Want more funding? Add real PvP.

Discussion in 'PvP Gameplay' started by Eldridge, Jun 8, 2014.

?

Do you want HARDCORE PvP?

  1. Yes

    45.3%
  2. No

    56.0%
Multiple votes are allowed.
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  1. KingPramus

    KingPramus Avatar

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    To sort of parrot what someone else here has probably said, I don't really understand why pvp/pve would be tied to the economy. Chalk that up to my ignorance if you want
     
  2. Drocis the Devious

    Drocis the Devious Avatar

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    Watch this. If you're still ignorant after watching this...then you want to play a completely different type of game than I do.



    I wish SOTA had a video like this.
     
  3. PrimeRib

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    Because economics and PvP mean the same thing. It doesn't make sense to talk about one without the other. What else would the economy be?

    Some "thing" exists in the virtual world. There is only one. We both want it. By definition this is both PvP and economics.
    If there are unlimited amounts of this thing in the wold, then there's really no economy and no need for PvP.
     
  4. KingPramus

    KingPramus Avatar

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    From what little I've read here in these forums, there is nothing here that leads me to believe that this game's economy will be anywhere near this in depth... Even in that video it proves the point that non consent pvp can still be meaningful. If it is actually effecting the supply and demand ebb and flow of the game, shouldn't here (or wouldn't there) be a need for people to act as mercs and escorts?

    Idk. You guys obviously know more about the development of this game than I do since I just started posting here. I've been researching this game for quite a while, and I have to say this aspect concerns me.


    I'm sorry, I still don't see it.
     
  5. Sir Frank

    Sir Frank Master of the Mint

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    Right said.
    And actually, there are unlimited amounts of all the things, so there is no need for PvP.

    PvP is entirely for the enteratainment of people that enjoy an extra level of challenge.

    Economy is really just a trade off in my time gathering a thing vs your time gathering something else, and our desire to swap one for the other.
     
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  6. Drocis the Devious

    Drocis the Devious Avatar

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    @kingpramus

    The economy has been virtually not spoken about by the devs. It could be their intention to have a similar system to SC. Or it could be their intention to ignore the economy entirely. We don't know.

    The video does not suggest that if you don't want to PVP you are forced to, btw. It's likely that players that don't want to PVP in SC will just have NPC's coming to attack them on trade routes instead of players. The same thing could happen in SOTA.
     
  7. Drocis the Devious

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    PVP aside, the economy should be balanced so that the value of whatever you trade is not hyperinflated on the open market just so everyone playing the game can feel a sense of accomplishment and have "great stuff". That's a very important flaw in all MMO economies that is usually overlooked by players and devs alike.

    The reason I bring this point up is because you seem to be saying that the economy is just a byproduct of your playing the game, and I would disagree with that. If that's really the case, then the economy is completely broken.
     
  8. KingPramus

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    ???
     
  9. PrimeRib

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    If that were true, then you'd be right. Someone could build a hypothetical "game" which really had no game at all. No competition, no economy, just a bunch of stuff to mess with until we got bored in a few days.

    But the assumption is that there will be a fixed number of castles to fight over, a fixed number of rare bosses, a fixed number of special mines or whatever. As long as there are rares and finite numbers of things, there will be an economy and PvP.

    People PvP to acquire scarce resources and to be king of some hill where there are less kills than would be kings.
     
  10. Sir Frank

    Sir Frank Master of the Mint

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    In this game, we can opt out of PvP, and as far as we know, PvP would only effect the rate at which we can obtain some resources.

    It's a very large assumption that there will be bosses that are available to PvP only.
    I've seen no indication at all that there will be finite resources available to PvP only.

    Very early in development, there was mention that if there were resources available to PvP only, those resources would only be useful to PvPers.

    If "capture and hold" castles actually make it into the game, then they will be the areas where PvPers challenge each other.

    At best, PvP will have a small sub-economy. Overall, the economy in the game represents time invested.

    As long as PvP is optional, PvP will not drive the overall economy.

    For those that wish to play this game as an MMO, economy will be driven by the time it takes to gather resources to make the best equipment, or the most desirable vanity items.

    For those that wish to play the game solo, or just with friends, PvP will not make any difference whatsoever.
     
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  11. PrimeRib

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    Interesting thought. But not true at all. You can opt out of PvP combat, but you're not opted out of the economy. And this still remains people competing over scared resources. Which is still PvP.

    If I'm running out and gathering faster then someone else, this is still competition, still economy, and thus still PvP. Whether or not there's combat involved.
     
  12. KingPramus

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    You're talking about other aspects of pvp outside of what we're talking about with this statement. We're talking about the combat element of pvp.
     
  13. Sir Frank

    Sir Frank Master of the Mint

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    So, if I play solo, and gather and make whatever I need, or with friends, and we supply each other, I have opted out of economic PvP.

    The topic of this thread was if "hardcore PvP" would draw substantially more funding.
    I would argue that competition among merchants is not what the OP meant by hardcore PvP.

    So, if your definition of "hardcore PvP" is the same as "economy", well then I can't argue with that.
    However, if your definition of "hardcore PvP" is "the ability to attack and kill other players at any time, take all their stuff, deny them territory and resources, etc.", then I maintain my position that it won't be in this game, it would drive away more people than it would attract, and won't drive the economy.
     
  14. KingPramus

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    Why can't it NOT be in game though? I feel as though the game is going the route of coddling pve players at the expense of pvp. I'm not saying that because I want to grief/gank people. I just want it to have more than a superficial meaning..
     
  15. Drocis the Devious

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  16. Ravicus Domdred

    Ravicus Domdred Avatar

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    It can't be in the game because it was promised at the kickstart that pvp would be consensual only. Sorry
     
  17. KingPramus

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    Upon doing further research you're right...

    That really blows. This was part of my reasoning behind leaving traditional mmos. Another great concept, wasted opportunity.. M.
     
  18. Ravicus Domdred

    Ravicus Domdred Avatar

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    Here is the latest post on PvP from Chris!
     
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  19. KingPramus

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    All that to say what? Pvp is still going to be an afterthought to PVE. I'm not sure I speak for all pvpers out there but all I got from that is that there will be an "arena" for pvp vs. open pvp.
     
  20. Ravicus Domdred

    Ravicus Domdred Avatar

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    Yes you will get your pvp, you will just not get ganking people that are not flagged. Maybe you can be the sacrificial gatherer and flag yourself to start a trend. You all can take turns daily and see how much fun it is to be the victim! :)
     
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