Everyone bemoans the layoffs at Portalarium as if it means financial woe. I see it completely differently. In planning, Portalarium saw a huge expense in the future, namely physical goods and their shipping. They took a sober and logical approach given the dependence on a stream rather than a box of money. First spend the money on content and systems, then reduce down to a core of programmers to exploit the tools, systems and content, while affording a huge, one-time expense. Look at the funding release after release. It has remained fairly constant. Every day I see posts from new players who are digging the game. I think the health of Portalarium is fine.