@dallas @DarkStarr @Lord British Portalarium is cannibalizing itself, through the depreciation of its own virtual assets, and losing trust with customers by re-releasing once limited or rare pledge and expired virtual assets or significantly similar or better versions thereof. In order for customers to spend money on virtual assets they need to perceive those assets as having and maintaining value and need to have trust that the developers will not duplicate or depreciate them in the future. When an asset, or significantly similar version thereof, is re-released it not only depreciates the value of such asset, but it depreciates the perceived value of all Portalarium assets as a whole because customers are given the impression that buying Portalarium assets is a risky investment. As such, customers will be more reluctant to spend money on Portalarium assets in the future. Re-releasing even a single asset damages the brand as a whole. Ultima Online developers frequently upset many of their customers that collected rare virtual items by re-releasing server birth rares or other rares with merely a name or color change, but for Ultima Online this insulting practice was not as detrimental to the financial success of the game since revenue was generated through subscriptions. However, for Portalarium it's much more critical to develop the perceived value of its collection of virtual assets and trust with customers since it's a primary source of revenue; the more valuable and trusted Portalarium assets are the more money Portalarium will make. Counterfeiting virtual assets may be extremely tempting since there is essentially no immediate cost in doing so, but long-term it still causes the same type of damage that a government inflating the currency does - people lose trust in the government, the currency loses value, and people eventually dump it. Fortunately, with virtual assets the imagination is the limit for creating new items or significantly modifying previous ones. In order to develop the value of the Portalarium collection of virtual assets and increase sales Portalarium only needs to be mindful of the existing collection of assets and make better use of the imagination. Some examples of detrimental Portalarium dupes: Grand Tour Hats "a SPECIAL REWARD that can only be earned this month!" While the Grand Tour rewards were not for sale, re-releasing such a similar asset diminished the reputation of Portalarium. Such early rewards should have been fairly unique, and as a result treasured by customers that put in the effort to earn them early on. In this case a color change and mark is not a very significant difference. The dyeable re-issue may even be considered better in function since the color can be selected. "A special, commission free Vendor!" This "special" vendor offered to early backers of the game is not very special. Is there a difference between a special pledge vendor and a bundle vendor currently for sale or are they exact dupes? I have not noticed a difference. At a minimum a change in appearance should have been made, and even better a change in function or design in order to develop rather than diminish Portalarium assets. Expired Battle Banner Re-issue Customers purchasing "expiring" battle banners undoubtedly lost confidence and trust in Portalarium when the 'expired' assets were quickly re-released in a nearly identical but better Darkstarr red flag. It's bad to re-release an expired asset, but a re-release of a nearly identical, but improved version is even worse. Using a little imagination additional changes in design, function, color or style could have mitigated the damage to both the assets and Portalarium reputation. Replenishing Fireworks Box! "Available for a limited time" It turns out these fireworks were not quite "available for a limited time" when a potentially better and identical looking version was re-released years later, providing 250 fireworks instead of the original 50. A re-issue like this is of the most damaging kind to not only the specific asset, but also Portalarium's entire collection of assets and reputation as customers lose confidence in the Portalarium brand and management of assets. "A unique, in-game, musical piano for your home!" This piano is not very "unique," since a duplicate, except for the logo, can be crafted, and some might say the one for $10 in the store is classier than the $550 pledge reward. A little more effort and imagination could have gone a long way in developing this asset and the Portalarium brand rather than diminishing them. Founder Crafting Stations Another high dollar pledge reward re-issued as a bundle item, except for a flag, with the exact same appearance and function otherwise. At a minimum the function or bonus should have been changed, and with a little imagination the appearance could look quite a bit different, better preserving the value of the previous asset and increasing trust in Portalarium rather than diminishing both.