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Community Spotlight ~ Scholars of Novia’s First Writing Contest


“In a crumbling stone tower, deep in the Shadow Wood, there live two sisters, Vomica and Repugna. Some say they are immortal, having survived from the time before the Cataclysm by the use of an enchanted hair comb. Others say they are simply two old crones who have gone half-mad eating poison mushrooms in the forest…”

This introduction to the Scholars of Novia (SoN) first player-written book contest for Shroud of the Avatar revealed the “Sisters Grim”. The strange “Sisters” received 19 book submissions through the SotA Scholars of Novia Forum, they read and savored every word, and argued for hours about which books were the best. In the end, they decided five books were the winners to be published in Shroud of the Avatar.

Winfield, one of the three Grand Masters of the Scholars said, “We Scholars of Novia are a new player group, formed over the past few months. We envision a New Britannia filled with great player-created literary works to entertain, educate, and inspire people for many, many years. We seek to foster a community which loves to read and write. We are committed to discovering and documenting lore for everyone’s enjoyment. Our contest revealed many great authors and stories worthy of being in New Britannia. The top 5 were selected:”

1. A Tale of Braemar – By royalsexy
2. The Journal of Dereck Warden – translated and with an introduction by “The Bard from Shadow Valley” (by Net)
3. The Smokehouse – Anonymous (by grnarrow)
4. Mirror, Mirror…of the Lost – by Gaelis Trajan, translated by Tolon
5. Moonlit Vigil – a selection from the Tales of Lux, from the Lux Sanctuary Library Collection (by Spoon)

The Scholars also help bring the literary artists and their books to events in New Britannia. In fact, royalsexy read his book live in Release 11 and narrated by Trevor on Avatars Radio. In Release 12, Net plans to read his award winning book as well, also narrated on Avatars Radio. Keep an eye on the Avatars Circle Calendar for all the latest events and times.

royalsexySoNreading

royalsexy reading his book in Braemar

“Whiiiiiiizzzzz” is the best word to describe the sound the boy’s sling made as he
spun it over his head. He loosed the stone and startled a lizard basking on the
side of the mountain, part of the range known as the Bone Spires.

“I’m so bored! Nothing ever happens here!” the boy complained to his friend.

You can read all the Contest #1 stories on the Scholars of Novia Forum final books thread. The Scholars are currently extracting loric references from the books to be published as reference material in the SotA Wiki and will have another call for books out soon.

The Scholars of Novia are led by three Grand Masters: Winfield, Amber Raine, and MalchorII. Within their ranks they have several Scribes and Lore Keepers working with authors, Portalarium, and publishing areas such as the SotA Wiki Library. They are the notable and immensely talented Unseen Dragon, Wahooka, Miracle Dragon, Balec Fares de Cani, Bowen Bloodgood, Browncoat Jayson, and Grant MacGregor. For more information, see SoN Wiki Page  or reach any of the Scholars on the SotA Forums any time.


Release 12 Instructions


[A SotA Public Forum post by Starr Long]

Darkstarr

Greetings Avatars,

Thank you to our loyal backers of Shroud of the Avatar. Release 12 access for all backers at First Responder level and above begins this Thursday, November 20 at 10:30 AM Central Time (16:30 UTC). Steam Early Access will begin on Monday, November 24 at 10:00 AM Central Time (16:00 UTC). Starting today, you can begin installing and patching (see instructions below), but login will not be enabled until Thursday morning.

Please read this entire message, as well as the linked instructions and known issues. Also, please note that there has been a data wipe for Release 12.

This early in development, we are in a constant state of change and we do not yet have in-game systems to inform players of these changes, or share ways to help them to explore new content and systems. This means we rely entirely on this post/email, and the linked instructions and known issues to convey the current game state. We regularly have to answer questions or filter bug reports because players elect not to read this valuable information. By taking a few moments to read through this information, a great deal of our time and efforts can be redirected to focus on new “unanswered” questions, and addressing critical issues impacting each release. We greatly appreciate you taking the time to review this post, and for all the truly valuable feedback you continue to provide.

We started Release 12 with a very aggressive and large set of deliverables, as well as a goal to launch on Steam Early Access. We quickly realized that these were not necessarily complementary goals. Prepping for the Steam launch ended up taking much more time than we had initially estimated. We also ran headlong into the network effect of ever more intertwined systems. The network effect I speak of is that each time you add a new system or a new feature to an existing system, you increase the number of connections all systems have with each other. That means each new feature that goes in requires more work than the previous feature, and often requires some level of rework on several existing features. This is a natural progression of a project’s development, but for some reason we were optimistic that it would not require us to move at a slower pace.

However, it was indeed the case that for a few of the larger new features (like Encumbrance, Banks, and linking Pledges to Accounts) that we had to go a bit slower to make sure that they had all the proper connections to everything else. This required us to take longer than one release to finish them, and so they did not make it into Release 12. We also spent a significant amount of time on performance and stability which came at a cost. However, there are a lot of other things we did get in, including a prototype of our “First Time User Experience” that shows a lot of promise.

SteamEarlyAccess_logoWe are very excited about the launch on Steam Early Access on November 24th. We believe it will be a very important milestone for us, and it has the potential to increase our amazing community even more. We launched the store and community pages last week, and I want to express how much we appreciate that the community is already showing off Shroud of the Avatar with great screenshots, videos, and discussions.

Without further ado, here are the R12 deliverables, along with some extra notes and new deliverables in italics. Please note that text that has strikeouts through it is information and/or deliverables that have either changed or been pushed from this release. We purposely keep all the original text (even when it changes) for transparency.

Read more…


Update of the Avatar #99 – 2014.11.14: VIP Design Roundtable, Steam Community Hub, R12 Grand Tour Quest, Backer Bonus Hat, and More!


Greetings Fellow Avatars!

Here’s what we have for you in this week’s edition of Update of the Avatar:

  • Duke & LotM VIP Design Roundtable
  • Share Your Screenshots on SotA’s Steam Community Hub
  • More Release 12 Scenes
  • $5M Backer Bonus Reward
  • SotA Community is Rockin’ It!
  • Get Your 15% Bonus
  • Holiday Specials
  • Last Chance Exclusives: Cooking Pot of Prosperity and Magic Sigil Cloak
  • Alienware Sponsors $20 Pledge Upgrade Coupon
  • Upcoming Events


Duke & LotM VIP Design Roundtable

Today we were honored to host several of our Dukes and Lord of the Manors for the VIP Design Roundtable and Portalarium Studio Tour (part of the Duke and LotM pledge rewards).
SotA_VIP_Roundtable1_2014.11.14

 

The design discussions started around noon and kept going till dark! Our VIPs had lots of amazing feedback to share during the roundtable and team breakout sessions, covering every aspect of the game. At the end of the day it felt like we’d just scratched the surface of their wealth of design insights!

Read more…


Update of the Avatar #98 – 2014.11.07: Tower of Shuttered Eye, Community is Rockin’ It, R11 Impressions, Lord Marshal Automaton, and More!


Greetings Fellow Avatars!

Here’s what we have for you in this week’s edition of Update of the Avatar:

  • Tower of the Shuttered Eye!
  • SotA Community is Rockin’ It!
  • Chris Spears’ Release 11 Impressions
  • Lord Marshal Automaton Servant
  • R11 Still Open! Get Your Carnival Mask Tricorn Hat!
  • Steam Access Keys Now Available for All Backers
  • Get Your 15% Bonus
  • Holiday Specials
  • Last Chance Exclusives: Wood & Plaster 2-Story with Balcony Town Home
  • Alienware Sponsors $20 Pledge Upgrade Coupon
  • This Week In The News
  • Upcoming Events


SotA_TowerShutteredEye_concept

Tower of the Shuttered Eye

Read more…


Update of the Avatar #97 – 2014.10.31: Happy Halloween, $5M Raised, R11 Impressions, Holiday Specials, and More!


Greetings Fellow Avatars!

Here’s what we have for you in this week’s edition of Update of the Avatar:

  • $5M Raised!
  • Release 11 Impressions
  • R11 Community Events
  • R11 Stays Open!  Get Your Carnival Mask Tricorn Hat!
  • Steam Access Keys Now Available for All Backers
  • Zack’s ELEMENTUM Wins the Captivate Conference Finals
  • Get Your 15% Bonus
  • Holiday Specials
  • Last Chance Exclusives: Scissors of Prosperity and Combat Sigil Cape
  • Alienware Sponsors $20 Pledge Upgrade Coupon
  • Upcoming Events


HAPPY HALLOWEEN!

SotA_R11_Player_Screenshot1

Thanks to community member Sindariya for sharing this spooky image in the Release 11 Screenshot Gallery

Read more…


Pen of the Avatar: The Tower of the Shuttered Eye!


SotA_PotA_2014.11bJoin Concept Art Lead, Stephen Daniele and Community Manager/Writer, Gina Dionne November 4th at 1:30 pm CST as we explore the Tower of the Shuttered eye! As always Stephen shares his passion for creating art through insightful demonstration of tools and techniques in a fashion easily accessible for novices and professionals alike. Community involvement is a must as input and commentary are shared throughout the show. Pen of the Avatar is live and unscripted. Add your voice to the creative vision and join Shroud of the Avatar!

You can post your questions in advance in the comments and/or join us in the chat room for our usual banter! Cya then!



Hangout of the Avatar ~ Release 11 Postmortem


Please join us Wednesday, October 29th at 3pm CDT for our next Hangout of the Avatar! Richard, Starr, and Chris will be chatting about Release 11, recounting their favorite moments while also looking ahead to Release 12. And as usual, I’ll be taking your questions and feedback about R11 live in the chat-room and also in advance, right here in the comments section!

seige

I’ll have the link to the broadcast posted Monday shortly before we’re set to go live. :D See you then!


Update of the Avatar #96 – 2014.10.24: Play R11 Now and get Carnival Tricorn Hat, R11 Community Events, Steam Access for Backers, New Housing Page, and More!


Greetings Fellow Avatars!

Here’s what we have for you in this week’s edition of Update of the Avatar:

  • Play Release 11 Now and Get Your Carnival Mask Tricorn Hat
  • R11 Patch Notes
  • Release 11 In-game Community Events
  • R11 Steam Access Keys Now Available for All Backers
  • SotA Quick Reference Card by Stile Teckel
  • New Housing Page
  • MMORPG Shroud of the Avatar Release 11 Preview: It’s Steamy!
  • Zack’s ELEMENTUM Makes Captivate Conference Finals
  • BEDLAM’s Final Hours Stretch Goals
  • Lord British vs Darkstarr: A Family Feud
  • Get Your 15% Bonus
  • Last Chance Exclusives
  • Flexible Placement Stretch Goal: Stables
  • Alienware Sponsors $20 Pledge Upgrade Coupon
  • Upcoming Events


The Mad Hermit’s “Carnival Mask Tricorn Hat – Grand Tour Head Start” Video Guide

Read more…


Release 11 Instructions


[A Public Forum post by Starr Long]

Darkstarr

Greetings Avatars,

Thank you to our loyal backers of Shroud of the Avatar. Release 11 access for all backers at First Responder level and above begins this Thursday, October 23 at 10:30 AM Central Time (16:30 GMT). Release 11 access will end on Monday,October 27 at 10:00 AM Central Time (16:00 GMT. Starting today, you can begin installing and patching (see instructions below), but login will not be enabled until Thursday morning.

Please read this entire message, as well as the linked instructions and known issues. This early in development, we are in a constant state of change and we do not yet have in-game systems to inform players of these changes or share ways to help them to explore new content and systems. This means we rely entirely on this post/email and the linked instructions and known issues to convey the current game state. We regularly have to answer questions or filter bug reports because players elect not to read this valuable information. By taking a few moments to read through this information, a great deal of our time and efforts can be redirected to focus on new “unanswered” questions and addressing critical issues impacting each release. We greatly appreciate you taking the time to review this post and for all the truly valuable feedback you continue to provide.

Steam_logoWe are moving full steam ahead (oh yes, I went there) towards our Steam Early Access launch on November 24. We were nervous at first about moving to Steam, but are feeling great now based on the overwhelmingly positive and speedy results of our Steam Greenlight campaign, and the incredible support Steam has been giving us. With that said, we need this launch to be super smooth. So we need your help in R11 to play the game through Steam if you are willing. As a reminder Steam is optional for playing Shroud. You can still play without using Steam.

We have lots of new content for you to play with (over a hundred!), and some major changes, including the addition of advancement (finally a sense of progress through gameplay), modifications to combat systems (movement penalties, sprinting, encumbrance, durability, etc.), crafting (cooking, repair, alchemy), and a major change to how wilderness scenes work on the Overworld map (see below for more details).

Without further ado, here are the R11 deliverables, along with some extra notes and new deliverables in italics.

Read more…