[From a forum post by Starr “Darkstarr” Long]
Please read this entire message, as well as the linked Player Guide and Known Issues.
Release 56 of Shroud of the Avatar goes live this Thursday, July 26, at 10:30 AM US Central Daylight Time (15:30 UTC).
Release 56 is the first release in which we focused on the current iteration of our Top 10 Priorities (from Q3 2018 post). We were able to address most of the items on that list in some fashion. We made strong progress on systems polish, bug fixing, performance, user interface polish, tier adjustments, and the rewards cycle.
Bug Fixing: We dedicated a significant portion of the release to working solely on fixing bugs and reducing our overall bug count. We addressed nearly 100 issues with over 50 of them highlighted in these notes including fixes to various scenes (typos, stuck spots, etc.), crafting fixes (including a major fix to how effects get calculated), and various user interface fixes. Read more…