Discussion in 'Announcements' started by DarkStarr, Aug 28, 2019.
So.. don't charge arrows as long = better?
The build that got the most benefit from these only used a few Ranged skills, and mostly relied on Air/Tactics. Could Tactics be added to the 100% unlearn for this release as well?
Does anyone know what the previous bonus was per tick? I'd like to do some quick calculations.
He goes into the spreadsheet that shows everything at about 24:34.
Does "all Air spells" include all gyphs? Passive skills, Air specialization and Earth warding could not be considered "spells" because they are not casted...
I'm confused when you 'charge up' an attack that implies greater damage. why would you do less damage when charging an attack?
Does it still do greater damage than 1 tick at 8 ticks? just 11.5% less than it used to?
Also just some FYI on the deco palette, from discord:
Atos: Ah, answer from WizardSmoke:
"I left it in so people could find lost items on their lot. It is partially functional, just can't store/hide things in there."
Yes, that's additional damage per shot per tick.
Face palm all ya want. The way it reads, is that each tick does less damage. Not 'less damage than before'.
Lets not forgot that shroud math doesn't follow logic most days. Assume nothing.
Air for sale! Thin air for your Row Lot for sale!
Congrats on another great release!
Replenishing Box of Green Growth Potions
don`t have the box in my rewards. Any info on this ?
Nice dungeon Despair but in my opinion Shield of Air is still very very broken. With broken I mean unbalanced.
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