Patch Notes

Release 63

Welcome to Shroud of the Avatar: Forsaken Virtues Release 63! “How to Play” instructions and game update notes on Release 63 are available here.

March 19, 2019

Build Number 935


  • Fixes for several POT related issues.

March 18, 2019

Build Number 933(+ 931,932) 7:00AM


  • Slight boost to the power of the Envy Bow. (Still weaker than initial release but closer to Xen Penetrator)
  • Totem recipes will no longer destroy all ingredients on fail
  • Crafters Town and Sionann upgraded in size
  • Obsidian Trials fix for weird teleporter behavior
  • Fixes for a few error spammers
  • Increased number of buckets sold at merchants
  • Dungeon encounter rooms will only spawn when a totem has been placed

March 8, 2019

Build Number 930 6:00PM


  • Envy Angel bow will now drop in game
  • Fall encounter room will now SPAWN in Adventure mode
  • Adding liche essences to loot drops
  • Fix error StateMachine (LoginManager): State (MainMenu): Unhandled EventKind: OptionsMenuHidden
  • Items on character preview in Crown Store cut off top of head on tall avatars
  • Bird Cage, perfume bottles 3d model in Crown Store sideways
  • Add note about seasonal availability to Darkstarr recurring items
  • Fixing errant teleports in Obsidian Trials

March 6, 2019

Build Number 928 11:05 PM


  • Turn off Unity performance feature, mipmap streaming, to see if it reduces game crash frequency.
  • Fixed issue where a wolf dropped incorrect carcass.
  • Solania Catacombs: There are new requirements to reach the boss of this dungeon.
  • Daemon Trident can now be placed as a deco and has correct icon.
  • Resource Nodes: Fixed issues with unreachable resource nodes.
  • Fix error that occurred when attempting to unstack an item that was previously stackable and has Quantity > 1, but is no longer stackable.

March 6, 2019

Build Number 926 12:00 PM


  • Fixed issues with some artifact weapons not being valid for masterwork/enchant
  • Added Minecart Dungeon Foyer to crown store
  • Fixed issue with Pattern Removers not working on some items
  • Fix merchant generic name inconsistency in Desolis
  • Owl’s Head: The compass marker that indicates you should update Wycliffe about Norman now goes away at the appropriate time.
  • Plain Plate Armor no longer displays incorrect red and green colors
  • Resource Nodes: Fixed issues with unreachable resource nodes.
  • Necropolis Barrens: Improved the Navmesh in the area of the Envy Angel house to help NPC pathfinding.
  • Steam coming from pipes in Resolute is no longer overly opaque
  • Highvale Outskirts: Fixed an issue with Huntsman Sven and the Unwearable Plate Helm of Courage quest item

March 5, 2019

Build Number 925 7:20 PM


  • Fixed an issue where certain attacks, such as some blade attacks, would not affect the Envy Angel
  • Player vendor purchase orders should now use the correct Crown item.
  • Fix an issue where other players sometimes couldn’t see your pet’s emotes
  • Remove duplicate Vendor subcategory under Patterns
  • Fix issue with players being able to target and attack siege catapults even though they can’t be destroyed.
  • POT Starfield: Added interconnection with PaxLair.
  • Added Mounted Stag Antlers recipe to trophy merchant
  • Fixed Dungeon Blueprints not shown on crafting tab
  • Solania: Fixed an issue where the town crier wouldn’t accept undelivered mail.
  • Added siege bypass text to overworld interactive teleporters.
  • Necropolis Barrens: Hyun’s first request when you have all 5 letters now has “you have a set of five love letters…?” (He no longer says this first set is the “next” set.)
  • Owl’s Head: Wycliffe now has a “help” fallback response. Also, fixed typos in his other responses.
  • Resource Nodes: Fixed issues with unreachable resource nodes.

March 4, 2019

Build Number 924 12:25 PM


  • Fix an issue with claiming rewards in offline mode.
  • Added back some treasure decos, masks, and dungeon rooms and hallway packages that were accidentally removed from the Crown store when changing categories.

March 3, 2019

Build Number 923 12:50 PM


  • Fix issue where some VFX like Immolation would sometimes look blocky
  • Ornate Dragon Helm added to store
  • Ornate Dragon Helm Pattern Pack added to store
  • Adjusted display name of epic cherry tree
  • Set “Places to Live” book to be destroyable
  • Fixed salvage issue with crafted tridents
  • Brown Marble Foyer – lowered floating doorframe at entrance
  • Mariah Overlook: Fixed issue with Satyrs attacking their captives
  • The Clink: Fixed an issue where one wall was clipping through another.
  • Fix issue with Heraldry sometimes not displaying
  • Resource nodes: Fixed issues with several inaccessible resource nodes.
  • Necropolis Barrens: The Envy Angel house has only half its lights on by default, additional decorations, and a better Navmesh
  • Owl’s Head: Updated Myra the Farmer’s conversation and journal entries to help ensure that her tasks and journal entries are completed.

March 1, 2019

Build Number 922 2:40 PM


  • *Note: A bad patch for 921-922 for the Windows Launcher client was available for about 5 minutes.  If you received this patch you likely just see a black screen on game start, and you will need to reinstall the game in order to resolve the issue, our apologies!*
  • Tridents will now only apply poison once.
  • Fixed issue with crafted Tridents not being able to masterwork/enchant/socket
  • Fix an issue with quest item turnin
  • Fixed typo on loading screen tip.
  • Owl’s Head: Fixed an issue where Thomas Strongbeard sometimes wouldn’t respond to the “fetch ale” keyword.
  • Owl’s Head: Fixed an issue with duplicate keywords in the conversation of Thomas Strongbeard.
  • Owl’s Head: Speaking to Wycliffe about “Nestor” should now clear the task to “Ask Wycliffe If He Needs Help.”
  • Owl’s Head: Fixed issues where Wycliffe wouldn’t respond to some keywords.
  • Added ornate trident and ornate trident pattern pack to crown shop
  • Added Pirate Bicorn hat to crown shop
  • Added Rough Pirate outfit to crown shop
  • Added Rough Pirate Outfit pattern pack to shop
  • Added Gold and Treasure piles to crown shop

Known Issues

  • Crashes may occur when running the game in MacOS Mojave. A workaround is to launch the game with -force-glcore (which can be added to the Launch Arguments box in the launcher options).  There are also reports that 10.14.2 fixes this issue.
  • Elysian Illumination no longer damages undead, and has a broken range for applying heals.
  • Party/Companion nameplates can be visually obscured if enough buffs are added for icons to wrap to three rows.
  • Visual quest indicators may be missing from compass. Adding the data to support them is an ongoing design process.
  • Pets cannot follow players onto moving platforms.
  • If an item’s name is in Runic, its flag as “Private Property” will also appear in Runic.
  • Players with Tenant permissions on a Lot cannot place their own Player Vendors.
  • Some decorations placed in basements may shift through walls and end up in inaccessible locations.
  • Players may be unable to interact with objects via double-click if their framerate is poor. A workaround is to use the “E” interaction key.
  • Some spell VFX do not play properly
  • Some textures may look incorrect due to optimizations (white, black, pink, low resolution, pixelated, etc.)
  • Water lots in Dynamic Player Owned Towns cannot be placed on docks.
  • Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.
  • Some virus programs with outdated libraries may attempt to quarantine essential game files, mistakenly identifying them as threats. This can have significant effects, including the client not starting at all. We recommend keeping antivirus programs updated frequently as they address problems. Workarounds include reinstalling and launching the client with the aggressive antivirus software disabled, or whitelisting the game directory in the antivirus list of exceptions.

February 28, 2019

Build Number 921 10:30 AM