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Tab target = easy mode in PvP

Discussion in 'Release 8 Feedback' started by Murdock, Jul 28, 2014.

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  1. Owain

    Owain Avatar

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    Given the random nature of the deck system, I doubt macro programs will be of much help, but go ahead and try.
     
  2. Ristra

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    Making it so would empower the macroer, making it simple levels the playing field. There is no reason acquiring a target should be complicated.
     
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  3. Owain

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    Making acquiring a target complicated penalizes inexperienced players. Is that really what Portalarium should be striving to accomplish?
     
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  4. Duke Death-Knell

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    Dear SOTA team,
    Please leave TAB targeting IN.
    Those of us with less then desirable internet connections have a hard time if not impossible to select a specific target by mouse clicking on it due to lag and other factors.
    Also, when fighting a group with the selection radius of each model it makes it impossible to select a specific mob to hit as the ones in front of him/her/it overlap. So even though you can see your target you can't select it because the selection radius of those in front block it.

    Thank you for your time
     
  5. Ristra

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    That's what I was saying. Targeting should not be something people should have to stress about.
     
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  6. Owain

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    Your use of a double negative made it sound like you wanted target acquisition to be difficult.
     
  7. baronandy

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    where are u from i can target people even with a 250 ping , where u from china africa ?? and no it should not be activated by mouse clicking.

    cast a spell with 4 aim in the direction of the enemy , press tab to hilight him if there are more targets to be sure to hit the right one and press the spell key 4 again to send the spell on his way no mouse clciking required

    if they would make aiming baised swings and blocking i could understand but targeting is easy even with lag. its not like u have to give him a headshot with your fireball or lightning just aim in his direction
     
  8. baronandy

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    than the game is ruined and will be pve only, i cant remember 1 pvper out of all games i played who liked targeting systems , due the havy dissatvantage you have fighting 2 players or more alone . you cant escape you caqnt hide you cant use smoke bomb to prevent being targeted by all people at once. emegine the guys are in teamspek say target and he instant rips because every mage can hit with tab targeting and noone fails , so u are 1 hit and have no chance to heal up with a spell potion and bandage

    your always dead :(

    and some crappy systems like fizzle chance have to be added to spells to prevent that ,

    instead to be sure u wont fizzle a spell if you have the maxed magic school , im not a fan of luck random system but like it more skill based.

    !!!!!!!these random luck skill systems poletarium might had developed earlier for there casino games or what they did should be implemented but in gambling games and ingame casino istead in combat!!!!!!

    just make it aiming based and let these pve guys farm there shi t they wont do pvp much anyways .

    i dont beleave one of u guys are a pvper out of this thread or you would not write that this system is good for a game , because you lag the infos how horrible dissadvantages it have regarding pvp

    this system have been used in the worst crap mmos ever

    wow , teso , guildwars

    why league of legends not use tab targeting (its a pvp orientated game )

    only mmos which was somehow good was ultima online mortal online (but buggy that u cant beleave sometimes) and age of conan, maybe in future gloria victis and life is feudal

    i wish this game would go the right way too , lets hope i mean its from the good old lord britsh so i hope to last minute they make it better
     
  9. Ristra

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    My mistake, that's what I get for doing too much multitasking while typing (aka on the computer while 2 year old was around) Post edited.
     
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  10. Owain

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    If you are fighting 2 or more players alone, you have bigger problems than just keyboard targeting.
    Why should you realistically expect anything else, two or more v one?
    PvP is entirely by consent in SotA, so PvE players are free to farm to their hearts content, unmolested.
    Easy for YOU to say! ;) Err, what?
     
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  11. baronandy

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    because i want not die vs 2 -3 noobs when im an experianced pvper who is maybe red and loose his whole char by dying once

    i want to have a chance if i carefully look at the environment use trees and bushes as cover to not get in target throw a smokebomb and charge to melee range of the mages and cut there head off. when i see an archer i would climb a rock or mountain he cant follow and always stave left and right to not get his arrows in my back

    in chivalery i fought even 4 vs 1 and won after 1500 h gameplay last game i have see them playing so much hours was maybe uo

    sure my chaivalery start was hard i had stats like 5-15 but that motivated me to learn it because its an advanced combat system you still learn smth after hundreds of hours and get better. same with mortal kombat and all other games i like simple pvp is crap. advanced combat make people play the game a lot more all my chivalery friends have over 1000 h gameplay more then i have seen my firends playing any other game (maybe left for dead)
     
  12. baronandy

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    here an excemple of mortal kombat combo , i know its no mmo canr be done in an mmo but its a good excemple what progamers are able to do with an advanced combat system after a lot of training

    i love to watch progamer streams in most games leage of legends , mortal kombat , starcraft

    with a simple combat system where everyone can do the most awesome moves will never have some progamer streaming it or any copatitive players
     
  13. baronandy

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    i also think that these kind of sandboxy games have to attract pvp players and pve players ot the population wont be enough

    and whats the disadvantage for a pve guy to have an aimed baised target system

    isnt it a good thing when pve is more a challange aswell, because u can do team dmg and have to aim your spells and comunicate how to kite one mob out or focus them...
     
  14. Owain

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    PvP is by definition a multi player activity. Open PvP almost guarantees that you will be outnumbered if you wander about by yourself. This really has very little to do with tabbed targeting and more to do with the nature of Open PvP, which is why it is by consent only. In that way, once you flag yourself for PvP, you should no longer consider yourself a PvE player. You are a PvP player then.

    The game should not try to shield you from the consequences of your poor choices.
     
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  15. baronandy

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    yeah but aiming baised target system give you a chance to survive or kill at least 2-3 guys when you are good

    i think loot is important for a player driven economy and when pvp is not skillbased and every noob is a master alread after a month of playing pvp cant have loot implemented because every pvper would be angry and feel his time is wasted if you cant improve and loose vs the worst 2 noobs

    here an excemple i want a good player beat 4 to prevent dmg by doing the right moves

    in this vid you see he always block in the right direction to prevent dmg and owned all 4 noobs



    http://www.twitch.tv/girittv/c/3849286
     
  16. Owain

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    Depending upon how long it takes to earn a skill point, based upon what I saw in R8, I don't think anyone is going to be a master of anything after a month.
     
  17. baronandy

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    i dont mean to master all skillpoints thats something different

    i mean to imporove your self by mastering an advanced combat system itself, because it is skillbased , i mean that u feel you are improbing and getting better and better and can beat 2-3 bad players long time after your skills are maxed

    look in the vid in mortal you have to take your weapon away to take a bandage which heals you in 8 seconds , now there is a cd of 20 seconds and no timer so you have to count yourself to 20 to use it again or you put your weapon away and have still cd and it wont work , + the blocking in 3 directions to prevent dmg if you do it in perfect time you get 0 dmg and can do a fast counter hit , if you fail block in right direction in time u get very low dmg but cant do a countermove

    smth that require skill even if it could be made better and the animations are not good in mo
     
  18. Owain

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    There will always be superior players and there will be incompetent players. The game should never penalize the former for the sake of the latter.
     
  19. Miganarchine

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    I play on a controller and hate using a mouse, If I could not config it for my gamepad then I would not play it.
     
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  20. baronandy

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    i know but the superior player will have problems to fight 2 mages because he cant use terrain as an advantage or hide from spells or block them , to prevent dmg in dangerous low hp moments .

    when someone can get focused out by 3 guys and every spell hit when it is an tab target baised system even if he strave left and right throw a smoke pot or hide behind a stone , he wont be even able to use a potion use a bandage and a cast a heal spell before instant riping
     
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