The 5.0.d Version is still a development version. (the d in the version number). What's about the 4.x.x Version? is this "branch" still needed?...
May it is time to continue working on it.... Sorry. Here is a new link: https://cloud.tunipages.de/s/c2RT5wjNSKmZBsw hope it works
depends on: functional guards In many towns / adventure scene items marked as steal able. Currently when you pick them up the justiciar appears...
depends on: Areal Steward - Setting up an area for both variants: - A list who is allowed to attack (eg. names of citizens) and a KoS list is...
The player vendors have a 'system list' of items one is able to buy from others. Over time the list becomes longer and longer and sometimes items...
For animals one can add buy orders for their carcasses. For the young fishes one can add buy orders for the fillets only, but not for the fish...
Of course this needs programming work and new items to create. (Tech). Also town owners are already able to name steward(s) that helps them. Such...
Town owners and may town stewards should be able to define areas where a player becomes a steward as long the player is in this area. The area is...
When a Teleport to Zone scroll is used the location window is opened and one can choose the location to spawn. When a player owned town is entered...
I like that things are removed from NPC vendors that players can harvest or produce. The pecan nut reduction in the recipe is of great help. Can...
Aktualisiere: Shroud of the Avatar_Data/Managed/3rdPartyPlugins.dll Aktualisiere: Shroud of the Avatar_Data/Managed/Art.dll Aktualisiere: Shroud...
fixed. The changeset is not sorted. You may sort the result after filtering. This event was intended to help to write a loot counter (action =...
The onPlayerInventory gives you the changeset as parameter. You do not need to recreate the functionality to determine what has changed....
The onPlayerInventory event should work. What you want to do with it? You have some code i may can look at?
That is a problem with the command object, the ui events and player object works as expected. The commands does not update the player name, who is...
It is called whenever a change occurred. The "what" argument can contain: "caption" - player caption has changed (name, flagging) "moving" -...
The player object should be initialized when ui.onInit is called. There is also a ui.onPlayerChanged event, that is called when something has...
done.
Uploaded new version found here depends on libsota and libsota.util also found there RightAlt + c switches now between local time, "Novia" time...
It is not a strange request, it is only a simple one. I can change the clock.lua in a way that it switch through local and "texas" time using...
Separate names with a comma.