Player Town List

Discussion in 'Player Owned Towns' started by Candor Atlantica, Jun 14, 2014.

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  1. Candor Atlantica

    Candor Atlantica Avatar

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    This list has been moved to a new home. The new thread is:

    https://www.shroudoftheavatar.com/forum/index.php?threads/player-town-list.27950/

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    Thought it would be interesting to keep track of how many player towns there may be. I am thinking of putting a few of my friends together to do the same thing. So if you purchased one, please list the:




    Owner:
    Type:
    Future Name:
    Theme:
    Website?:
    PvP or Not?:

    Theme:Immersive and Realistic city (government, economics, combat, diplomacy, libraries, quests, more...

    Website: http://sotawiki.net/sota/Community:PaxLair and http://www.paxlair.com

    PvP: NO

    Theme:Immersive (Name it, probably has it!

    Website: http://www.thebeartavern.org/home

    PvP:

    Theme:Druids, Bards, Celtic Knights, Rangers, Shepherds, Vates

    Website: http://www.sotamuseum.com/CelticHoldfast/

    PvP:

    Theme:Snow scene with pine trees and frozen lakes (during the winters

    Website: http://thecaverns.net/wizardsrest/

    PvP: NO

    Theme:Artisans

    Website:

    PvP:

    Theme:

    Website:

    PvP:

    Theme: Guild/Crafting/PvP Related

    Website:

    PvP:

    Theme:Celtic, Saxon, Viking Roleplaying

    Website:

    PvP:

    Theme: Quiet, woodland retreat.

    Website:

    PvP:

    Theme: Roleplay (considering other themes)

    Website:

    PvP:

    Theme: KGB Guild City

    Website: www.the-kgb.com

    PvP: most likely YES

    Theme: Open metropolis for individuals and guilds to settle down without any obligations. No guild membership required. No guild or town taxes. Individual lots can be purchased, ownership is guaranteed by Anshe Chung Limited.

    Website: http://libertyguard.enjin.com/

    PvP:

    Theme: Guild town, with merchant/crafting focus. No membership required to place a house. No extra taxes at all.

    Website: www.itsaguild.com

    PvP: NO

    Theme: The Main hub for the Phoenix Republic's cities, A mass crafting port providing guilds, towns, and players with large scale orders.

    Website: http://www.portphoenix.com/ and http://sotawiki.net/sota/Community:Port_Phoenix

    PvP: NO

    Theme: Guild/Medieval Social Class System(including knighthood and chivalry)/Complex Government (numerous positions to fill)/Trade Industry/Warfare

    Website: TBD

    PvP: TBD

    Theme: Trade town, crafting, farming etc...

    Website: http://www.pomerantz.enjin.com

    PvP: NO

    Theme: Fort/Outpost

    Website: No

    PvP or Not: Closed PvP

    Theme: Farming community, having built up town square with row houses. Events, celebrations, and trade.

    Website: No

    PvP or Not: No

    Theme: Desert Oasis if possible

    Website: No

    PvP or Not: No

    Theme: Cave theme - Chaotic Evil

    Website: http://www.portphoenix.com

    PvP or Not: Yes

    Theme: Crafting / Trading / Player-run activities/ immersive gameplay / possible coastal, water heavy hex

    Website: http://www.rsfie.com

    PvP or Not: Standard Sota PvP rules (consensual and flagged)

    Theme: Quiet suburb of Port Phoenix

    Website: http://www.portphoenix.com

    PvP or Not: No

    Theme: Cliff-side mountainous retreat with the best Thermae in Novia

    Website: http://luxsanctuary.enjin.com/

    PvP or Not: No

    Theme: Mountain Vale

    Website: Coming Soon!

    PvP or Not: No

    Theme: Will be full of amazing structures, such as largest maze in New Britannia.

    Website: http://sotawiki.net/sota/Community:Islands_of_Wonders

    PvP or Not: ???

    Theme: Casino / Theatre /Farming / Arena / Horse Track

    Website: TBD

    PvP or Not: NO

    Theme: Crafting / Trading / Trainers / Mercenaries

    Website: http://www.mgt470.info

    PvP or Not: Standard PvP rules

    Theme: Coastal Mountain Range

    Website: N/A

    PvP or Not: No

    Theme: Farm

    Website: http://www.claimyourcorner.com

    PvP or Not: No

    Theme: Guild supported holdfast, crafting, guild functions, events, etc.

    Website: http://sacrifice-guild.enjin.com/

    PvP or Not: No

    Theme: Mining/Smithing town with vendors.

    Website: No

    PvP or Not: No

    Theme: Urban

    Website: No

    PvP or Not: Open PvP

    Theme: Family and Friends, light Roleplaying group

    Website: No

    PvP or Not: Maybe

    Theme: "Skryimish" ...Nordic

    Website: Not Yet

    PvP or Not: Maybe

    Theme: First: wooded area, Second: large cave, Third: a hidden coastal area. All connected towns.

    Website: No

    PvP or Not: No
     
  2. Duke Gréagóir

    Duke Gréagóir Legend of the Hearth

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    Location:
    Dara Brae
    Holdfast

    Not decided on the name yet. Call it "Celtic Holdfast" for now.

    Celtic theme. Druids, Bards, Celtic Knights, Rangers, Shepards, Vates (magic focus of all circles)
     
  3. Lord Baldrith

    Lord Baldrith Avatar

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    Location:
    Wizards Rest
    Type: Holdfast
    Name: Wizards Rest
    Theme: Magical (if possible)
     
  4. Isaiah

    Isaiah Avatar

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  5. Rufus D`Asperdi

    Rufus D`Asperdi Avatar

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    Holdfast of Dawn's Keep.
    I guess I would describe what I would most like to see it turn into as "Artisan's Colony"
     
  6. Candor Atlantica

    Candor Atlantica Avatar

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  7. lock426

    lock426 Avatar

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    Type: Crossroad village
    Future Name:undecided
    Theme:undecided
     
  8. UnseenDragon

    UnseenDragon Avatar

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    I know I've spoken with some of you, but I want to make sure everyone is aware, and invited to contribute to, SotATravelGuide.com.
    SotATravelGuide is an immersive guide to New Britannia with a specific focus on player-run content. If you go to the site, you will get a flavor of the style we're looking at and a few proof of concepts.
    If anyone is interested in having a page on the site and/or adding additional content to existing pages, please contact me. Myself or one of the people helping can work with you develop the content and give it the STG feel.
    There is a thread discussing the site here: https://www.shroudoftheavatar.com/forum/index.php?threads/sotatravelguide-com.11630/

    Thanks!
     
  9. E n v y

    E n v y Avatar

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    Location:
    England
    Type: Village
    Name: Illusive Passage
    Type: Guild/Crafting/PvP Related
     
  10. mdsota152

    mdsota152 Avatar

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    My lord marshal purchased a small holdfast to set up a summer retreat for when the summer is too hot in the cities or the heat is on... I mean... things get heated... I mean when he needs some place to hold up... oh forget it... trust me its not a hideout.

    Name: Do you think he's going to publish the name of his hideo... I mean summer house? And if he does he's probably vain enough to name it after himself anyways...

    Theme: secluded woodland, perfect for a band of merry men.... and women... and lots of ale....
    :)

    Ok, in seriousness...
    Type: Holdfast
    Name: Undecided (but will be based on my in game character's name.)
    Theme: Quite, woodland retreat.
     
  11. Rufus D`Asperdi

    Rufus D`Asperdi Avatar

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    Did you get the blurb I wrote for you, Unseen? I saw the entry on the page, but there is no hyperlink.
     
  12. Sean Silverfoot

    Sean Silverfoot Avatar

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    City location
     
  13. UnseenDragon

    UnseenDragon Avatar

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    I think I might have missed it. Can you send again?
     
  14. Rufus D`Asperdi

    Rufus D`Asperdi Avatar

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    Done. Resent in our conversation on the topic.
     
  15. Winfield

    Winfield Legend of the Hearth

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    Type: Metropolis
    Name: PaxLair
    Theme: Immersive and Realistic City (government, economics, combat, diplomacy, libraries, quests, more...)
     
  16. crehop

    crehop Avatar

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    Crossroads Village (Already Purchased)
    Barterton
    Player Mall, Crafting (Mountainous Region)
     
  17. Jatvardur

    Jatvardur Avatar

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    Esteemed town leaders!

    Allow me to propose some inter-town coordination of desires for information. There is still much unknown about how towns will work but clearly everyone quoted is passionate about making this idea work. We also know that the devs are busy with R7 this week so what I'm proposing is that we create a consolidated list of questions that we'd like answer and try to work out a rough order of importance.

    I think we come together as a combined way then our request will be coherent and perhaps more likely to be addressed. If we ask some questions first, get the devs to think about our desires, then see how they respond. If town leaders are able to coordinate questions from their own town then bring it to a central place for pruning. If this is of interest then we can try to coordinate something (such as via G docs) and also meet on (say) Ventrilo to discuss.

    Also, as the College of Arms had a G+ hangout, perhaps we can request the same. Afterall player-towns are a huge source of money and a key feature of the game.


    Everyone would be welcome to contribute questions but I'm aiming for a productive use of time. :)


    Who's in?
     
  18. Lord Baldrith

    Lord Baldrith Avatar

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    Good idea Jatvardur. I have been enjoying the input from the community on player towns, but I would also like to ask some questions about our player towns.

    I will throw out a list of questions that I have been thinking on.

    --I haven't heard anything about Snow in SoTA...I would really like to have my town in an area where there is snow at least some parts of the year.
    --Will resources grow in our hex?
    --Will there be in game quests or reasons to visit our towns outside of players who live there going to the hex?
    --Will we be able to place water lots next to lakes/waters that are persistant in our town hex?
    --Will we be able to create a theme for our town like a magical theme or a dreary theme, or a foggy theme?
    --How much customization will we have in regards to where we place our lots...Like say I want a village lot connected to my town lot?
    --Will fences be customizable?
    --Can we add or subtract trees where we want?

    That's just a beginning from the top of my head...I have many more questions but I can't think of them all right now :)
     
  19. rild

    rild Avatar

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    Any player farming communities planned?
     
  20. Sundews

    Sundews Avatar

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    I'm been asking Darkstarr about player-created towns, since I'm planning to get one soon. Here's what I found out.
    1. Player-created custom scenes and objects won't be supported for Episode 1. Perhaps in latter episodes
    2. Waterfront property: you can request coastal, river, and/or lake features for your map
    3. There will be no resource harvesting (other than agricultural) in any maps that have player housing.
    4. They won't be uploading player-created terrain maps in Episode 1- something to do with an issue with the terrain textures.
    5. You can upgrade the town to a larger size at a later date, but it requires everyone to store their houses and then put them down again.
    6. Town layout: they have templates and will try to match it as close as possible to your desired layout. Check out the Player Town Island in R7 for a starting point
    7. Jungles will not be an available as a biome option in Episode 1.
     
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