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R20 Patch Notes

Discussion in 'Announcements' started by DarkStarr, Jul 31, 2015.

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  1. DarkStarr

    DarkStarr Executive Producer SOTA Developer

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    https://www.shroudoftheavatar.com/?page_id=32989

    July 31, 2015


    Build Number 296: 6:30 PM

    Fixes:

    • Fixed minor typo in Guard Stanley's dialog, now uses new quest turn-in dialog
    • Tutorial popup in Solace Bridge about attacking the targeting dummy now correctly describes how to attack it.
    • Quest turn-in UI now lists single-item turn-ins correctly.
    • Fixed chain helm material green-ness
    • Fixed minor gaps and collision on stairs in Obsidian Tower Town Home
    • Fixed floating prop in Solace Bridge Starting scene
    • Removed "this door is locked" message when AI opens door on a restricted plot
    • Text between % symbols is only parsed and removed if it describes a valid emote.
    • Graff Gem Mines, Solace Bridge and Etceter Crag Mines: All ore nodes can once again be mined by players.
    • Removing old basement hatch from Braemar
    • Fix plot marker placement issue that was messing up lot and house placement in Player Owned Towns
    • Solania and Soltown town criers respond to "what can I do to help" and similar requests with a reminder about mail deliveries.
    • Fixed ice elemental bindings texture
    • Fixed issue preventing combining locked cards with dealt cards
    • Barnacled Anchor decoration can now be placed
    • Removed trees from a lot in Solania that were preventing deco placement
    • Fixed floating mountain in Novia Overworld
    • Fixed missing mouth interior on male NPC
    • Display names on Player Town maps now have correct casing
    • You can now claim unlimited lots in PoTs, but only 3 lots elsewhere
    • Island Player Town maps now for sale and given as Player Town reward
    • Fixed bug that was bringing up extra useless window for deck building via Window Selector button
    • Fixed duplicated NPC in Solania
    • Fixed island teleporter issues that were preventing accessing any island PoTs
    • Fixed a few PoT town's data that should have been set to islands
    Known Issues:
    • Player Owned Town Islands are inescapable
    • All Player owned Towns on Hidden Vale exit to Novia Overworld
    • Player Owned Town Islands and boat teleporters on Overworld interactions are being blocked by the collision volumes around Novia. You have to swing your camera around to get the camera on the other side of the collision to interact with them.
    • First quest chain between Edvard and Stanley is broken
    • If you upgrade from a property owning pledge between data wipes you will receive extra lot deeds.
    • Trolls have no visual effects
    • Troll AI and behaviors are not working as expected
    • Not all Player Owned Towns in the list are in the game yet
    • Some objects / NPCs in game are missing textures and show up bright pink
    • Time is not in synchronized between scenes that have the new sky vs. the old sky
    • Red crystal nodes in Etceter Crag Mines are all yielding blue crystals.
    • If your video drivers are out of date characters will appear as if they are covered in triangles.
    • Some cities are experiencing performance spikes
    • Some assets create flash bulb like sparks on screen
    • The screen may go dark unexpectedly in some cases. If this occurs, you can open the video options and turn off Tone Mapping as a temporary fix.
    • Many pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support. These will not be complete until later this year
    • The update to Unity 5 caused a host of general texture and lighting related issues, and not all of these have been resolved.
    • Distant tree billboards may have a white outline that is especially noticeable at night, and some trees may shimmer with white at night.
    • Skin tone will sometimes not match properly on different parts of the body
    • Unity 5 engine bug: Terrain is not accepting shadow casting lights and terrain lighting shows up on grid vs. radius
    • ALT key can no longer be bound. This was necessary to re-enable quick self cast with ALT
    • Unity 5 Engine Bug: Objects in the foreground sort incorrectly against objects in the distance like trees and the horizon


    Build Number 294: 10:30 AM


    Fixes:

    • Kingsport residents are quite satiated on wrasse egg omelettes and no longer want anymore wrasse eggs so stop bothering them!
    • Enmar in Owl’s Head no longer promises quest bounties in his dialogue.
    • Fixed boundaries in Whiteguard Foothills so escaping the edge is no longer possible
    • Fixed floating candle in Owl’s Nest.
    • Battle Banner no longer has a visible sphere around it and the visual effect is less glaringly bright
    • Fixed various pink hats
    • Players can now exit pool area in Solace Bridge
    • Various performance optimizations
    • Shandy Chapman (the wandering merchant in a random encounter) now correctly updates his name over his head when he tells it to you.
    • “Control Point Flag” renamed to “Battle Banner” to match Add-On store description
    • Taking damage or dying will now interrupt any stage of interactive breakable.
    • Edelmann Birdbath can now be placed as a decoration
    • The Oracle has given up on her brief experiment with #hashtags and is once again dispensing mysterious wisdom correctly.
    • Fixed various Novia shoreline blockers so escaping into the ocean should no longer be possible
    • Change max height for all plots to 90 to accommodate larger houses like the new Obsidian Towers that was preventing placing decorations on the upper floors / roof
    • Made all add on store hats and masks dyeable
    • Fixed bad data on some Player Owned Towns
    • Moved Kahli PoT from Novia to Hidden Vale
    • Fixed floating tree in Eastreach Gap
    • Fixed some Troll skill errors that was locking him to only use two of his attacks
    • Tour Guide no longer adds journal entry for expired grand tour quest
    • Updated messages for the new random encounters
    • Player Town maps: PoT Owners can now use maps of the town templates to aid in locating flat areas. They will be in their bank or can be purchased from the booksellers
    • Added new sky to all the Player Owned Town maps
    • Fixing formatting of Emily’s letter to Quincy
    • Fixed formatting of letter found in Solace Bridge
    • Put the character stats window back in and removed some obsolete stats
    • Fixed bug where Melee Combos needed targets. Now all melee combos are AOE
    • Improved the textures on the new Augmented Leather
    • Fixed some issues preventing access to Island Player Owned Towns
    • Fixed broken texture on Water Elemental
    • Made two spots that were getting players stuck in Solace Bridge inaccessible by players
    • Perennial Trail random encounters: Bandits and wolves shouldn’t swarm the player immediately, both groups have had their challenge level toned down a little, and those walking on paths shouldn’t overlap each other.
    • Nested Player Owned Towns (Tenakill, Lockbrier, Dragons Watch, Serenity Isle, Sea Nymph Grotto, Illusive Cavern, Blackbear Cove Sea Cave, Drachenenfelser Unterwelt, The Void) should now be accessible to those town owners from the parent Player Owned Town (PaxLair, Illusive Passage, Blackbear Cove, Drachenfels, Kahli)
    • Screen shake on Troll attacks
    • Fixed dynamic plot marker network sync issue that was getting players out of synch during lot placement
    • Brightbone Pass can no longer be entered from Solace Bridge in the Overworld
    • New Augmented Leather gloves are now showing properly
    • Town Tower (white) no longer has gaps in doorways
    Known Issues:

    • If you upgrade from a property owning pledge between data wipes you will receive extra lot deeds.
    • Trolls have no visual effects
    • Troll AI and behaviors are not working as expected
    • Not all Player Owned Towns in the list are in the game yet
    • Some objects / NPCs in game are missing textures and show up bright pink
    • Time is not in synchronized between scenes that have the new sky vs. the old sky
    • Red crystal nodes in Etceter Crag Mines are all yielding blue crystals.
    • If your video drivers are out of date characters will appear as if they are covered in triangles.
    • Some cities are experiencing performance spikes
    • Some assets create flash bulb like sparks on screen
    • The screen may go dark unexpectedly in some cases. If this occurs, you can open the video options and turn off Tone Mapping as a temporary fix.
    • Many pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support. These will not be complete until later this year
    • The update to Unity 5 caused a host of general texture and lighting related issues, and not all of these have been resolved.
    • Distant tree billboards may have a white outline that is especially noticeable at night, and some trees may shimmer with white at night.
    • Skin tone will sometimes not match properly on different parts of the body
    • Unity 5 engine bug: Terrain is not accepting shadow casting lights and terrain lighting shows up on grid vs. radius
    • ALT key can no longer be bound. This was necessary to re-enable quick self cast with ALT
    • Unity 5 Engine Bug: Objects in the foreground sort incorrectly against objects in the distance like trees and the horizon
     
    Last edited: Aug 5, 2015
  2. enderandrew

    enderandrew Legend of the Hearth

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    #NoHashtags
     
  3. Senash Kasigal

    Senash Kasigal Avatar

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    Where is the entrance?
    Searched the entire PoT :(
     
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  4. DarkStarr

    DarkStarr Executive Producer SOTA Developer

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    Will have Finn post where he put all the entrances
     
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  5. Drocis the Devious

    Drocis the Devious Avatar

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    After more than 10 hours...
    After surviving two control points...
    After being one shot killed by Elven Archers...
    After a mountain troll literally chased me for half a scene...

    I have reached Verdantis Shardfall. And the boat doesn't work to get people across. I can't get to my POT.

    I'm going to camp out here for awhile. :)

    [​IMG]
     
  6. A'chelata

    A'chelata Avatar

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    What is this item named as? I am looking in my Bank in my PoT and I can't find it.
     
  7. Sir Frank

    Sir Frank Master of the Mint

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    Glad you made it!
     
  8. majoria70

    majoria70 Avatar

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    Baron Droxis yay you are close with yet another hurdle. When the boats don't work. I try logging off and back on. It is a pain but something to try.
     
  9. Drocis the Devious

    Drocis the Devious Avatar

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    I never thought of that, I'll give it a try. Thanks, majoria70.
     
  10. Drocis the Devious

    Drocis the Devious Avatar

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    LOL I patched up and now the boat is completely gone!

    I can't win. LOL



    EDIT: Oh yeah, maybe the Island template isn't done yet. Can anyone confirm if they've seen it in game yet?

    This crowd sourcing development is crazy. I don't know how the devs do it sometimes.
     
    Last edited: Jul 31, 2015
  11. Duke Gréagóir

    Duke Gréagóir Legend of the Hearth

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    Hey, those boats are now at Port Graff to take people to Graff Island.

    You are not alone...
     
  12. Raven Swiftbow

    Raven Swiftbow Bug Hunter

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    They said something about clicking directly on the island [to get to island POTs]. If you can see the island, try that....
     
  13. DarkStarr

    DarkStarr Executive Producer SOTA Developer

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    PoT islands are accessed by double clicking on them. You have to get the angle right because of the shoreline barriers (we are working to fix that). Boats are reserved for travel to story locations and overworld to overworld movement.

    However islands are broken in this build. We hope to get a fix for them in tonight. Sorry!
     
  14. Drocis the Devious

    Drocis the Devious Avatar

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    I can wait. Thanks for the update, Starr.

    (I'll just double click islands for the next two days.) :)
     
  15. Drocis the Devious

    Drocis the Devious Avatar

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    Hey, I made it to Dragon's End! But now I can't get off the island because the boat is not working. :)

    Time to reboot and goto the overland map!
     
    Last edited: Jul 31, 2015
  16. Fionwyn Wyldemane

    Fionwyn Wyldemane Avatar

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    Yup, my boat to move me from Serenity Isle back to the mainland is broken too.
     
  17. DarkStarr

    DarkStarr Executive Producer SOTA Developer

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    Please don't report bugs in this thread. Use the bug forums
     
  18. Bowen Bloodgood

    Bowen Bloodgood Avatar

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    I take it the key word here is "some". I still can't place lots in my town.. doesn't see me as the owner. So I'm just sitting here looking out across the water. Hopefully next patch. :)
     
  19. Drocis the Devious

    Drocis the Devious Avatar

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    Just to be super clear...even if this takes until R21 to make it right...that's ok. I'll survive. :)
     
  20. Fionwyn Wyldemane

    Fionwyn Wyldemane Avatar

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    Yep, I'm working on it Darkstarr, just making a comment o_O
     
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