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Early Compatibility Testing for R54

Discussion in 'Release 54 QA Feedback Forum' started by DarkStarr, May 11, 2018.

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  1. DarkStarr

    DarkStarr Executive Producer Moderator SOTA Developer

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    We have upgraded our version of Unity to the latest version (2018) and we need your help to do some compatibility testing on a VERY early version of Release 54. For this compatibility testing we are really just looking for confirmation on whether the game still runs on your computer and still looks correct.

    Please note that because we are still three weeks away from R54 going live most of the R54 items are not even in yet.
     
  2. BurningToad

    BurningToad SotA Dev

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    As Starr mentioned, this is a very early QA build primarily to test Unity 2018.1 compatibility and to look for any major issues that would prevent us from upgrading. The first QA build 676 is now available.

    Please report all bugs in our R54 QA bug forum here:
    https://www.shroudoftheavatar.com/forum/index.php?categories/release-54-qa-bug-forum.1487/

    You can also provide general non-bug feedback, but once again please note that this early build is primarily for game engine testing, so feedback on performance, hitching, crashes, etc is the primary interest, and most R54 content is not in yet. https://www.shroudoftheavatar.com/forum/index.php?forums/release-54-qa-feedback-forum.1484/

    When we publish new QA versions, I will post in this thread so that you know there are new things to test!

    Those of you new to testing on the QA Server please note the following:
    • Do not post screenshots or video outside of the QA forums (or QA on Discord) of anything from the QA server.
    • The same Rules of Conduct apply on the QA server as they do on Live.
    • The QA server is an early snapshot of the upcoming release, which means the build on that server is going to be broken and incomplete. That is why we need your help!
    • We usually copy over data (your character for example) from the Live server to the QA server, which means when you login you will see your Live character. Any changes or progress made on the QA server will NOT affect your Live server character.
    • To report bugs for QA, please use the /devbug chat command, which will link you to the appropriate QA bug forum. While the Bug button and /Bug chat command still work, they will direct you to the Live bug forums for the previous Live release.
    • (This will be done closer to R54 release) The draft of the instructions (to be posted in the R54 QA Feedback forum by Starr) you will see early on may include items that won’t actually make the release or conversely it won’t included items that will make the release. In other words the early draft of the instructions will be an early draft.

    Here are instructions on how to download and install QA builds:

    You can play by downloading a new SotA Launcher(QA) installer to download a separate QA copy of the game. It exists independently from the regular live version of the game and installs to a separate folder. Alternatively, after the links, there are instructions to play using Steam instead.

    Windows: https://d2sx9mrt4zumaq.cloudfront.net/Installers/SotAInstaller(QA)-1.2.0.exe

    Mac: https://d2sx9mrt4zumaq.cloudfront.net/Installers/Shroud of the Avatar - Installer(QA) 1.1.0.pkg

    Linux Package: https://d2sx9mrt4zumaq.cloudfront.net/Installers/shroud-of-the-avatar-launcher-qa_1.1.0_amd64.deb

    Linux tar.gz: https://d2sx9mrt4zumaq.cloudfront.net/Installers/shroud-of-the-avatar-launcher-qa_1.1.0.tar.gz

    If you want to play through Steam:

    WARNING: Playing both the normal and QA versions through Steam could use up to 7 GB+ of data download via steam each time you move back and forth between versions.

    To install the QA client via Steam, follow these instructions:
    • Right click on the game in your game library
    • Go to Properties
    • Click on the tab at the top that says BETAS
    • Enter the beta access code "SotAQATesting" and hit Check Code.
    • Select "qaclient" from the dropdown menu
    • Steam will switch the install to the new branch
    • To return to playing the normal client, follow these instructions:
      • Go back to the properties beta tab and select "none - opt out of all beta programs" and it will switch you back to the normal install.
     
    Last edited: May 22, 2018
  3. BurningToad

    BurningToad SotA Dev

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    Known Issues: Quest completion has some known bugs. Primarily, completing quests that don't have rewards, but which lead to other steps, may not function as expected in build 676.
     
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  4. Barugon

    Barugon Avatar

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    Does this include Linux?
     
  5. BurningToad

    BurningToad SotA Dev

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    Right, sorry, forgot about that. It does not currently include Linux. There is still an input bug that is preventing us from using newer versions of Unity for Linux builds. However, Unity has said a fix is on the way, and I'm hopeful that it will be available in a patch from them before R54.
     
    strabo, Kaffien, Arcanoxer and 3 others like this.
  6. Feeyo

    Feeyo Avatar

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    Confirm it works on my system.
     
  7. skeggy

    skeggy Avatar

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    5/12/2018 11:56 AM

    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8) System RAM: 16268
    GPU: NVIDIA GeForce GTX 1060 GPU RAM: 2987
    SotA.QA.Win.64.676.Date.05.11.18
    Area: Novia
    Area Display Name: Novia
    Loc: (141.8, 12.4, 45.5)
    Debug: Tm92aWF8fCgxNDEuODAxLCAxMi4zNzgsIDQ1LjUpfCgwLjAwMiwgLTAuODQ2LCAtMC4wMDgsIC0wLjUzMyl8NjcuODQxOXwyNC45NjU2M3wyMA==

    all working OK frame rate a small improvement interesting new feature of Field of View. between 50 and 22 FPS on settings of fastest with shadows on full

    loading times about the same

    I look forward to test further.
     
  8. chrisjwhite

    chrisjwhite Avatar

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    Works on my system. Foals look a bit off though.
    [​IMG]
     
  9. Chrystoph Reis

    Chrystoph Reis Avatar

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    5/12/2018 1:58 PM
    Title:
    Reproduction Rate:
    Blocker?
    Details:
    Steps to Reproduce:
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: AMD FX(tm)-8350 Eight-Core Processor (8) System RAM: 16282
    GPU: NVIDIA GeForce GTX 1080 GPU RAM: 8079
    SotA.QA.Win.64.676.Date.05.11.18
    Area: Braemar
    Area Display Name: Braemar
    Loc: (-16.4, 26.7, 68.0)
    Debug: QnJhZW1hcnx8KC0xNi40NDMsIDI2Ljc0NSwgNjcuOTY4KXwoMCwgMC45OTEsIDAsIC0wLjEzNyl8MTk1Ljc3NjF8LTEuMTkxODQ4fDEwLjg0ODA4

    No issues here so far. Frame rate is solid running on fantastic.
     
  10. Chrystoph Reis

    Chrystoph Reis Avatar

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    Nightshade pass super laggy.
    Also see the distorted foals as pictured above.
    Low-health heartbeat audio started playing after only losing 50 HPs and zoning into Hilt with that health.
    Drinking pot and teleport have same look as below.
    [​IMG]
     
    Last edited: May 12, 2018
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  11. Adrian (Kung Fu Master)

    Adrian (Kung Fu Master) Avatar

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  12. Silberfarn

    Silberfarn Avatar

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    OS: Mac OS X 10.13.4
    CPU: Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz (4) System RAM: 8192
    GPU: AMD Radeon Pro 580 GPU RAM: 8192
    SotA.QA.OSX.64.676.Date.05.11.18
    Area: Novia
    Area Display Name: Novia
    Loc: (96.0, 11.6, 90.7)
    Debug: Tm92aWF8fCg5NS45NTYsIDExLjYsIDkwLjY3MSl8KDAsIDAuMzY3LCAwLCAtMC45Myl8LTUzLjkwODEyfDE1LjczMTMzfDQw

    Game works on iMac27"
    with setting on Retina 5120x2880 and setting fantastic, you get 10fps. (setting good: 12 fps). Setting 2560x1440+fantastic gives 27fps.

    For Comparison: same region, with the current R53 I get 20fps on 2560x1440 fantastic
     
    Last edited: May 13, 2018
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  13. Floors

    Floors Avatar

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    Working fine for me on OS X High Sierra, I too felt like it had a framerate boost, about 50 frames in Plains encounter on 2017 iMac with 580
     
  14. twofoldsilence

    twofoldsilence Avatar

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    It seemed to take longer them usual to load into Tenebris Harbor. I also am experiencing the same issue as Chrystoph Reis above when drinking potions. Otherwise, everything seemed fine.

    5/14/2018 4:25 PM
    Title:
    Reproduction Rate:
    Blocker?
    Details:
    Steps to Reproduce:
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: AMD FX(tm)-6300 Six-Core Processor (6) System RAM: 16284
    GPU: NVIDIA GeForce GTX 960 GPU RAM: 4053
    SotA.QA.Win.64.676.Date.05.11.18
    Area: Novia_R6_Forest02_01
    Area Display Name: Tenebris Harbor
    Loc: (57.1, 22.9, -191.5)
    Debug: Tm92aWFfUjZfRm9yZXN0MDJfMDF8fCg1Ny4xMTUsIDIyLjg1MSwgLTE5MS41MzkpfCgwLCAwLjk5OCwgMCwgMC4wNil8MTczLjExOXwxMHwyLjAwOTg5NA==
     
  15. RobotBeginner

    RobotBeginner Avatar

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    Tested R54 for a while in Windows 10. No problem here!!
     
  16. Sir Leonard

    Sir Leonard Localization Team

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    Tested for a while now... Actually the loading times for my house seems faster now. Also notices FPS increase in heavy loaded scenes, like the one bellow.

    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz (8) System RAM: 32704
    GPU: NVIDIA GeForce GTX 1080 GPU RAM: 8079
    SotA.QA.Win.64.676.Date.05.11.18
    Area: POT_forest_metropolis_01c_template/New Britannian Market
    Area Display Name: Mercado de Nova Britânia
    Loc: (45.9, 38.0, -42.7)
    Debug: UE9UX2ZvcmVzdF9tZXRyb3BvbGlzXzAxY190ZW1wbGF0ZXxOZXcgQnJpdGFubmlhbiBNYXJrZXR8KDQ1Ljg3NSwgMzguMDQyLCAtNDIuNjkzKXwoMCwgMC41NzIsIDAsIC0wLjgyKXwyOTAuNTAwMXwyMC44NjY4fDMuNzMzNTgz
     
  17. Browncoat Jayson

    Browncoat Jayson Legend of the Hearth

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    Played around for a bit tonight. FPS seems about the same. Did have a couple crashes trying to log in, and some NPCs slide around when they are supposed to be dead, but otherwise its working pretty much the same (not unexpected for Windows, I suppose).

    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz (8) System RAM: 16291
    GPU: NVIDIA GeForce GTX 1080 GPU RAM: 8079
    SotA.QA.Win.64.676.Date.05.11.18
     
  18. Link_of_Hyrule

    Link_of_Hyrule Avatar

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    Do these new builds have IL2CPP enabled or are they just on the new Unity without those features enabled?
     
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  19. Arpanet

    Arpanet Avatar

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    interesting question
     
  20. BurningToad

    BurningToad SotA Dev

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    They do not have IL2CPP enabled yet. Moving forward with one thing at a time so that if we have problems, we can perhaps identify them easier.
     
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