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PVP & Death: Current Thinking Megapost

Discussion in 'Announcements' started by DarkStarr, Mar 6, 2014.

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  1. Rufus D`Asperdi

    Rufus D`Asperdi Avatar

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    That's going to not marry well with the concept of item affinity.
    Also, non-reparable equipment is a disincentive to one using one's best.
     
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  2. tekkamansoul

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    Why?
    Item affinity was never really confirmed and definitely not implemented, so we don't know how it's planned to work, especially since it directly contradicts the itemization philosophy we've been told about thus far. It may not work anywhere like you think it might.
    And it is mist certainly not a disincentive. Why would it be? All gear decays, so use your best stuff and craft/buy another when required. It keeps everything cycling.
     
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  3. Devoid

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    I support this. I find it hilarious, and logical, that a NPC should loot a player just as a player loots a NPC! After all, fair is fair!
    I suppose that, in some cases, if one lost an item to a NPC, then one might be able to try to track that NPC down and recover the item (providing the item is still on the NPC and not looted by another player or another NPC). Such a scenario would of course be completely feasible in single-player mode.
     
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  4. Luznad

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    Just some thoughts about this Thread

    Facts that i found.
    - No unwilling pvp granted at the beginnen of the project.
    - there should Be a fear of death
    - you should loose something of worth when you die
    - you should gain something of worth wehn you win
    - pvp should be about player skill
    - Gear help but its Not the essential winningfactor

    The Point i missed:
    - psychologicas Point of view

    I World like to explain this Point further.

    I'am a climber so i like to take an example from there.

    A climb would Not be as exciting as it is when there would Not be the possibility of failure.
    In climbing it means Falling and maybe hurtig yourself or Even dead at extreme points. (Where i Never plan to go ;))
    And After the fall you have to climb Again.

    But this makes success so brutaly good ;)

    Takes this and think about gamemechanics...
    Pvp should give the player the possibility of ultimate failure and success.
    This can only be achived by a fair and unforgiving System where your Action Leeds to failure or Win.

    After That i think Gear and skills are just Nuances and dictate the Range where Players could specialise

    Take a competitive Games like starcraft or Dota. Or also a good example for a absolute fair and brutal gamesystem is that of darksouls

    Its the Feeling of absolute controle of what you do in the Game what is essential for a good experiance.

    Well i Hope i made up some Point WHO Are Important for good pvp :)
     
  5. Ravicus Domdred

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    Well said sir!
     
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  6. KingPramus

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    Exactly, I'm sure the "Friends Only online" and the "Single Player only online" Should be enough to appease the PVE/non-PVP players.

    I really wish the Devs of this game would look at the PK and crime system of other games such as Conquer online. In that game players have different states of pvp.

    There are different levels of pvp status in the game. ------------White named (normal/non pvp moded)-----------Blue named (active pvp/have killed one or more players) ------Red named(active pvp OR nonactive/ have killed a considerable amount of players/some risk for losing gear upon capture/death)--------Black named (active OR nonactive/have killed a ridiculous amount of players/ DEFINITE risk of losing gear upon capture/death)

    The game is open pvp with the POTENTIAL for full loot. I'll explain.

    "peace" mode where you are basically opted completely out (but still susceptible to being killed)

    "Capture" mode, where you only engage in with players who are blue named, red named, or black named.

    "Open pk" mode, where pretty much anyone is fair game

    "guild" mode, where people from enemy guilds are fair game


    I've played that game on and off since i was 12 years old (I'm 24 now) and no matter what I always find my way back to that game simply because of how good the pvp system is.

    I hope something like this is put in to SOTA
     
  7. Ravicus Domdred

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    Sounds great! This game could have something like this, if one opts into it. :)
     
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  8. Rufus D`Asperdi

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    Get used to disappointment.
     
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  9. Dhailen

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    FPO and SPO, aren't enough to appease me nor many others who like to meet new random people when playing online games. And I don't always have time to deal with PVP when I want to do something else, and because of my schedule I often don't have friends online when I am. I PUG a lot.
     
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  10. kronides

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    Clue: Millions of people play online games and engage in other social activities with no thought of, or inclination to, PvP. Your most basic assumptions are faulty.
     
  11. blaquerogue

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    Im full everything PVP there are still alot of us around we just dont talk anymore, tired of all the flak for being PVP, but gurantee we are still there!
    Dont listen to Silent up there "eve" sucks! If you havnt played eve, i wouldnt waste my time in there! there are plenty of full PVP games out there but people will tell us, go there instead! LOL Its not like we dont know that! there are also plenty of PVE/crafting type games out there. We are all here PVP and PVE for the same reasons and could leave anytime we want! Anyhow fear not, we are still here we just barely waste our time with the other half of the forums anymore. There are a lot of loud voices on PVE. we' PVP have said all we need to! Now we are in pm talking amongst ourselves, comparing out black books of death! (evil grin) We have already raised our voices months ago. Now we hardly post anything in the forums, its becomes annoyingly repeatative over and over. Just look at my posts youll find where all the PVP are :)
     
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  12. monxter

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    It seems to me that those who want open PVP, can have it.
    If you take the oracle's blessing, the game itself will probably filter out irrelevant players.
    If there are others who want to play the game open PVP style, it'll happen.
    I don't see a problem with this system.

    I'm going to go with the oracle's path myself and I have no problem with others choosing differently as they won't matter to me as the game will do the "matchmaking"
    AFAIK I probably won't see those who haven't opted into open PVP, in the random encounters, except in safe havens.
    So it'll feel like an open PVP game to me, if I see people in the wilderness it may very well mean combat.

    In addition, guild wars will add some extra spice to this. Looking forward to that.
     
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  13. Noctiflora

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    Here I am!! *waves*
    C'mon Blaque. :) You really think that? (the parts I highlighted). Let's be reasonable here. It's all in the eye of the beholder, you know. From where I sit, and a lot of others, it appears to be exactly the opposite. Honestly, I've seen no end to the "loud voices" on both sides, but seems to me the pvp voices are loudest by far.

    In fact it's an almost never ending stream of threads and posts, daily, proposing all sorts of things that will affect non-pvp play, condescension & name-calling of non-pvpers (like carebears, doll houses, dress-up game, lazy, wanting EZmode, scared, etc), and even implications of their sexual preferences based on play style in this very forum not too long ago. How often do you see that sort of thing from the non-pvpers? Occasionally, granted, but nothing like the steady stream from the other side.

    It's rare I ever see a pve voice, loud or otherwise, that says anything about any part of pvp if it actually doesn't affect pve in some way. I've never ever seen anyone here, loud or otherwise, proposing no pvp at all, and yet I see that sort of thing proposed all the time for the purely pvm folks in the form of "pvp everywhere for everyone with no flags" posts, and "non-pvp should go play single player of friends only' posts. Not to mention the posts saying that non-pvpers have no right to post in any thread that pvp is being talked about, even when they're talking about things that directly affect non-pvpers.

    Not saying you personally do all of the above, but I had to respond to the tone of the "injured party" you're taking, and that sentiment is being echoed by other pvpers here.

    Honestly, the non-pvpers here aren't doing anything to you nor any other pvper, nor trying to. Most people on this forum, on both sides, are all in favor of coming up with a system that will make the most people happy and tick off the fewest. And yet there are those pvpers who feel that a thread about Death and PvP, or Combat and PvP Team, etc, is exclusively for pvpers to voice their opinions without opposition, even when they affect pve and/or the whole economy or any other aspect of the game, and they say no one else has a right to say anything at all.

    So really, who is trying to silence whom?
     
  14. 3devious

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    It's kind of hard not to agree with him when PvP players basically get told "it was never going to be like that, you're not going to get what you want" when you really don't know for a fact how it's going to be. The only way to get into contested areas is to flag for PvP. You may be able to enter that exact position but it will not be the same as it is in OpenPvP. You can say that you've been promised that you'll always be safe and be able to explore the whole game and you will for the most part.

    Then we hear "It's NEVER going to happen people!!!1eleventy one! So stop posting about it!" Then if someone points out that such behavior is hostile too then they try to excuse it with "Well it's better that they know now while trailing off into "but Lord British promised!" Then when talking about PKers you see the occasional post "I have NO IDEA WHY anyone would treat me like that!"

    I think that some folks demand that people behave the way they want them to should not play networked games at all. Forget PvP. Other players are not NPCs though some of us seem to have a hard time telling the difference given the way we treat each other.
     
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  15. Isaiah

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    I would say it isn't that PvP people are the loudest voices by far. However, I would offer that there are some ANTI PvP people who are not loud voices but their simple BS causes the PvP threads to trail off into chaos. These anti-PvP people troll quite successfully and it makes it feel like the PvE people have a louder voice.
    They also make out PvP people as the bad guys, and PvE as the good guys. So blaquerogue isn't really wrong.

    EDIT: These Anti-PvP people may or may not be PvE. They just might be trolls!
     
  16. Ravicus Domdred

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    Isaiah, I really havent seen anyone anti pvp. Just people defending the position of pve. Most of the pve simply want the choice to not be affected by pvp. How many people are against pvp that you have seen?
     
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  17. Ravicus Domdred

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    When you make the statement: "]It's kind of hard not to agree with him when PvP players basically get told "it was never going to be like that, you're not going to get what you want", Its kind of vague. Are you referring to open world pk'ing? Are you talking about full loot? This issue has been pressed over and over again. Sometimes its the rhetoric posting of "we want open world pk'ing". Well in that case, yes, its true, you are never going to get that. that issue has been solved. Some people refuse to believe it and so it must be stated again and again in exhaustive repetition. Now the full loot debate is still open, even though the devs want to have a ransom, it is not set in stone. It all depends on the poster, asking the questions and not doing any research beforehand.
     
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  18. Isaiah

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    PvE people will not be forced into PvE. The threads have been quite nice over the past week or so. Yet this was not always so.

    The point I think many PvP players are bothered with is the fact that PvP is consentual so why should we take into consideration a person's opinion about looting when they have already expressed that they are going to be playing PvE anyway? There are a few people that caused trouble in these threads who want to play PvE only, and yet they like to debate PvPers even though they don't want to PvP personally.

    I understand how some might have questions about resources etc, but as far as looting and other PvP only mechanics the PvE vote shouldn't play much of a role.

    It is these PvE debates that derail the threads, not PvP style vs PvP style debates! In fact I cannot think of a single PvP thread that got closed down because of a PvP style vs PvP style debate... however several PvP vs PvE debates have done this.
     
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  19. Gaelis

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    I don't see good or bad guys or trolls, just player which discuss their opinions passionately. Thats what this forum should be supposed for ( without blaming or loose respect to each other).
     
  20. Isaiah

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    I agree most people are passionate, but there's been trolls. Moderators want to weigh in on this one? It's the passion that the trolls seek out and they manipulate it. There's stupid trolls, and there's sly trolls. LoL
     
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