Verdantis Mines.
  • Fixed pets being impacted by traps in Verdantis Mines.
  • Blocked off non-playable areas in Verdantis Mines.
  • Fixed getting suck on some stairs in the Lord of the Manor Keep.
  • Fixed a non-interactive door in Solace Bridge Outskirts.
  • Watered soil on Public Garden planting beds in Brittany and Aerie have been hidden.
  • Multishot is now working as it did in Release 40 builds.
  • Changed all localized conversations to English to fix broken merchants.

Known Issues:

  • All UI buttons appear to be pressed while hovering the mouse over them.
  • Temporarily playing all conversations in English.
  • Many Release 41 emotes are not properly set to be teachable.
  • The barrier in Etceter Crag Mines has been removed temporarily, there are issues with the primary puzzle triggering the removal.
  • Some enchantment effects trigger visually 100% of the time instead of the expected 5% rate.
  • Some decorations placed in basements may shift through walls and end up in inaccessible locations.
  • Quick-keyword conversation selections do not work properly for localized text.
  • It is possible to get into a bad conversation state if attempting to enter a new conversation before the last conversation’s UI window fully closes.
  • Female avatar skin tones will sometimes not match properly on different parts of the body.
  • Chaotic Clone is not distracting enemies.
  • Not all items listed in R41 Instructions are yet in the game or Add On Store
  • Cloaks will often sort through the avatar’s body
  • Some scene instances may be bugged in which it is easy for players to fall through the ground. An existing workaround is to reload the scene.
  • A new Conversation interface has been introduced and may introduce various issues with resolving quests and talking to NPCs.
  • Players may be unable to interact with objects via double-click if their framerate is poor. A workaround is to use the “E” interaction key.
  • Some spell VFX do not play properly
  • Some textures may look incorrect due to optimizations (white, black, pink, low resolution, pixelated, etc.)
  • Lot Deeds cannot be purchased in Offline Mode
  • Rain and Snow is coming through the roof of some buildings
  • Some SFX are not properly tied to the sound volume controls.
  • Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks
  • Some cities are experiencing performance spikes
  • Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.

Build Number 595, 10:30AM

Patch Notes:

  • Fixed bug in Artifice where one of the final task list entries may not be cleared if done out of sequence.
  • Fixed several typos and missed responses in Artifice and Xenos.
  • Teleporter mages now have clickable answers in Eastreach Gap when asking whether or not you would like to pay their fee.
  • NPCs can no longer run through the gate in Verdantis mines.
  • Meteor Shower now requires a skill of 40 in Fire Flies.
  • Fixed an issue where pipe smoke VFX was disconnected while sitting.
  • Katana resting position now animates correctly.
  • A pass was made on player home and NPC building door sounds to connect proper audio mixers and correct spatial blending.
  • Cotton Cloth Chest Armor sleeves are back to green color.
  • Gave pewter plates a similar look to other pewter items.
  • Updated several chairs to help ensure NPCs sit properly within them.
  • Stag Hats are now brown instead of black.
  • Players can no longer get into a bad state by casting a fishing line while jumping.
  • Darkened skill tooltips background to make them more readable.
  • Streamlined font settings of skill tooltips for a more appealing aesthetic.
  • Restored collision to the fallen pillar over lava in Verdantis Mines.
  • Fixed NPCs improperly leashing when dropping in on NPCs from above.
  • Added a pit at the back of the prisoner cells in The Fall to allow players to suicide out of a stuck area if a friend cannot free them.
  • Steel correctly clears the “Gain passage to Xenos” task list entry when ferrying players to Xenos. (Players with this task list entry can remove it by purchasing passage to Xenos from Steel again.)
  • Many equippable decoration bugs were fixed.
  • Fixed Ant Cloak sorting with cloth torso armors.
  • Items equipped in the left hand will no longer be put away when sitting in a chair.
  • Tabs with quantity text on vendor tabs polished.
  • Localization errors corrected.
  • Fixed dividers being transparent in right-click menu for decoration permissions.
  • Darkened the crafting UI background for improved readability.
  • Improved some of the NPC conversations and journal entries in Solace Bridge Outskirts.
  • Fixed an issue with Resurrect Creature where it would not resurrect creatures.
  • Changed Resurrect Creature so experience is only applied when successfully resurrecting a creature.
  • Entrances into and within Artifice now work correctly.
  • Removed chair interest from bartender Margot in Jaanaford and assigned random patrol path with emotes.
  • Fixed a bug that prevented tamed creatures from being renamed.
  • Fixed scrolling overflow bug in Bank Vendor List for “Locate Player Vendor Items”.
  • Talking while having an offhand weapon equipped will no longer animate the left arm.
  • Baron’s cloak (and other cloaks) now fit properly with bodice and yule bodice.
  • Players will no longer get quest credit in Solace Bridge Outskirts for killing an Alpha Wolf when they kill a Beta Wolf.
  • Fixed a sideways rug in Ardoris.
  • Cut back hostile spawners in immediate vicinity of Cyannis in Highvale.
  • Tweaked respawn rates and max populations for numerous spawn groups in Highvale.
  • The reticle now shows in the overworld.
  • Aether Aeronaut Helmet decorations no longer disappear when viewed at a distance.
  • Darkened the quit UI background.
  • Harvest town crier once again accepts mail and will reset your current task list.
  • Emma the barmaid in Soltown will no longer accept Japeth’s poem more than once.
  • The waist of both the Long and Short Skirt Bodices no longer have an uneven edge along the waist.
  • Buff and debuff timer overlay is now visible.
  • Fixed a typo in Ackerley of Solace Bridge Outskirts conversation.
  • The Tavern Counter with Gate decoration can now have other decorations placed on it.
  • Players who arrive in Xenos from booking passage with Cpt. Steel in Etceter now properly appear at the docks.
  • Interactive teleporters no longer send players to random locations.
  • Adjusted spawners and patrol paths in Ardoris for Issan the Guard.
  • Players and NPCs in Xenos should now sit in the proper locations on the benches within the Hall of Boreas.
  • Modified keys on the piano and lute no longer cause notes to repeat.
  • The damage volume in the “poison room” of Chillblain’s has been adjusted to only affect those standing in the water.
  • All fountain decorations now require a full surface for placement.
  • Fixed a visual bug on “Buy More Slots” button in bank UI.
  • Improved responses from Filmore in Solace Bridge Outskirts to “hello”, and added one for “undead.”
  • Adjusted where the beta wolves walk in Solace Bridge Outskirts to help keep them attackable.
  • Added additional “hello” dialogue for Lord Langston in Solace Bridge Outskirts that relates to whether or not you have the painting he seeks.
  • Chest gear with mend effect will now only work 1 in 20 times as designed.
  • Giant arrows in Ardoris have been removed.

Known Issues:

  • The barrier in Etceter Crag Mines has been removed temporarily, there are issues with the primary puzzle triggering the removal.
  • Some enchantment effects trigger visually 100% of the time instead of the expected 5% rate.
  • Some decorations placed in basements may shift through walls and end up in inaccessible locations.
  • Quick-keyword conversation selections do not work properly for localized text.
  • It is possible to get into a bad conversation state if attempting to enter a new conversation before the last conversation’s UI window fully closes.
  • Female avatar skin tones will sometimes not match properly on different parts of the body.
  • Chaotic Clone is not distracting enemies.
  • Not all items listed in R41 Instructions are yet in the game or Add On Store
  • Cloaks will often sort through the avatar’s body
  • Some scene instances may be bugged in which it is easy for players to fall through the ground. An existing workaround is to reload the scene.
  • A new Conversation interface has been introduced and may introduce various issues with resolving quests and talking to NPCs.
  • Players may be unable to interact with objects via double-click if their framerate is poor. A workaround is to use the “E” interaction key.
  • Some spell VFX do not play properly
  • Some textures may look incorrect due to optimizations (white, black, pink, low resolution, pixelated, etc.)
  • Lot Deeds cannot be purchased in Offline Mode
  • Rain and Snow is coming through the roof of some buildings
  • Some SFX are not properly tied to the sound volume controls.
  • Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks
  • Some cities are experiencing performance spikes
  • Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.

April 27, 2017

Build Number 594, 2:30PM

Patch Notes:

  • Fixed an NPC keyword bug that caused keywords to alternate between highlighted and dimmed while scrolling.
  • Emotes for leanback, leanright, and leanleft now echo in chat when used.
  • Tesla towers now linked to audio sliders.
  • Fixed stairs collision in 4-story Wood & Plaster Row Home.
  • Linking ambient nature sounds in Kas to audio sliders.
  • Fixed shininess of Copper Chainmail Armor.
  • Linked fire in Verdantis Mines to audio sliders.
  • Fixed opacity of equipment status icons on HUD.
  • Fixed pressed state of equipment status icons.
  • Fixed issue with Brown Fur Hat recipe producing wrongly named item.
  • Made Fire Elementals immune to fire again.
  • Added missing crossbow recipe to carpentry merchant.
  • Removed catapult-breaking audio because it’s already broken.
  • Fixed interactivity of torches found in Rhun Ruins and other areas.
  • Wolves no longer playing idle sounds during walk animation.
  • Fixed visual bug on cancel button in housing lot tax payment UI.
  • Fixed misaligned hatch in Lord of the Manor home.
  • Music sheets no longer have invisible backsides.
  • Many navigation fixes to prevent NPCs from getting stuck descending hills.
  • Sigil Fur Cloaks are no longer missing “fur” in their names.
  • Increased Armor decay and decreased weapon decay.
  • Increased the effectiveness of Meteor Shower.
  • Revised the quest related to Fresh Zombie Olfactory Glands in Solace Bridge Outskirts.
  • Adjusted collision on the Tansu Chest.
  • Player name highlighting in chat was polished.
  • Banana Tree LODs no longer rotate the plant.
  • Making ghosts less nasty by reducing magic resistance and also armor.
  • Fixed seams in sewer kit pieces.
  • Adjusted dungeon kit pieces in Dysborg Ruins to help NPC AI navigation.
  • Made a pond in Solace Bridge Outskirts deeper to better allow for fishing.
  • Color updated on Chainmail Copper Vest.
  • Fixed position of discovery for North Drachvald Spur in Novia.
  • Sigil Fur Cloaks icons have been updated to match their items.
  • Party member now receive loot notifications when someone uses “take all”.
  • Fixed patrol functionality on mushrooms in Serpent’s Spine Mines.
  • Improved the collision along the river running alongside Vertas in Novia.
  • Fix for mushroom walk being too fast.
  • Changed merchant in Owl’s Head carpentry shop into a carpentry merchant.
  • Added discoveries in Brittany Sewers for exits to Serpent’s Spine Mines and The Fall.
  • Fixed an issue with idle stance while having the lute equipped.
  • When resurrecting a pet, the pet no longer comes back at full health but with an empty health bar.
  • A rock in Solace Bridge Outskirts no longer has missing collision.
  • Leveled the terrain beneath an outhouse in Solace Bridge Outskirts.
  • Lutes now correctly play guitar notes instead of harpsichord notes.
  • Lute strings can now be played quickly as well as letting them ring out.
  • Cornucopias can no longer be taken from Halls of Artifice.
  • Players will now play the correct animation while lying on the left side of a bed.
  • Fixed an issue with wands not getting moon attunement enchants.
  • Fixed container interactivity on the standard-backpack decoration.
  • Fixed the sorting of vendor inventory by weight.
  • Fixed the pivot point of bloody trophy rabbit and trophy arctic wolf wall decorations.
  • Fixed an issue with the Stag Mask not being able to be masterworked/enchanted.
  • Slightly reduced the value of animal head hats.
  • Corpse Explosion will now only work 3 times per corpse.
  • Reduced cooldown time on Corpse Explosion since it now has limited fuel.
  • Added Corpse Explosion to the 100%-return-on-untrain list.
  • Fixed a bug that prevented range from being displayed in combo skill tooltips.
  • Added all death tree skills to the unlearn list.
  • Moving Attunement effect curve to be more powerful than initial release but slightly less steep than R40.
  • Redid Paladis Shardfall navigation meshes in an attempt to improve player pathing to resources.
  • All pavers now require a full surface to be placed on, they can no longer be placed to hang partially off what they are placed on.
  • Fine White & Gold Upholstered Furniture Set can now be claimed.
  • Fixed an Artifice quest bug that allowed players to exit the scene prematurely.
  • Ackerley in Solace Bridge Outskirts will now accept a Fresh Zombie Olfactory Gland even if you weren’t on his quest when you obtained it.

Known Issues:

  • The barrier in Etceter Crag Mines has been removed temporarily, there are issues with the primary puzzle triggering the removal.
  • Some enchantment effects trigger visually 100% of the time instead of the expected 5% rate.
  • Some decorations placed in basements may shift through walls and end up in inaccessible locations.
  • Quick-keyword conversation selections do not work properly for localized text.
  • It is possible to get into a bad conversation state if attempting to enter a new conversation before the last conversation’s UI window fully closes.
  • Female avatar skin tones will sometimes not match properly on different parts of the body.
  • Chaotic Clone is not distracting enemies.
  • Not all items listed in R41 Instructions are yet in the game or Add On Store
  • Cloaks will often sort through the avatar’s body
  • Some scene instances may be bugged in which it is easy for players to fall through the ground. An existing workaround is to reload the scene.
  • A new Conversation interface has been introduced and may introduce various issues with resolving quests and talking to NPCs.
  • Players may be unable to interact with objects via double-click if their framerate is poor. A workaround is to use the “E” interaction key.
  • Some spell VFX do not play properly
  • Some textures may look incorrect due to optimizations (white, black, pink, low resolution, pixelated, etc.)
  • Lot Deeds cannot be purchased in Offline Mode
  • Rain and Snow is coming through the roof of some buildings
  • Some SFX are not properly tied to the sound volume controls.
  • Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks
  • Some cities are experiencing performance spikes
  • Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.

Build Number 593, 10:30AM

Known Issues:

  • Female avatar skin tones will sometimes not match properly on different parts of the body.
  • Chaotic Clone is not distracting enemies.
  • Not all items listed in R41 Instructions are yet in the game or Add On Store
  • Cloaks will often sort through the avatar’s body
  • Some scene instances may be bugged in which it is easy for players to fall through the ground. An existing workaround is to reload the scene.
  • A new Conversation interface has been introduced and may introduce various issues with resolving quests and talking to NPCs.
  • Players may be unable to interact with objects via double-click if their framerate is poor. A workaround is to use the “E” interaction key.
  • Some spell VFX do not play properly
  • Some textures may look incorrect due to optimizations (white, black, pink, low resolution, pixelated, etc.)
  • Lot Deeds cannot be purchased in Offline Mode
  • Rain and Snow is coming through the roof of some buildings
  • Some SFX are not properly tied to the sound volume controls.
  • Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks
  • Some cities are experiencing performance spikes
  • Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.