Strangers constantly friend requesting...

Discussion in 'General Discussion' started by Barugon, Mar 4, 2018.

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  1. Lars vonDrachental

    Lars vonDrachental Avatar

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    But to interact (socialise) with someone you do not have be on their friend list. I think it is more the point of a ninja invite behavior that is most annoying…no approach while standing next to your avatar…no whispered “Hello”…just an invitation without any word and even if you accept the invitation there is never a recognizable reaction of your "new friend"...sorry but that isn't socializing.
    If someone would offer me a reason why I should call him my friend my list might be longer than ~20 but normally I refuse uncommented invitations after some days as I simply do not need a large list of complete strangers. ;)
     
  2. Nietzsche

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    The problem is friends are treated as teleport runes in this game. Maybe we can have 2 friend listings. One directory for friend runes and one for the real friends. Something to filter the real friends out would be nice
     
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  3. Cock of the North

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    Yeah this irritates me greatly. Your friends list may as well just be, all online players in the game. And I gather that everyone does it for teleports, which is now a stage I have got to. Too lazy to walk anywhere cus my alt doesnt have coconuts and heat seeking bandits and wolves waiting to load screen ambush you because you cannot use Dash on the overworld map.
     
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  4. majoria70

    majoria70 Avatar

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    Well what if devs added a invitation to be a friend and an invitation to be a teleport. Instead of sending a friend's invitation you get to choose between friends or teleport and a note could be sent like could I plz add you to my list of teleports, or saw you on the forums would like to ask questions. Then your list could look something like this:

    Majoria - friend

    Or
    Majoria - teleport

    And friends could still be teleports as well if they they are in the same mode and also if you're in an area that can be teleported to.

    Friends list teleport system isn't going to go away any time soon but perhaps it can get some tweaks so players aren't so uncomfortable with it. If you don't mind you could maybe have an option to select both permissions.

    And for me please don't hesitate to add me to your list. It really helps to get around and I really don't mind.

    Well just some ideas since imo we need our quick travel to be an option ATM. With out it there would also be tons of frustration for many players.
     
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  5. Lesni

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    Perhaps you should /whisper to the avatar that just sent you a friend request.
    Since they did not speak to you, it does not hurt to be 'friendly' and speak to them.
    Just ask them why they want to be your friend... If the answer does not meet your standards then don't accept.

    Send your ALT to Owl's and talk to the stable guy near the Town Crier.
    He will give your ALT a free set of coconuts.
    BUT don't try to be his friend... he is much to busy for you. :p

    And if you don't like friends, you can click each person in the list and delete them from your list.
    If you don't want to be a 'friend' there is always 'Friends Only' or 'Solo' mode where you can sulk in silence.
     
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  6. Cock of the North

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    That is excellent info about the coconuts thank you.

    Believe me I do reject and delete most people from the friends list. But everyday you have 5+ requests icon no matter how many you delete. I have considered escalating the issue to outright blocking players. Therefore I believe this abuse of the friends request system constitutes anti-soci behaviour and the powers that rule should be issuing ASBOs to them.
     
  7. Doctorface

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    Personal opinion: It's incredibly rude and lowers your fellow players to the level of a data point rather than an actual person or a character. The auto-decline friend requests would be a great option,I agree but would become a hassle for turning on and off to accept friend requests. My suggestion would be a UI element next to your character plate similar to the GM icon that you can click to enable and disable friend request auto-decline for ease of use. It would both make the game less irritating once release hits and people spread the 'friends list=teleport list' data (which they will) to newer players. I have a few other ideas,perhaps the player on the receiving end has a pop up to accept or deny the teleport(with an auto decline feature) but that would be clunky and break the flow of the game or an extreme solution which would be to disallow players to teleport to anyone who isn't either guilded with you or in your party currently, which would encourage guilding up but again,would be a little too extreme,I think, as the option to play AS a teleport hub should be allowed.
     
  8. Rhiannon

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    For those who like to be social, one good use of my massive friends list was the last time our guild had an event. EVERYONE on my friend list got a message about the event 30 minutes prior. I think we ended up with about 40 Avatars coming to our island that day. With the 16 guildmates also there, that made for one heck of a group.

    So I guess that's a warning to anyone who friends me (and I do accept all invites): you might get invited to a party. ;)
     
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  9. Thadeus Crook

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    I really like friends!
     
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  10. Oeneusc

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    Not having a proper LFG system is part of the problem. If you like to do control points and difficult content then region specific zone shout isn't enough.
     
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  11. 2112Starman

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    I took all people of my friends list who hadn't PM'ed me at least once in week (including even people in my guild who just added me because Im in a guild with them). I now also auto reject those random friends requests too. Been a lot nicer since I did so.


    Since I got my fleet flute when it first came out, I have probably used a total of 5 teleport scrolls, I can get from one end of the map to the other now in minutes so I need no teleport (I do recall a lot though).
     
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  12. Mugly Wumple

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    I suggested at one point to add a text field to friend requests. Darkstarr was receptive to the idea but I think it went the way of many suggestion made late into a 12-hour telethon - into an alcohol-infused aether.
     
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  13. Sean Silverfoot

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    Which is what I was alluding too.
     
  14. Elwyn

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    Right-click/add-friend is not being social. Talking to or interacting with someone first is. Doing it for no other reason than making me another teleport mule is not.

    I don't click the green check until I find a reason first. Guild member, interacted with in game, interacted with on forums, etc. Or if I'd just like to know their location (especially guildies). I make some attempt to find a reason to say yes before saying no.

    I'm too lazy to use coconuts and too cheap to use scrolls. I can still get almost anywhere in five minutes, except the east end of Novia. But I was not too lazy to make a lunar rift clock and check if the rifts are going where I want to go.

    Also, learn to use Silent Movement. It won't save you from walking right over a bandit, but it's enough to keep them from noticing you at least until you're already running away. I even got around the troll pass with it once! Unfortunately it won't save you from the keypad-zero right-click add-friend overworld encounters. Only FO can do that.
     
  15. Lars vonDrachental

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    Yes of course I could face their "rude" wordlessly request with a friendly questions why they would like to be my friend…but by now I just adapt and wordlessly deny the request the next days.
    And to play the ball back this should give someone really interested enough motivation to ask why I did not accepted the request. ;)
     
  16. Rufus D`Asperdi

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    I just politely decline Friend offers from people I don't know.
     
  17. Weins201

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    not really a deterrent but really sad when al you get is an invite, not a conversation. I aks why and most say to add friends to tele to. That proves the system is broken and needs a fix. If you are dumb enough to give that answer or non at all I decline.

    Auto decline would be nice and prob easy. If you start a conversation then I can turn it off and accept.

    But when you create a bad system at the core you get nuisance stuff like this.
     
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  18. Cora Cuz'avich

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    Right. It's a little annoying to get requests from people all the time (try going near the entrance to Lost Vale when it's about to open, and watch those requests roll in) but first world problems and all. Just decline and move on.

    I do usually let them stew a few days, though. In the off chance that one of those requests came from a new user, who sent a friend request to the first player they encountered in-game. Don't want to be unwelcoming. Unless I didn't actually encounter them. If somebody is just adding friends off the Nearby Players list, that's an auto-decline.
     
  19. Lazlo

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    I like this idea too. It would be especially helpful for friend requests sent while you are offline.
     
  20. Tiina Onir

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    Personally, I accept all friend requests. If you want a teleport point, okay. If you want to chat, that's fine too.

    Of course, I think it's worth noting that the friends-list-as-teleport-anchors kinda makes the only-one-recall-point thing moot. (does that mean I'm undermining the game?)

    That said, I certainly understand what you're saying. "auto-decline friend request" certainly seems reasonable.
     
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