SotAwiki Update Thread

Discussion in 'Player Created Resources' started by Browncoat Jayson, Apr 9, 2016.

  1. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

    Messages:
    10,184
    Likes Received:
    15,784
    Trophy Points:
    153
    might wanna wait on all but trilobite, as it's weird that they're not showing small and large in the names but have three slots on the leaderboard.
     
    Anpu and Lained like this.
  2. Jay Nord

    Jay Nord Avatar

    Messages:
    140
    Likes Received:
    195
    Trophy Points:
    30
    Gender:
    Male
    Location:
    Norstead
    Request: Please add the pictures of the book covers in the gallery on this page: https://sotawiki.net/sota/Book_Pattern to the individual book pattern pages. They currently only show the pattern icon, not what the actual book cover is going to look like.

    Also, the book pattern pages should be updated to say just "a Blank Book." instead of "a crafted Blank Book." I applied 10 patterns this morning to blank books I bought directly from the Bookseller NPC.

    Thanks!
     
    Anpu likes this.
  3. Browncoat Jayson

    Browncoat Jayson Legend of the Hearth

    Messages:
    6,261
    Likes Received:
    13,941
    Trophy Points:
    153
    I did a Find/Replace to fix the pattern icons not appearing on those pages, so they should all reflect what they will look like. I fixed the Blank Book page to include vendors and the Reshape Book recipe to just show Blank Book instead of Crafted Book.

    I'd like to make a change at some point to show the pattern icon in queries, but that is going to require some backend work I don't have time for right now. Its on my list tho.
     
    Jay Nord, Wilfred and Anpu like this.
  4. Browncoat Jayson

    Browncoat Jayson Legend of the Hearth

    Messages:
    6,261
    Likes Received:
    13,941
    Trophy Points:
    153
    Added, thanks!
     
  5. Browncoat Jayson

    Browncoat Jayson Legend of the Hearth

    Messages:
    6,261
    Likes Received:
    13,941
    Trophy Points:
    153
    I did add these to the Fishing Navbox, but I havn't created pages for them yet as I wasn't sure on sizes. Sounds like there may be an issue there. I'll come back to it.
     
    Lained likes this.
  6. Violet Ronso

    Violet Ronso Avatar

    Messages:
    1,584
    Likes Received:
    2,910
    Trophy Points:
    113
    @Browncoat Jayson

    I was wondering if you would like to get loot data for mobs? I've started gathering the data from bosses I kill, but it could be interesting to do for all mobs in all scenes at some point I feel (runescape has this kind of content on their wiki). As an example, here is my collected data from 15 clockwork dragon kills :

    [​IMG]

    I could provide the raw data, or even upload it on my own, if it is something you guys want for the wiki. Obviously the profit column is one for my own personal use, but I think the min-max-average columns could be useful?

    Let me know!
     
    Browncoat Jayson likes this.
  7. Browncoat Jayson

    Browncoat Jayson Legend of the Hearth

    Messages:
    6,261
    Likes Received:
    13,941
    Trophy Points:
    153
    Absolutely! This is something that I've always wanted to get running, and actually have the coding in place on the wiki, but I havn't been able to parse it very well yet. You can either send it to me, or you can update it yourself as you'd like.

    What you would do is go to the scene where the creature is (I'm not sure if this is the Blood Bay or K'rul Clockwork) and edit the page. You'll see something that looks like this in the bestiary section:
    Code:
    {{Creaturebox
    |name=Clockwork Dragon
    |minhp=
    |maxhp=
    |mindmg=
    |maxdmg=
    |xp=
    |mingold=
    |maxgold=
    |loot=
    }}
    For gold, just put the numbers at the end of the line. For items, the range is kind of wonky as the system currently assumes that minimum is always zero, so you just put the max of the item, its name, and a semicolon. Eventually, I'll rewrite it so it will take two parameters, but that takes a lot of time I just havn't had lately. So with what you have, it will look something like this:
    Code:
    {{Creaturebox
    |name=Clockwork Dragon
    |minhp=
    |maxhp=
    |mindmg=
    |maxdmg=
    |xp=
    |mingold=500
    |maxgold=754
    |loot=30 Obsidian Chip;17 Gold Ore;15 Silver Ore;3 Potion of Restoration;4 Potion of Regeneration;3 Potion of Health, Lesser;2 Cure Poison Potion;2 Poison Potion;4 Potion of Wolf Speed;1 Potion of Regeneration, Imbued;1 Potion of Focus;2 Potion of Focus, Lesser;4 Potion of Health, Greater;2 Potion of Resistance, Magic;1 Haste Potion;1 Cure Plague Potion;2 Potion of Health;1 Potion of Restoration, Imbued; 18 Crown of the Obsidians
    }}
    This will flow over to the page for the Clockwork Dragon the next time the query runs (overnight or the next time that page is edited). Ideally, we'd break down the various artifacts, gems, and fuel as well. While you're killing things, feel free to note the hit points of the monster, the min and max it hits for, and how much xp its worth.
     
    Anpu and Violet Ronso like this.
  8. Violet Ronso

    Violet Ronso Avatar

    Messages:
    1,584
    Likes Received:
    2,910
    Trophy Points:
    113
    Great! I will work on these things as I can!

    One thing I have noted for gems and artifacts is that most gems and artifacts are just taken from a "Pool" of "Gem loot table" and "Artifact loot table" Meaning that if you roll your loot and you get a high enough roll for an artifact, it will then roll for which artifact from that table, and same thing for gems. Unless you want to fill your pages with as much info as there are gems and artifacts, it might be a good idea to actually put it as "Gems Loot table", "Artifact Loot Table" and so on for these kinds of things. Obviously, some mobs, like the Satyrs in Tartarus, have their own specific artifact drop (Bandit Gear) but those are exceptions.

    ** EDIT **

    Ohh, and an extra thing I have thought about, is that while refferencing the "Gems Loot Table", there could then be a page for the Gems Loot Table, and the possible gems would be listed there, that way, the info IS there, but just differently.
     
    Last edited: Oct 16, 2020
    Alley Oop and Anpu like this.
  9. Browncoat Jayson

    Browncoat Jayson Legend of the Hearth

    Messages:
    6,261
    Likes Received:
    13,941
    Trophy Points:
    153
    I'm aware of how the loot pools work, but they are not very transparent to most players. What listing them all separately does is allow someone to look up a specific item and see everything that can drop it in one list, and make comparisons. Linking to an intermediate page breaks that kind of link. It does make it easy to fill in the table, however; we can just add all of the gem types/artifacts in the pool on each creature with the same chance of dropping. (come to think of it, we could easily put together a template that includes all of those, so they can be added with one entry; I'll look at how feasible that is)
     
    Anpu and Violet Ronso like this.