Discussion in 'Release 38 Dev+ Feedback Forum' started by Governor Tempest, Jan 21, 2017.
I just felt like there needs to be sharks here or other dangerous creatures.
True. Currently it is very easy to completely avoid all those creatures on the beach. Elder Scrolls has slaughter fish to stop people from cheating.
Age of Conan had sharks that would eat a toon in meer seconds
Yes sharks and piranhas occasionally in water in other locations as well would be a great addition. I know, I know be careful for what I ask for on this
I thought they said the water would be hazardous to your health-- both heat and toxins. Maybe that is to be implemented.
The fishing should be interesting also.
Knock your opponents off the bridge into the water below, where they are instantly devoured by the hungry sharks circling around Which side will triumph in the end? Hmm...last player left standing wins...
With frickin' laser beams attached to their heads.
They already have huge gators they could just use those again they like to eat pirates . You could even add a special one with a ticking clock inside him as a boss
Cute seahorses !
(which spit magic bolts)
Nah just kidding Just some Ultima nostalgia.
I took a swim in Blood Bay in R39QA. The water is harmful.
Need sharks, kraken, seahorses, dragon turtles, flying fish, piranha, and other water creatures.
fishing and swimming are underwhelming. put some mutant obsidian guppies in the water that attack!
The water is very harmful already, not just on QA.
Anyway I am all for dangerous water creatures if we can fight in the water.
Exactly! Do you want a double dousing of hurt? We could add sharks then .
Sometimes when I go AFK in Blood Bay I get into the water - and while I'm away my fire resistance levels up.
Maybe obsidian sharks ... or kobold robot sharks could attack us folks that regen health faster than the water can burn it away?
YES @Berek, I say bring on a double dose of pain! Sharks and tick tock clockwork gator should be added in the waters along with the poison/fire effect!!
I only visit PVP areas during QA. I did this visit to: 1) climb the volcano to make sure I remembered the route, and 2) visit K'rul. K'rul is too tough for me at my current level with my style of play. I'll pop in again in after I gain another dozen or so adventurer levels.
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