Player Town List

Discussion in 'Player Owned Towns' started by Candor Atlantica, Jun 14, 2014.

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  1. Candor Atlantica

    Candor Atlantica Avatar

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    Can you make the town set for PvP? Even better, flag it PvP for a duration of hours, days, or weeks, to allow guilds battle rival guilds? Or just make it a pain in the ass for newbies entering. Maybe even be allowed to flag the PvP for certain levels of looting to include Full Loot? To enter town during a PvP session, persons would have to have a certain amount of gold, weapons, armor equipped.

    I don't really PvP, but features like that could really make some towns thrive or satisfy the PvP community.
     
  2. Jatvardur

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    Collated all the questions so far into a G doc. Keen to add more. Will also add some of my own.
     
  3. Hayate

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    Type: CrossRoad Village (Probably Going Larger)
    Name: Undecided (Voting)
    Theme: KGB Guild City
     
  4. Rufus D`Asperdi

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    Update:
    Dawn's Keep is now a Village.
     
  5. LordEnglish

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  6. Poor game design

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    I'm curious if owners can MOVE their player towns? I would hope not, as it seems counter productive to map consistency. But I was thinking more about what happens when Episode 2 hits and someone's great town location turns into a dead zone? Again, I don't support moving player towns, ever, but I haven't seen anyone ask this yet. Does anyone know?
     
  7. Baene Thorrstad

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    I highly doubt it. We don't even get to choose which hex the town gets placed in. We only get to choose the environment type and the quadrant on the map.
     
  8. Time Lord

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    "Rivers, Streams and Land Locked Lakes?" o_O
    I am hoping it is by the waterways and water supplies that we see our player towns be founded around, because these are where all civilizations first flourished from.
    Yet also I believe that an inland, land locked lake, could provide a good battle ground for future sea battles. Much the same as a prized PvP contested fortress that controlled any area, this could provide a future, that has many more possibilities within it.
    ~Time Lord~:rolleyes:
     
  9. Sundews

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    I had asked this questions. For Episode 1, the player towns will be fixed. Though is does seem to allow the possiiblity that they can be moved later on.
     
  10. Hayate

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  11. Poor game design

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    I suppose the act of "moving" a town is something that could require additional funding. If that's the case I would be ok with it because it would add revenue to the game.
     
  12. Prince Guni

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    Owner: Prince Guni
    Type: Metropolis
    Name: Liberty
    Theme: Open metropolis for individuals and guilds to settle down without any obligations. No guild membership required. No guild or town taxes. Individual lots can be purchased, ownership is guaranteed by Anshe Chung Limited.
     
  13. crehop

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    I'd really like an answer to the above questions, anyone know?
     
  14. Mata

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  15. Ariella Shadowdancer

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    Just wondering are any of you welcoming elves?
     
  16. Gaelis

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    Possibly there will be a better place to get answers than this thread :)
     
  17. !(Blood0men)!

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    Great Idea, Candor; Hope to see an Villain type town.

    One that has Cutthroats, Gangsters and all around baddies that you wouldn't want to meet in a Dark alley :eek:
     
  18. Prince Guni

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  19. Abydos

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    Good Job !


    Proposal: It would be nice to know which cities will be Open-PvP or Non-PvP.

    As we can see here.: PvP or Not ?


    Maybe something like this :

    Owner:
    Type:
    Future Name:
    Theme:
    PvP:
    Website?:
     
  20. Rufus D`Asperdi

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    Good information to add.

    As stated in the thread linked in my signature below, Dawn's Keep will never be flagged for Open PvP.
     
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