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Repair items appropriate to the table in use

Discussion in 'Release 22 Feedback' started by Silvanus, Oct 8, 2015.

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  1. Silvanus

    Silvanus Avatar

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    Seems a bit iffy to be able to repair a longbow or a cloak on a blacksmithing station with a smithing hammer.
    I would suggest restricting repair options to the table on which something was or would have been been created - and making the success dependent upon the repair level of the skill needed for that table.
     
  2. Link_of_Hyrule

    Link_of_Hyrule Avatar

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    This is the long term plan to have different repair kits for each item type instead of a generic kit for everything.
     
  3. DarkStarr

    DarkStarr Executive Producer SOTA Developer

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    Working on getting this in for R23
     
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