Release 68 Instructions

Discussion in 'Announcements' started by DarkStarr, Jul 24, 2019.

  1. Cora Cuz'avich

    Cora Cuz'avich Avatar

    Messages:
    2,254
    Likes Received:
    3,666
    Trophy Points:
    153
    Location:
    Veritas Sanctuary
    Teachable? (I'm guessing no, but it's worth asking.)

    Also, what are the components/quantities needed?

    (Stupid work, wanting me to come in and do my job. Every day! Like I have that kind of free time.)
     
    Brent S likes this.
  2. Cora Cuz'avich

    Cora Cuz'avich Avatar

    Messages:
    2,254
    Likes Received:
    3,666
    Trophy Points:
    153
    Location:
    Veritas Sanctuary
    ...and reagents as deco, and the ability to knock things onto their sides so I can make my shop look messy, and...
     
    Gravidy, Brent S and Bowen Bloodgood like this.
  3. Brent S

    Brent S Avatar

    Messages:
    684
    Likes Received:
    1,077
    Trophy Points:
    105
    Gender:
    Male
    Location:
    DFW, Texas
    @Cora Cuz'avich there are a few benefits to working from home. :) I just jumped on to check the price once the game was patched.
     
    K1000 likes this.
  4. Bowen Bloodgood

    Bowen Bloodgood Avatar

    Messages:
    13,087
    Likes Received:
    23,003
    Trophy Points:
    165
    Gender:
    Male
    Location:
    Caer Dracwych
    100 boards ???? 10 iron/copper bindings (male/female respectively) and 50 wax

    Edit: not teachable.
     
    K1000, Jaesun, Cora Cuz'avich and 2 others like this.
  5. Cora Cuz'avich

    Cora Cuz'avich Avatar

    Messages:
    2,254
    Likes Received:
    3,666
    Trophy Points:
    153
    Location:
    Veritas Sanctuary
    WHAT!? 100 boards? I have to like, level a forest every time I need to build a mannequin? That's friggin' ridiculous.

    Next time we're told to put up with a dumb mechanic because Immersion, the response needs to be, "But hundred-board mannequins are okay?"

    I mean I get it, Crown Store pays the bills, but still.
     
    Cordelayne, Arcanoxer, K1000 and 5 others like this.
  6. Brent S

    Brent S Avatar

    Messages:
    684
    Likes Received:
    1,077
    Trophy Points:
    105
    Gender:
    Male
    Location:
    DFW, Texas
    I hope that creates multiple mannequins if it uses that much material but, I doubt it.

    You just saved me bunch of gold on recipes because that is way too much materials for 1 mannequin.
     
  7. K1000

    K1000 Avatar

    Messages:
    333
    Likes Received:
    710
    Trophy Points:
    43
    Gender:
    Male

    OUCH!!!! 100 boards!!!! That's 75 tree's that need to be chopped for 1 mannequin!!! Guess wood prices will continue to increase...
     
  8. FrostII

    FrostII Avatar

    Messages:
    4,498
    Likes Received:
    9,191
    Trophy Points:
    153
    Gender:
    Male
    Location:
    Pacific Northwest
    Heartfelt request : Play the damn game devs before you give us more bs like this.
     
  9. Bowen Bloodgood

    Bowen Bloodgood Avatar

    Messages:
    13,087
    Likes Received:
    23,003
    Trophy Points:
    165
    Gender:
    Male
    Location:
    Caer Dracwych
    I'm a little surprised they went with boards rather than timbers.. 7-10 timbers seems much more reasonable.
     
  10. Bowen Bloodgood

    Bowen Bloodgood Avatar

    Messages:
    13,087
    Likes Received:
    23,003
    Trophy Points:
    165
    Gender:
    Male
    Location:
    Caer Dracwych
    For reference.. a four story row requires 200 timber.. the equivalent of 400 boards.. or 100 boards per story of said greenhouse.

    And some scoff at the idea of basing anything on any kind of realism. :) Well it goes both ways folks! :)
     
  11. Lord Andernut

    Lord Andernut Bug Brigade - Bug Hunter

    Messages:
    3,318
    Likes Received:
    11,038
    Trophy Points:
    165
    Gender:
    Male
    Location:
    New Britannian Market
    Sounds like it's designed to be a bit of a wood sink and/or comparable to the store coto cost.
     
  12. Violette Dyonisys

    Violette Dyonisys Avatar

    Messages:
    947
    Likes Received:
    1,741
    Trophy Points:
    93

    For me, stuff like this doesn't surprise me anymore, I've actually started a new Twitter #!

    #JustBzusThings

    Smh...
     
    K1000 and FrostII like this.
  13. Cora Cuz'avich

    Cora Cuz'avich Avatar

    Messages:
    2,254
    Likes Received:
    3,666
    Trophy Points:
    153
    Location:
    Veritas Sanctuary
    I kinda expected it too, that's why I asked what the recipe was.
     
  14. FrostII

    FrostII Avatar

    Messages:
    4,498
    Likes Received:
    9,191
    Trophy Points:
    153
    Gender:
    Male
    Location:
    Pacific Northwest
    In today's LiveStream it was stated that the reason it takes so many resources to craft the mannequin is to discourage crafting them and encourage us to pay $19 in the store.
    They actually came right out and said it.
    Sorry, ain't no way........
     
  15. Mishikal

    Mishikal Avatar

    Messages:
    1,897
    Likes Received:
    2,635
    Trophy Points:
    113
    Location:
    Brittany Estates
    That is not quite what they said. They said two things:

    a) That the cost is high to craft AND the cost is high in the store, because it takes exactly as many resources to DRAW a mannequin as it does to DRAW an avatar in the game. I.e., its extremely resource intensive. So they want to discourage people from having them in general (store OR crafted)

    and

    b) That this is the first time they've had an item that directly competes with items in the stores, so they wanted to make the cost high for that reason as well. I think this is the portion you are alluding to. This reasoning of course is utterly false, and can be trivially disproven. For example, the craftable greenhouse row house (competes with the addon store ornate greenhouse), the in-game hourglass (competes with the store ornate hourglass), the in-game moondial (competes with purchased moondials), fireplaces, fences, etc. So the reasoning on (b) is false but (a) at least is valid.
     
    Last edited: Jul 26, 2019
  16. Black Tortoise

    Black Tortoise Avatar

    Messages:
    1,858
    Likes Received:
    3,518
    Trophy Points:
    125
    Gender:
    Male
    Location:
    Storm's Reach

    Thanks for adding some enhancements to the crafting system.

    When will there be updates for cooking? Will cooking ever get any enhancements, or is it just going to stay this tree-less skill?

    I started playing in 2014 to play as a chef and tavern keeper. Its 2019, Im still yearning for Cooking (and Brewing as a separate skill!) to manifest.

    I have a feeling that in most villages throughout history, cooks were plenty, and blacksmiths rare. Novia is clearly the opposite ;).
     
  17. Magnus Zarwaddim

    Magnus Zarwaddim Avatar

    Messages:
    878
    Likes Received:
    1,745
    Trophy Points:
    93
    Err, there's always scraps to lessen the material requirements of wood. :)
     
  18. Violette Dyonisys

    Violette Dyonisys Avatar

    Messages:
    947
    Likes Received:
    1,741
    Trophy Points:
    93
    Ignore this rant about someone reporting the information in a manner that made it look bad.
     
    Last edited: Jul 26, 2019
    Mishikal likes this.
  19. Violette Dyonisys

    Violette Dyonisys Avatar

    Messages:
    947
    Likes Received:
    1,741
    Trophy Points:
    93
    Thanks for the precision, this makes way more sense.
     
    Vaiden Luro and Mishikal like this.
  20. Cordelayne

    Cordelayne Avatar

    Messages:
    2,949
    Likes Received:
    9,888
    Trophy Points:
    165
    Gender:
    Male
    Location:
    Washington, DC
    Actually, I appreciate the fact that they outright said it. They need the capital, that's a reality, and instead of trying to sugar coat it or deny it, they owned it. I respect that...immensely. I'd rather be told, "HELL NO!", and why, to my face, than a mercurial maybe any day!

    Besides, they know it's a hot item and that there will be players willing to pay for it. This was the right move on their part; from a revenue generation perspective. I have no qualms with it, they were fair. They didn't make it a cash shop only purchase, they made it craftable...pain in the ass maybe...but still doable.