Buff Monitor System

Discussion in 'Player Created Lua Script Repository' started by Tirrag, Jun 26, 2020.

  1. Tirrag

    Tirrag Avatar

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    v2.05 release supporting the below buffs bringing the total to now 48. please see the original post for new download link. install instructions are the same but overwrite the existing files (and no need to reinstall libsota if you have already installed before). it will _not_ overwrite your settings file as it is not included. if you have any questions please let me know!

    Air's Embrace
    Enlightenment
    Flurry
    Inner Strength
    Night Vision
    Provoking Shout
    Strength of Earth
    Torpor
     
  2. Tirrag

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  3. Scanphor

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    Awesome ty :D
     
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  4. FrostII

    FrostII Bug Hunter

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    @Tirrag Thank you, thank you, thank you .
    You've made my SotA life much better ! ;)

    While playing I found 2 more that would be great to have: Dash and Light (which I always stack for their durations, so having an icon to alert me before either runs out would be great.)
     
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  5. Tirrag

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    @FrostII never happy :D

    in all seriousness though, i will get them in soon (not as soon as the ones today but soon). i also want to get some of the potion buffs added as well.
     
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  6. FrostII

    FrostII Bug Hunter

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  7. Duke Gréagóir

    Duke Gréagóir Legend of the Hearth

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    Frenzy from the taming tree. This would help out all the tamers in the world. :)
     
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  8. FrostII

    FrostII Bug Hunter

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    AGREE ! +1
    It doesn't show up on you (the avatar), but it does show under the pet...
     
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  9. Tirrag

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    unfortunately the only buffs i have access to are the ones on the player. i would love to also get HP and buff/debuff info for pet and current target. with this mod gaining momentum and the value of this information shining, maybe @Elgarion can put in a good word for us :)
     
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  10. FrostII

    FrostII Bug Hunter

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    That would be great if he could maybe get those included for us...... ;)
     
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  11. Tirrag

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    i know @FrostII has requested Dash be added. if there are more please post now as i will be visiting making some additions.

    very important note from R93:
    • Added 4 new Lua functions: ShroudGetCurrentSceneNameRaw() ShroudGetPetInfo() ShroudGetPetBuff() ShroudGetPlayerBuff().
    this means i can get PET BUFFS added to this tool. a huge win! it also means we can write alerts for pet health as well. not sure if i will do anything in this mod for pet health, but that might be something i look at as it could pretty easily work as an icon with the clear/yellow/red indicators. i also assume we can now get buffs on party members too which i am not sure i will be utilizing for this mod. i have yet to figure out how these new functions work since they dont provide a count function to tell me how many buffs there are. i will do some experimenting and get some more solid information before i make changes. will keep you all in the loop!
     
  12. FrostII

    FrostII Bug Hunter

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    Wonderful news, Tirrag, all of it !!! :)
     
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  13. Tirrag

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    new version 3.01!!!! updates in the first and second posts. enjoy!
     
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  14. Tirrag

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    new version 3.03 is available. this fixes the warning color icon not showing and also converts images to jpg format for size purposes. you may delete the bms/images folder before installing the new files. if you have questions please let me know!
     
  15. FrostII

    FrostII Bug Hunter

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  16. Tirrag

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    new version 3.04 is available. this fixes the warning color icon for the pet health indicator. if you do not use this mod for the pet health indicator then you wont need to update at this time.
     
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  17. Tirrag

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    new version 3.05 is available. there are no updates in this release but it does now include libsota as part of the distribution. if you are an existing user and already have 3.04 then there is no need to pull 3.05. @Drakkim should be good to go with the new 3.05 zip.
     
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  18. Tirrag

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    just wanted to give everyone a heads up that this mod will break with R94. i was going to make some updates to it in Q/A and found that it was not functioning as expected. i confirmed with SotA that there were updates made to the active buff text that i use to know which buff is active. the fix is simple and i already have a release ready to go which i will post a link for on Sept 30 (R94 release day).

    also in the upcoming update, i changed how i do the colors to an overlay system which again greatly reduces the size of the distribution. i also added another overlay for "severe". the warning (yellow) will now kick off at 50% time remaining, severe (yellow with red corners) at 33%, and critical/expired (red) at 0%.
     
  19. Tirrag

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    It's R94 day! While we can all be excited for the new features coming out, it will break v3.05 and earlier of this mod. The first post does have the v3.06+ version of the mod that will get you back to working again. Please only update after you have installed R94 as v3.06+ is not compatible with R93. If you have any questions please let me know!
     
    Last edited: Oct 1, 2021
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  20. holycow

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    Thanks for the quick update.
    Anybody notice Frenzy is not shown correctly after R94 and v3.06?
     
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