Buff Monitor System

Discussion in 'Player Created Lua Script Repository' started by Tirrag, Jun 26, 2020.

  1. Tirrag

    Tirrag Avatar

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  2. FrostII

    FrostII Bug Hunter

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    @Tirrag
    Thx for keeping this "must have" app updated.
    Having said that, there is one skill in the Fire tree that puts the rest to shame.
    FIREBALL - It has a dot that I'd sure like to be able to track easily, and that's where you come in.. :)
    Could you please add it to the list ???
    Thx again,
    Robert Frost
     
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  3. Tirrag

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    greetings and thank you for the kind words :) if it reports player data on the DoT i will add it. will check tonight. i feel like i looked into that one already but the DoT information is on the MOB and not the player. i will confirm when i can.

    @DavidDC would be nice to get buff/debuff info on MOBs (or at least the currently targeted MOB) in Lua :)
     
  4. Barugon

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    @Tirrag
    Maybe think about a dynamic layout for the icons? Like say they start in the upper left corner and and each new icon is placed to the right of the last one. When a buff drops off then the icons to the right are shifted left.
     
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  5. Tirrag

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    interesting thank you for the suggestion. i already have some ideas on this. maybe a weekend project we will see :)
     
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  6. Tirrag

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  7. Barugon

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    UI stacking seems to work great. Thanks for that @Tirrag!
     
    Last edited: Oct 17, 2023
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  8. Tirrag

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    you are most welcome thank you for the suggestion! ended up being a lot of fun writing it :) hopefully it provides an alternative UI mechanism that will make it a better/easier experience for some users.
     
  9. Barugon

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    I definitely like it better than the fixed positioning. You also seem to have given it a specific order, which is also nice.
     
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  10. Tirrag

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    i did! fun you noticed :) in testing i found it annoying the longer lasting buffs kept getting pushed with the shorter ones. i tried to order it longest to shortest and then tried to group like together.
     
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