I still think personally that masking pricing is a bit pointless, since I'm going to be wasting my time going to vendors with overpriced crap which is wasting my time - exactly what the search is designed to prevent. I understand that these people want me to waste my time, since if I've travelled all that way I might pay their high price because I don't have the time or patience to keep repeating the same actions over and over to find somewhere else. I just don't think that is a valid reason to limit a system. As a BUYER, being able to find people who are selling what I want with less fuss is better. As a SELLER, having people be able to find me and my goods, is better. If my pricing is fair, there are simply no downsides for me in people being able to search and find me. I really don't understand all the objections or paranoia about "race to the bottom" (this already happens here anyway, it just happens more slowly. Look at the agriculture prices. Look at all the gear being sold at below cost throwaway prices, look at food and consumables being sold lower and lower, to where scrolls are being sold for less than component cost to craft them, etc.) With the supply vs. demand being as out of whack as it is, this is inevitable. Once again I feel like we're intentionally trying to keep ourselves in the dark age, which will benefit a handful of people who either have premium locations or who have spent a lot of time and effort developing a customer base, but its detrimental to the game as a whole due to limiting everyone else. It seems the main objection seems to be live pricing. Since we already have a database of historical pricing via the receipts database, it seems counterintuitive to not have price history at the least within the game, since its something that you can already get by tabbing out of the game. And with LUA, I'm sure addon users will have this anyway. In other games that have addons this inevitably gets built. In ESO for example, there are TWO such addons (maybe more), that capture live vendor information and feed it into a searchable database. Why? Because so many people want this functionality. It seems if we are going to spend the time and effort to revamp the vendor system, it should be robust enough to not require, or give advantage to, people using third party tools. Town vs. Regional vs. Global - seems to me only difference is how many times you're going to have to teleport and re-query what you're looking for. Town-wide will help a little, but I don't see any reason to force the player to endure a dozen loadscreens going from town to town searching. Its the main reason why we want a search to begin with, to limit the pointless tedium and so that people can find stuff for sale perhaps outside the core market town. Regional would be better, but how many regions are we talking? What's the value-add for having to shlep all over the world repeating same function? So we can implement a search and cripple it by having it hide key information that players will get from addons, but then what's the point of doing it at all? Just let the addon people handle it. It seems more and more likely that this will be the result anyway. The problem is that this doesn't increase visibility / accessibility for people coming into the game who don't know addons exist, and I personally am not thrilled with having to download/install a bunch of addons to get the game to the same state that others enjoy or be severely disadvantaged. For me personally, it would be enough to do a search, get a list of locations/vendors where the item is available, and show me the last 7 days price history or something for the item so I'd have a reasonable idea of what is fair. Not an average - people will just buy stuff off their own vendors to inflate that. Actual history of sales/quantities. I would then have to travel to said town, walk to said vendor, and buy what I want. This would be satisfactory. If people are trying to game the search, or are overpriced, I'll over time learn who they are, and avoid them. Just like we do now. If people are consistently fairly priced and stocked, then I'll remember who they are, and go straight there instead of searching. Just like I do now. I still don't see where all the doom and gloom is coming from. Some folks want to "play the market" and that's absolutely fine. I don't. I just want to buy what I want and be done with it. Will you lose arbitrage with a global system? Absolutely. Seems like a good reason to make the market system unusable for absolutely everyone else, right? Considering the violent objections to increasing convenience in the market, I guess we'll just wait for the add-on bandaid.