Patch Notes

Release 46

Welcome to Shroud of the Avatar: Forsaken Virtues Early Access Release 46! “How to Play” instructions and game update notes on Release 46 are available here.

October 4, 2017

Build Number 672

Updates

  • Restored missing dead oak trees in Solace Bridge Outskirts, Blood Bay, and Elad’s Lighthouse.
  • The game will no longer become unresponsive in select scenes such as Halls of Artifice.

Known Issues

  • Skill values will appear to carry over between accounts on the same client.
  • Ring of Cuttlekin turns avatar skin grey instead of translucent.
  • The Elven Mage Staff incorrectly salvages for metal scrap.
  • Pets cannot follow players onto moving platforms.
  • Hitching may occur when using UI windows like “Options” or “DeckBuilder”
  • Phonograph audio cannot be heard if approached while it is already playing.
  • Squirrels and rabbits will not dance when instructed to do so.
  • Logging off will not clear previous party associations. UI will show previous party members.
  • If an item’s name is in Runic, its flag as “Private Property” will also appear in Runic.
  • Adventurer Levels, when viewed from the Character Sheet, do not properly update values based on equipment.
  • Players with Tenant permissions on a Lot cannot place their own Player Vendors.
  • Many rugs and Sigil decorations can be placed beneath existing pavers, making them inaccessible.
  • Kindred players can place deco Flyers on other players’ private Bulletin Boards
  • Overworld map terrain may appear missing or flattened in areas. Reloading the scene appears to fix this in many cases.
  • When a client first logs in as a trial visitor then relogs as a full account, many Trial permissions will still be present (inability to trade) until the client is restarted.
  • The Piercing Breeze combo ability does not do damage to Dragons as expected.
  • When a party member dies while targeted, the target focus is reset.
  • When moving NPC Buildings, it’s possible to crash the client by overlapping structures/boundaries during placement.
  • Chat content from one account may be visible by a second account if logged in from the same client.
  • It is currently difficult to find harvest resources in scenes with the Surveying skill. This will be revisited after a VFX review of this system.
  • Deleting a character will reset the local settings for the entire client. Other accounts, or offline/online characters will also have their settings reset.
  • Some decorations placed in basements may shift through walls and end up in inaccessible locations.
  • Chaotic Clone is not distracting enemies.
  • Not all items listed in R46 Instructions are yet in the game or Add On Store
  • Some scene instances may be bugged in which it is easy for players to fall through the ground. An existing workaround is to reload the scene.
  • Players may be unable to interact with objects via double-click if their framerate is poor. A workaround is to use the “E” interaction key.
  • Some spell VFX do not play properly
  • Some textures may look incorrect due to optimizations (white, black, pink, low resolution, pixelated, etc.)
  • Rain and Snow is coming through the roof of some buildings
  • Some SFX are not properly tied to the sound volume controls.
  • Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks
  • Some cities are experiencing performance spikes
  • Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.

October 3, 2017

Build Number 669

Updates

  • Lowtax Gogan the Town Crier in Estgard will now accept only one undelivered package for a reward.
  • The Clink is currently locked to its post-riot scenario pending further review of issues in the map.
  • Created a different lake material for lake water in Solace Bridge Outskirts which is more opaque.
  • Sow Seeds agriculture bonus description no longer repeats “radius” twice.
  • Updated Nach’s dialogue in Highvale Outskirts to introduce the rumors he talks about in his earlier conversations.
  • The steam puzzle in Brittany Sewers will now properly reset.
  • Fixed navigation issues where NPCs could walk through some gates in Brittany Sewers.
  • The Blacksmith in Crooked Shank no longer has expired recipes available.
  • Removed unnecessary flag for refugee aid quest from bedrolls and wheat sacks in Highvale Outskirts.
  • Updated Lt. Simone and Cap. Burnes’ conversations in Highvale Outskirts.
  • The secret door to the secret passage in Spectral Mines is no longer blocked.
  • Frost material in Highvale Outskirts two-stone crypt area was adjusted.
  • Added an ankh within the Geistesser’s lair and one at the entrance stairs of the crypt in Highvale Outskirts.
  • The Shroud of the Avatar is no longer a decoration item, which it cannot be while also being a quest reward.
  • Diplomatic Note for Korabar that is given to players after completing the associated quest is no longer flagged as a quest item.
  • Dhalia Lock in Desolis will now close her conversation correctly.
  • Fixed an incorrect decoration surface inside rooftop room of Prison Row House.

Known Issues

  • Skill values will appear to carry over between accounts on the same client.
  • Ring of Cuttlekin turns avatar skin grey instead of translucent.
  • The Elven Mage Staff incorrectly salvages for metal scrap.
  • Pets cannot follow players onto moving platforms.
  • Hitching may occur when using UI windows like “Options” or “DeckBuilder”
  • Phonograph audio cannot be heard if approached while it is already playing.
  • Squirrels and rabbits will not dance when instructed to do so.
  • Logging off will not clear previous party associations. UI will show previous party members.
  • If an item’s name is in Runic, its flag as “Private Property” will also appear in Runic.
  • Adventurer Levels, when viewed from the Character Sheet, do not properly update values based on equipment.
  • Players with Tenant permissions on a Lot cannot place their own Player Vendors.
  • Many rugs and Sigil decorations can be placed beneath existing pavers, making them inaccessible.
  • Kindred players can place deco Flyers on other players’ private Bulletin Boards
  • Overworld map terrain may appear missing or flattened in areas. Reloading the scene appears to fix this in many cases.
  • When a client first logs in as a trial visitor then relogs as a full account, many Trial permissions will still be present (inability to trade) until the client is restarted.
  • The Piercing Breeze combo ability does not do damage to Dragons as expected.
  • When a party member dies while targeted, the target focus is reset.
  • When moving NPC Buildings, it’s possible to crash the client by overlapping structures/boundaries during placement.
  • Chat content from one account may be visible by a second account if logged in from the same client.
  • It is currently difficult to find harvest resources in scenes with the Surveying skill. This will be revisited after a VFX review of this system.
  • Deleting a character will reset the local settings for the entire client. Other accounts, or offline/online characters will also have their settings reset.
  • Some decorations placed in basements may shift through walls and end up in inaccessible locations.
  • Chaotic Clone is not distracting enemies.
  • Not all items listed in R46 Instructions are yet in the game or Add On Store
  • Some scene instances may be bugged in which it is easy for players to fall through the ground. An existing workaround is to reload the scene.
  • Players may be unable to interact with objects via double-click if their framerate is poor. A workaround is to use the “E” interaction key.
  • Some spell VFX do not play properly
  • Some textures may look incorrect due to optimizations (white, black, pink, low resolution, pixelated, etc.)
  • Rain and Snow is coming through the roof of some buildings
  • Some SFX are not properly tied to the sound volume controls.
  • Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks
  • Some cities are experiencing performance spikes
  • Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.

October 2, 2017

Build Number 667

Updates

  • Fix exception when casting Purify
  • Now close conversation window immediately when buying from a merchant, opening a bank, or training during a conversation
  • Huntsman Sven in Highvale Outskirts will now only accept “Special Animal Hides” for blanket and bedroll making. These “Special Animal Hides” only rarely drop from Highvale Outskirts wolves and bears because of their special hide thickness as a result of the extra cold that permeates the region. This also makes the hides useless for any other purpose other than Sven’s handiwork.
  • Esmeralda, of Highvale Outskirts, appreciates getting Herbal Tea Leaves, but not as much as she used to. Rewards are lowered.
  • Battle of Highvale: Hooked up fire SFX to volume sliders
  • Solace Bridge Outskirts: Added proper sound controllers to grave
  • Entering Etceter Crag Mines while grouped will no longer result in a black screen, but correctly load the version of the mines with hostile bandits.
  • Brookside : Fixed schedule variable error for overnight devotional caretaker Raimi.
  • Solace Bridge Outskirts: Ackerley now only gives his “fever medicine” one time.
  • Increased treasure chest re-spawn default to be 15 instead of 3 minutes in certain scenes.
  • Aerie: Corrected a reward bundle issue with Ayen the Obsidian Alchemist.
  • Estgard: Corrected a reward bundle issue with Svanhild the Town Crier.
  • Lunar rifts no longer cause errors when looping back on themselves.
  • Fix an error that occurs when moving off a player lot while holding a vendor decoration.
  • Estgard: Fixed NPC-operated gate switch errors in scene.
  • Prevent vendor UIs from causing an exception when cancelled.

Known Issues

  • Skill values will appear to carry over between accounts on the same client.
  • Ring of Cuttlekin turns avatar skin grey instead of translucent.
  • The Elven Mage Staff incorrectly salvages for metal scrap.
  • Pets cannot follow players onto moving platforms.
  • Hitching may occur when using UI windows like “Options” or “DeckBuilder”
  • Phonograph audio cannot be heard if approached while it is already playing.
  • Squirrels and rabbits will not dance when instructed to do so.
  • Logging off will not clear previous party associations. UI will show previous party members.
  • If an item’s name is in Runic, its flag as “Private Property” will also appear in Runic.
  • Adventurer Levels, when viewed from the Character Sheet, do not properly update values based on equipment.
  • Players with Tenant permissions on a Lot cannot place their own Player Vendors.
  • Many rugs and Sigil decorations can be placed beneath existing pavers, making them inaccessible.
  • Kindred players can place deco Flyers on other players’ private Bulletin Boards
  • Overworld map terrain may appear missing or flattened in areas. Reloading the scene appears to fix this in many cases.
  • When a client first logs in as a trial visitor then relogs as a full account, many Trial permissions will still be present (inability to trade) until the client is restarted.
  • The Piercing Breeze combo ability does not do damage to Dragons as expected.
  • When a party member dies while targeted, the target focus is reset.
  • When moving NPC Buildings, it’s possible to crash the client by overlapping structures/boundaries during placement.
  • Chat content from one account may be visible by a second account if logged in from the same client.
  • It is currently difficult to find harvest resources in scenes with the Surveying skill. This will be revisited after a VFX review of this system.
  • Deleting a character will reset the local settings for the entire client. Other accounts, or offline/online characters will also have their settings reset.
  • Some decorations placed in basements may shift through walls and end up in inaccessible locations.
  • Chaotic Clone is not distracting enemies.
  • Not all items listed in R46 Instructions are yet in the game or Add On Store
  • Some scene instances may be bugged in which it is easy for players to fall through the ground. An existing workaround is to reload the scene.
  • Players may be unable to interact with objects via double-click if their framerate is poor. A workaround is to use the “E” interaction key.
  • Some spell VFX do not play properly
  • Some textures may look incorrect due to optimizations (white, black, pink, low resolution, pixelated, etc.)
  • Rain and Snow is coming through the roof of some buildings
  • Some SFX are not properly tied to the sound volume controls.
  • Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks
  • Some cities are experiencing performance spikes
  • Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.

October 2, 2017

Build Number 666

Updates

  • Fixed a missing material in The Crags
  • Fix seam in Viking Merchant Shirt sleeve
  • Fix visual issue with arrows in Elven Quiver
  • Fix door permission issue when a user’s character name changes.
  • Fixed an issue where you could not cycle to certain enemies.
  • Mark old R45 Raffle Tickets as trade-able
  • Golden Clockwork Raven Decoration Pet is now labelled correctly
  • Merchant Shirt and Skirt are now masterwork-able
  • Fix bug that caused all equipment to be removed when swapping decks for the first time after logging in
    Changing the behavior of Defensive stance. Now instead of boosting damage absorption it boost defensive skill modifiers. See the following link for a full explanation: https://www.shroudoftheavatar.com/forum/index.php?threads/chris-daily-work-blog.85584/page-5#post-882703
  • Made Battle Scythe placeable as a decoration.
  • Fixed blacked out window on Blue Tile Roof two story row home.
  • Fixed floating objects in Highvale Outskirts
  • Fix agriculture for Tenants
  • POT Iron Gate: Interconnection (with Bearskin Grotto)
  • Improved visuals for Jaanaford bonfire
  • Northwest Blackblade Mountains: Added additional ankhs, fixed sky rotation, reworked some NPC spawning

Known Issues

  • Casting Purify Burst in underground scenes (e.g. Mines) will cause error spam and lead to performance breaks.
  • Player Vendors may go missing if dragged while stepping off a lot, reloading the map will fix this.
  • Skill values will appear to carry over between accounts on the same client.
  • Ring of Cuttlekin turns avatar skin grey instead of translucent.
  • The Elven Mage Staff incorrectly salvages for metal scrap.
  • Pets cannot follow players onto moving platforms.
  • Hitching may occur when using UI windows like “Options” or “DeckBuilder”
  • Phonograph audio cannot be heard if approached while it is already playing.
  • Squirrels and rabbits will not dance when instructed to do so.
  • Logging off will not clear previous party associations. UI will show previous party members.
  • If an item’s name is in Runic, its flag as “Private Property” will also appear in Runic.
  • Adventurer Levels, when viewed from the Character Sheet, do not properly update values based on equipment.
  • Players with Tenant permissions on a Lot cannot place their own Player Vendors.
  • Many rugs and Sigil decorations can be placed beneath existing pavers, making them inaccessible.
  • Kindred players can place deco Flyers on other players’ private Bulletin Boards
  • Overworld map terrain may appear missing or flattened in areas. Reloading the scene appears to fix this in many cases.
  • When a client first logs in as a trial visitor then relogs as a full account, many Trial permissions will still be present (inability to trade) until the client is restarted.
  • The Piercing Breeze combo ability does not do damage to Dragons as expected.
  • When a party member dies while targeted, the target focus is reset.
  • When moving NPC Buildings, it’s possible to crash the client by overlapping structures/boundaries during placement.
  • Chat content from one account may be visible by a second account if logged in from the same client.
  • It is currently difficult to find harvest resources in scenes with the Surveying skill. This will be revisited after a VFX review of this system.
  • Deleting a character will reset the local settings for the entire client. Other accounts, or offline/online characters will also have their settings reset.
  • Some decorations placed in basements may shift through walls and end up in inaccessible locations.
  • Chaotic Clone is not distracting enemies.
  • Not all items listed in R46 Instructions are yet in the game or Add On Store
  • Some scene instances may be bugged in which it is easy for players to fall through the ground. An existing workaround is to reload the scene.
  • Players may be unable to interact with objects via double-click if their framerate is poor. A workaround is to use the “E” interaction key.
  • Some spell VFX do not play properly
  • Some textures may look incorrect due to optimizations (white, black, pink, low resolution, pixelated, etc.)
  • Rain and Snow is coming through the roof of some buildings
  • Some SFX are not properly tied to the sound volume controls.
  • Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks
  • Some cities are experiencing performance spikes
  • Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.

September 29, 2017

Build Number 665 4PM

Updates

  • Kyle Behrand in Aerie will now always advance the Path of Truth quest if a player is on it.
  • The spawn rates for many creatures in Highvale Outskirts have been lowered.
  • Replaced a Vertas Elf reference in journal entries with Obsidian Elf.
  • Hunstman Sven in Highvale Outskirts now has a fallback conversation for the keyword “help”.
  • Fixed dark icon for Golden Row Home.
  • Adjusted visuals of flame armor leggings decoration.
  • Fixed teleport for NPCs.
  • Cabalist Oracle Hood seams were fixed.
  • Fixed a bag mode bug that caused all equipment to be shown in the main backpack.

Known Issues

  • Casting Purify Burst in underground scenes (e.g. Mines) will cause error spam and lead to performance breaks.
  • Agriculture does not work for lot tenants.
  • Player Vendors may go missing if dragged while stepping off a lot, reloading the map will fix this.
  • Skill values will appear to carry over between accounts on the same client.
  • Ring of Cuttlekin turns avatar skin grey instead of translucent.
  • The Elven Mage Staff incorrectly salvages for metal scrap.
  • Pets cannot follow players onto moving platforms.
  • Hitching may occur when using UI windows like “Options” or “DeckBuilder”
  • Phonograph audio cannot be heard if approached while it is already playing.
  • Squirrels and rabbits will not dance when instructed to do so.
  • Logging off will not clear previous party associations. UI will show previous party members.
  • If an item’s name is in Runic, its flag as “Private Property” will also appear in Runic.
  • Adventurer Levels, when viewed from the Character Sheet, do not properly update values based on equipment.
  • Players with Tenant permissions on a Lot cannot place their own Player Vendors.
  • Many rugs and Sigil decorations can be placed beneath existing pavers, making them inaccessible.
  • Kindred players can place deco Flyers on other players’ private Bulletin Boards
  • Overworld map terrain may appear missing or flattened in areas. Reloading the scene appears to fix this in many cases.
  • When a client first logs in as a trial visitor then relogs as a full account, many Trial permissions will still be present (inability to trade) until the client is restarted.
  • The Piercing Breeze combo ability does not do damage to Dragons as expected.
  • When a party member dies while targeted, the target focus is reset.
  • When moving NPC Buildings, it’s possible to crash the client by overlapping structures/boundaries during placement.
  • Chat content from one account may be visible by a second account if logged in from the same client.
  • It is currently difficult to find harvest resources in scenes with the Surveying skill. This will be revisited after a VFX review of this system.
  • Deleting a character will reset the local settings for the entire client. Other accounts, or offline/online characters will also have their settings reset.
  • Some decorations placed in basements may shift through walls and end up in inaccessible locations.
  • Chaotic Clone is not distracting enemies.
  • Not all items listed in R46 Instructions are yet in the game or Add On Store
  • Some scene instances may be bugged in which it is easy for players to fall through the ground. An existing workaround is to reload the scene.
  • Players may be unable to interact with objects via double-click if their framerate is poor. A workaround is to use the “E” interaction key.
  • Some spell VFX do not play properly
  • Some textures may look incorrect due to optimizations (white, black, pink, low resolution, pixelated, etc.)
  • Rain and Snow is coming through the roof of some buildings
  • Some SFX are not properly tied to the sound volume controls.
  • Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks
  • Some cities are experiencing performance spikes
  • Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.

Build Number 664 11:30AM

Updates

  • Enemies no longer continue to spin to face you despite being stunned/knocked down.
  • Corrected exit hex and player spawn location for Kobold Expeditionary Camp.
  • Grounded floating cotton resource node in Kobold Expeditionary Camp.
  • Lich idle animation updated.
  • Fixed incorrect stats on barbarian caster.
  • Kormag in the Kobold Expeditionary Camp will accept an answer for his offer to free his prisoner,
  • Kobolds in the Kobold Expeditionary Camp will give a task to speak to Kormag if appropriate.
  • Fixed an issue where you could overlap wall decorations.
  • Fixed an issue in the character sheet where the model could be scaled incorrectly on some resolutions.
  • Healing debuff now has a max cap of 75% reduction. Players will always be able to keep at least 25% of their healing effectiveness.
  • Fixed an issue where fog would not be applied to distant terrain.
  • Purify will no longer remove the negative effects of Chaotic Feedback (Purify will not remove effects which can be used on friendly targets)
  • Added a Banner of Truth keyword in Blood River Outskirts to Alberic’s dialogue for a more direct route to get the banner after turning in the vigilante manifesto.
  • More items are marked as quest items.
  • Dread artifact reagents can now be destroyed if unwanted.
  • Courage and Honor dialog typos in Highvale Outskirts have been corrected.
  • Dying the Elven Elite Archer Quiver now works.
  • Fixed context menu issues that caused a context menu to appear when the player did not intend for it to appear.
  • Fixed decoration placement issues on second floor of Ornate Shogun Crafting Pavilion.
  • Corrected display name for “Large Headless Horseman Grim Reaper Statue 2017”
  • Fixed a bad icon for the Ornate Prison Cage.
  • Prison Ground signs can now be placed on Player Owned Towns.
  • Fixed collision on Ornate Prison Cage so items placed on top no longer float.
  • Fixed misplaced colliders for Blue Tile Roof 2-Story Row Home.
  • Created a smaller Headless Horseman Grim Reaper statue, suitable for smaller locations like entryways.
  • Ysaranth the Curious in Boreas Colossus has had enough of the imps’ taunting and has driven them off, It should be much safer to approach her now.
  • Fixed blend shapes for female avatar head to fix eyes sorting with eyelids.
  • Fixed door frame collision on gothic inns.
  • Added an ankh in Highvale Outskirts near the target dummies in the monastery.
  • Added a “hyla” keyword and dialogue in Esmeralda’s converation in Highvale Outskirts.
  • Swapped out Vertas elves reference for Obsidian Elves. Guards by the player default start in Highvale Outskirts.
  • In Highvale Outskirts removed Horatio’s question about why the player is there.
  • Made the basic prison sign interactive.
  • Hand of Naturamans decoration place the item in their homes.
  • Small fire with light on ground near guard corpse by gate from Solace Bridge Starter now culls at a correct distance.
  • Fixed missing textures on the ornate quiver.
  • Fixed an issue where certain decorations could not be placed on walls.
  • Removed the repeatable quest in Highvale Outskirts for finding and turning in bedrolls and wheat sacks, the quest is now one-shot to return items to Lieutenant Simone in the monastery.
  • When you look through the round window of the Gothic Haunted Inn widow’s walk, you can no longer see through to the other side.
  • Fixed missing textures on Orate Leather Quiver decoration.
  • Added three more resurrection ankhs in Highvale Outskirts.
  • Added a fallback conversation line to Haratio in Highvale Outskirts after the player speaks to Captain Burnes.
  • Dot duration for Puncture has been shortened but the damage per tick has been increased.
  • Made a decoration version for the Think Pink cloak.
  • Made small leashes for major quest givers like Captain Burnes in Highvale Outskirts so players can’t drag them away from their designated spots.
  • Refined the collision on the Prison Row Home to prevent camera clipping issues.
  • Merchants once again will not sell to players when they are off duty.
  • Simplified the collider on a hanging cage prop in North Varisalla Foothills.
  • Fixed a stuck spot in Highvale Outskirts.
  • Deleted a floating banner in Soltown.
  • Removed an errant debug character model from Alpine Player Owned Town.
  • Removed empty bark references.
  • Corrected NPC identities in Crooked Shank so names display correctly.
  • Redid the streams in Nightshade Pass to make them “flow” and added sound effects.
  • Distract skill now lures skeletons in ambush mode.

Known Issues

  • Ring of Cuttlekin turns avatar skin grey instead of translucent.
  • The Elven Mage Staff incorrectly salvages for metal scrap.
  • Pets cannot follow players onto moving platforms.
  • Hitching may occur when using UI windows like “Options” or “DeckBuilder”
  • Phonograph audio cannot be heard if approached while it is already playing.
  • Squirrels and rabbits will not dance when instructed to do so.
  • Logging off will not clear previous party associations. UI will show previous party members.
  • If an item’s name is in Runic, its flag as “Private Property” will also appear in Runic.
  • Adventurer Levels, when viewed from the Character Sheet, do not properly update values based on equipment.
  • Players with Tenant permissions on a Lot cannot place their own Player Vendors.
  • Many rugs and Sigil decorations can be placed beneath existing pavers, making them inaccessible.
  • Kindred players can place deco Flyers on other players’ private Bulletin Boards
  • Overworld map terrain may appear missing or flattened in areas. Reloading the scene appears to fix this in many cases.
  • When a client first logs in as a trial visitor then relogs as a full account, many Trial permissions will still be present (inability to trade) until the client is restarted.
  • The Piercing Breeze combo ability does not do damage to Dragons as expected.
  • When a party member dies while targeted, the target focus is reset.
  • When moving NPC Buildings, it’s possible to crash the client by overlapping structures/boundaries during placement.
  • Chat content from one account may be visible by a second account if logged in from the same client.
  • It is currently difficult to find harvest resources in scenes with the Surveying skill. This will be revisited after a VFX review of this system.
  • Deleting a character will reset the local settings for the entire client. Other accounts, or offline/online characters will also have their settings reset.
  • Some decorations placed in basements may shift through walls and end up in inaccessible locations.
  • Chaotic Clone is not distracting enemies.
  • Not all items listed in R46 Instructions are yet in the game or Add On Store
  • Some scene instances may be bugged in which it is easy for players to fall through the ground. An existing workaround is to reload the scene.
  • Players may be unable to interact with objects via double-click if their framerate is poor. A workaround is to use the “E” interaction key.
  • Some spell VFX do not play properly
  • Some textures may look incorrect due to optimizations (white, black, pink, low resolution, pixelated, etc.)
  • Rain and Snow is coming through the roof of some buildings
  • Some SFX are not properly tied to the sound volume controls.
  • Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks
  • Some cities are experiencing performance spikes
  • Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.

September 28, 2017

Build Number 662 10:30AM

Known Issues

  • Ring of Cuttlekin turns avatar skin grey instead of translucent.
  • The Elven Mage Staff incorrectly salvages for metal scrap.
  • Pets cannot follow players onto moving platforms.
  • Hitching may occur when using UI windows like “Options” or “DeckBuilder”
  • Phonograph audio cannot be heard if approached while it is already playing.
  • Enemies may continue to spin to face you despite being stunned/knocked down.
  • Squirrels and rabbits will not dance when instructed to do so.
  • Logging off will not clear previous party associations. UI will show previous party members.
  • If an item’s name is in Runic, its flag as “Private Property” will also appear in Runic.
  • Adventurer Levels, when viewed from the Character Sheet, do not properly update values based on equipment.
  • Players with Tenant permissions on a Lot cannot place their own Player Vendors.
  • Many rugs and Sigil decorations can be placed beneath existing pavers, making them inaccessible.
  • Kindred players can place deco Flyers on other players’ private Bulletin Boards
  • Overworld map terrain may appear missing or flattened in areas. Reloading the scene appears to fix this in many cases.
  • When a client first logs in as a trial visitor then relogs as a full account, many Trial permissions will still be present (inability to trade) until the client is restarted.
  • The Piercing Breeze combo ability does not do damage to Dragons as expected.
  • When a party member dies while targeted, the target focus is reset.
  • When moving NPC Buildings, it’s possible to crash the client by overlapping structures/boundaries during placement.
  • Chat content from one account may be visible by a second account if logged in from the same client.
  • It is currently difficult to find harvest resources in scenes with the Surveying skill. This will be revisited after a VFX review of this system.
  • Deleting a character will reset the local settings for the entire client. Other accounts, or offline/online characters will also have their settings reset.
  • Some decorations placed in basements may shift through walls and end up in inaccessible locations.
  • Chaotic Clone is not distracting enemies.
  • Not all items listed in R46 Instructions are yet in the game or Add On Store
  • Some scene instances may be bugged in which it is easy for players to fall through the ground. An existing workaround is to reload the scene.
  • Players may be unable to interact with objects via double-click if their framerate is poor. A workaround is to use the “E” interaction key.
  • Some spell VFX do not play properly
  • Some textures may look incorrect due to optimizations (white, black, pink, low resolution, pixelated, etc.)
  • Rain and Snow is coming through the roof of some buildings
  • Some SFX are not properly tied to the sound volume controls.
  • Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks
  • Some cities are experiencing performance spikes
  • Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.