This originally started as a reply over at: https://www.shroudoftheavatar.com/forum/index.php?threads/lackluster-combat.9197/ but I feel like it deserves its own post. This describes exactly how I feel about this game. Correct me if I'm wrong, I thought that the Kickstarter goal was the necessary amount to successfully fund the game? And they hauled in almost doubled the goal's amount. That's cool that people want to support the game, donate and all that, but... sup·port [suh-pawrt, -pohrt] verb (used with object) 5. to maintain (a person, family, establishment, institution, etc.) by supplying with things necessary to existence; do·na·tion dōˈnāSHən/ noun 1. something that is given to a charity, especially a sum of money. I know that this isn't a charity campaign, but it just feels like any other glorified microstransactions store, except this one is disguised as loyal project funding. I wouldn't be surprised at all if you could purchase these things (maybe more, maybe less) after the game has been released. The reason I brought up support and donations is because in my opinion, it just doesn't come off as support? "Support our game and be rewarded!" isn't exactly the same as "Check out what else we're trying to sell you in this week's newsletter!". I mean, look at the Add-On Store page ( https://www.shroudoftheavatar.com/?page_id=9085 ), it looks like any other microtransaction store page, maybe even more robust than some store pages. Once again, I understand that funding is important, but am I the only that feels like the business model is effecting the game design? Example time! Ultima Online: You want a house? Not big enough? You want your own castle? Well that's quite ambitious! Combine your entrepreneurial skills and try to reach a sum of almost a million gold pieces and you can have your very own castle! Remember though, open land is quite limited in the world, so be sure to hurry before others stake their claims and grab the land before you do! In Ultima Online, houses were huge. They were ambitious goals, something to work toward, very rewarding, and possessed a lot of economic value. Do you think the house with the vendors right outside of the busy town were more successful, or at least had more exposure than the houses in the middle of nowhere? Yup. Everyone had the same chance to claim a piece of land (at the beginning of the game), and people had to explore the world to figure out where they wanted to plant their house (or you could always just drop it at the first available spot). Now I mostly played UO in the original days followed by a few expansions, but I don't remember anything that you could pay for (with cash) that would give you an advantage in the game, or even change the game cosmetically (I think?). Shroud of the Avatar: You want a house? Just spend $165 (LIMITED QUANTITY (155 of 450 left). Available at 17.5% off the regular $200 price) and you'll have your own village lot (house not included). You don't want to have a lot with less exposure to other players, being in a village? Just spend $450 (LIMITED QUANTITY (87 of 100 left): Introductory Sale of 50% off the regular $900 price) for your very own town lot (house not included). You're too big of a fish to live in a pond, you wanna go big with a city lot. WELL it's ONLY $1050 (LIMITED QUANTITY (43 of 50 left): Introductory Sale of 50% off the regular $2,100 price <-- The Skinning Knife of Prosperity (digital) This unique, indestructible knife increases the quality and quantity of meat, hides, poison sacks, etc. gathered when field dressing. While knives with similar effects can be crafted and purchased in the game this particular knife never needs repair." I think there are 12 prosperity items total? That's $120 if you buy them all individually, or $100 if you buy both 6-packs ($50 each), providing what is probably a very minor edge as far as tools go, but still effects gameplay. Although, these things are pretty small in scope compared to the houses. I just don't feel like this is a spiritual successor to Ultima anymore as much as I feel like it's a community-funded, cash-grab business that happens to be a video game, which apparently is accommodating to big spenders. I'm sure most will disagree with me (I mean, look at where this is being posted), but this is how I feel, and as a life-long Ultima/Richard Garriot fan (I looked past Tabula Rasa and believe what he said about producers etc), I don't even know if I can support this game anymore. Are refunds a thing? Cuz I'm considering investigating that route.