Stacking death shield reduces transfer rate and reduces the reduced healing modifier.
Can you support the revenue needs of this game by yourself? If not I guess they need to appeal to a wider audience than just you.
They didn't elaborate, so yea its a bit scary to think about.
They said they are planning on removing it for R59 but replacing it with something else.
People who never played UO just don't seem to understand what that game did for online gaming.
This all could be avoided with detailed release notes.
Nah Im not looking to join a cult, just want to have fun playing the game. That became difficult as of R58
At that level its going to be a few here and there I don't think there is any substantial farming . Undead is prob your best bet to get some.
I am starting to think Discord is where all the terrible ideas that end up in the game are coming from
But the extra 313 gold is supposed to be the off set for all the changes
This is the 1st time in any game that I had the thought that this is so bad they need to do a roll back or revert.
I have been thinking and saying this for a while, the lack of dungeons in this game is a bit odd and player made dungeons isn't a fix for that, I...
Not a bug, I started a thread in release feed back last week and Bzus said "Xp balance was not specific to The Rise. There were many issues of...
I fear this may have been a "balance pass" I hope that's not the problem.
For a lot of people its friends who have quit you can also check your friends list to see people who haven't logged on forever, and ummm I don't...
I would like to see the "data" on this so called small minority. Also your post reeks of elitism, I have reached Blank adventure level now I want...
The monthly releases made sense during the building phase of the game, post launch quarterly or every other month would be more sensible.
Its fixed now, you can stop murdering people and get back to work in the mines.
What is your source on this? Because they have posted nothing.
Its a bit irritating that combat changes rarely make it into the patch notes. I would like to see the full list of combat changes in the release...
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