A system can be complete but still evolve and get polished. Take player owned dungeons. Cool concept, half finished idea, no reasons to visit player dungeons. Journal non functional. Crafting recipe book non functional. The list can go on. We are more than 2 years following release and the game still feels like an alpha. I agree with others who say development is too slow. I know it s not an easy situation for the devs that do what they can, but they need more manpower.