Wishlist Requests

Discussion in 'Wishlist Requests' started by Elgarion, Feb 9, 2020.

  1. Azurion

    Azurion Avatar

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    Wouldn´t it be possible to have at least 1 Emoteslot in our hotbar, because klicking "O" and scroll there for the correct salutation is a bit complicated and mostly the one i wanted to greet has run away before i klick my button in that complicated way.

    Hope i am in the correct subforum for my question.
     
  2. Lilith Ayin

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    Many likes on my part, that's something I think dozens of times a day, when I want to greet someone, that someone is already far away
     
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  3. Coswald_Dirthmire

    Coswald_Dirthmire Bug Hunter

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    I've waved to so many increasingly distant backsides
     
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  4. Dorn Slate

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    Could we get a crafted Grenadier gun and the kobold lamps like in K'rul please, pretty please. lol
     
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  5. Cassandra Corax

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    Would love to see a chicken hatchery with little chickens running around. We could collect eggs from the coop
     
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  6. Time Lord

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    [​IMG]
     
  7. Xee

    Xee Bug Hunter

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    the objects are in the game but they are missing animations that would have to be done to implement.
     
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  8. Malek Zandor

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    Not really sure, if this wish is allready done before.
    My wish is a wish for cooking.
    Please give us instead of filter option food at cooking station the filter options:
    1 Hour Food
    2 Hour Food
    4 Hours Food
    8 Hour Food
    Also please add a hint what the food has for bonusses after cooking.
    Thank you :)
     
  9. Xee

    Xee Bug Hunter

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    @DavidDC great idea :)
     
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  10. Aldo

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    After several iterations of increased Experience earning events, I have come to the conclusion that the "Normal" Experience learning is just too slow. The celebration of Richard's birthday saw an increase of 5 times normal earning, I believe. To me this is a comfortable level. It is not too much, yet enough to make me look forward to game time. I realize that one will never be satisfied after a time at a new level, but as the game playing audience matures and reaches levels of GM and over, it becomes less and less fun if we find ourselves just spinning our wheels at the lower experience. So my wish is to set the experience level at 5X permanently and perhaps reduce the celebrations somewhat so we do not get spoiled.
     
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  11. Xee

    Xee Bug Hunter

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    that like your stereo in your car was awesome until you stat in your friends car called the bassmonster then realized your tin can stereo is crap.

    From my view and some of the other higher dmg players 1x xp is fine. here is why. I can farm at level 150adv 1mil in about 1-2min. I am sure some of the other folk can even get more per min than I. the skills around 120-130 use up around 10mil per or greater so its really not that bad until you get to 140+ skill level on the much slower skills but there is still progression. I dont want to run out of content which is what would happen if it was increased that much. last thing we want is to outpace the rate of development and end up bored and seeking a game to fill time. thats my view.
     
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  12. Time Lord

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    I agree,

    Yep, that's one of the main reasons I dropped out of the skill race a few releases after going live. I then found myself climbing again and having fun, but it was so early in development that I was reaching to the top again much too quickly. I ended up, as you rightly point out, I left SOTA for a bit longer than a year and returned to find myself being at idiot level once more and very happy to be there, as SOTA had by then bloomed out more quickly and is totally fascinating to me today.

    Now it's bye bye many other games and happy to be back into a depth in SOTA.
    ~Time Lord~
     
    Last edited: Jul 21, 2021 at 5:58 PM
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  13. redfish

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    ‍♂️
    Lots of people have already quit playing for that reason. Started happening when they shifted the focus of the game, added fast travel, global chat, etc. Whether you're grinding at 130 or 140 or 150 its still just grinding and lots of people don't want to do that and don't care about increasing their numbers. But a lot of people who I've talked to, even people who supported the changes, just felt that it became so easy to do everything that they did everything they could in the game, then got bored, then quit. I talked to someone whose whole guild dropped out because of this.

    I'm not really rabble rousing about this or anything, its just when you talk about this as an issue I feel I should mention its already been going on.
     
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